Abstract is missing.
- Analysing Visual Representations of Adult Online Learning Across FormatsNina Bergdahl, Lisbeth Gyllander Torkildsen. 3-14 [doi]
- Educational Robots and Their Control Interfaces: How Can We Make Them More Accessible for Special Education?Maria Jose Galvez Trigo, Penelope Jane Standen, Sue Valerie Gray Cobb. 15-34 [doi]
- Emotion Analysis Platform to Investigate Student-Teacher InteractionAndrea Generosi, Silvia Ceccacci, Ilaria D'Angelo, Noemi Del Bianco, Gianluca Cimini, Maura Mengoni, Catia Giaconi. 35-48 [doi]
- A Systematic Mapping of MathML-Enabled Editors for Users with Visual ImpairmentLuis Naranjo-Zeledón, Mario Chacón-Rivas. 49-61 [doi]
- Helping Students with Motor Impairments Program via Voice-Enabled Block-Based ProgrammingObianuju Okafor, Stephanie Ludi. 62-77 [doi]
- The Impact of Accessing Mechanisms for Group Collaboration for Students in Higher EducationEric Owusu, Brittani S. Washington. 78-93 [doi]
- Drawing and Understanding Diagrams: An Accessible Approach Dedicated to Blind PeopleFrédéric Serin, Katerine Romeo. 94-109 [doi]
- Improving Accessibility and Personalisation for HE Students with Disabilities in Two Countries in the Indian Subcontinent - Initial FindingsNicholas Shopland, David J. Brown 0001, Linda Daniela, Arta Rudolfa, Astra Rudolfa, Muhammad Arifur Rahman, Andrew M. Burton, Mufti Mahmud, Karel Van Isacker. 110-122 [doi]
- Creativity, Learning and Technology in MOOC: The DoCENT Approach Between Teaching and GamingLuigia Simona Sica, Michela Ponticorvo, Raffaele Di Fuccio. 123-141 [doi]
- JLoad: An Accessible Learning Object to Support Hearing Impaired in Learning Java ProgrammingLidiane Castro Silva, Marcos Devaner do Nascimento, Francisco Oliveira 0001, Adriano T. de Freitas, Nelson Lima. 142-156 [doi]
- Accessible Videos in Higher Education - Lost in Translation?!Leevke Wilkens, Christian Bühler. 157-171 [doi]
- Integrating Machine Learning with Augmented Reality for Accessible Assistive TechnologiesBasel Barakat, Lynne E. Hall, Simeon Keates. 175-186 [doi]
- Automated Generation of Digital Twin in Virtual Reality for Interaction with Specific Nature EcosystemArnis Cirulis, Lauris Taube, Zintis Erics. 187-202 [doi]
- HMD Eye-Tracking Measurement of Miniature Eye Movement Toward VR Image NavigationSeita Fujimoto, Masayuki Iwase, Shu Matsuura. 203-216 [doi]
- A Methodology for the Co-design of Shared VR Environments with People with Intellectual Disabilities: Insights from the Preparation PhaseMatthew C. Harris, David J. Brown 0001, Pratik Vyas, James Lewis. 217-230 [doi]
- Leveraging Virtual Reality and Machine Learning as Mediated Learning Tools for Social Skill Development in Learners with Autism Spectrum ConditionThomas Hughes-Roberts, Vanessa Cui, Mufti Mahmud, David J. Brown 0001. 231-240 [doi]
- Designing AI-Support VR by Self-supervised and Initiative Selective SupportsRitwika Mukherjee, Jun-Li Lu, Yoichi Ochiai. 241-250 [doi]
- A New Approach to Assist Virtual Image Accessibility for Visually Impaired PeopleEdwige E. Pissaloux, Lilia Djoussouf, Katerine Romeo, Ramiro Velázquez, Simon L. Gay, Ngoc-Tan Truong, Son Duy Dao. 251-261 [doi]
- Elicitation of Requirements for Extended Reality Generation Considering Universal Design for Learning and User-Centered Design for People with DisabilitiesLuis Roberto Ramos Aguiar, Francisco Javier Álvarez-Rodríguez, Julio César Ponce Gallegos, César Eduardo Velázquez Amador. 262-276 [doi]
- Hoope Project: User-Centered Design Process Applied in the Implementation of Augmented Reality for Children with ASDMonica. R. Romero, Ivana Harari, Javier Díaz, Estela Macas. 277-290 [doi]
- A User Evaluation Study of Augmented and Virtual Reality Tools for Training and Knowledge TransferEvangelia I. Zacharaki, Andreas Triantafyllidis, Rosa Carretón, Maria Loeck, Isidoros Michalellis, George Michalakis, Georgios Chantziaras, Sofia Segkouli, Dimitrios Giakoumis, Konstantinos Moustakas, Konstantinos Votis, Dimitrios Tzovaras. 291-304 [doi]
- EducationalGames: Web Application for Serious Games for Children with Dyslexia and ADHDLetizia Angileri, Fabio Paternò. 307-320 [doi]
- Tangible Interfaces Applied in the Development of Literacy in Children with Down SyndromeMónica A. Carreño-León, Jesús Andrés Sandoval-Bringas, Italia Estrada Cota, Teresita de Jesús Álvarez Robles, Alejandro Leyva Carrillo, Rafael Cosio-Castro. 321-331 [doi]
- Coping with Autism Spectrum Disorder Adolescents' Emotional Suppression with a "One-Bit" Interactive DeviceYu-Chieh Chiu, Wei-Chi Chien. 332-342 [doi]
- Metahumans: Using Facial Action Coding in Games to Develop Social and Communication Skills for People with AutismSean Haddick, David J. Brown 0001, Bonnie Connor, James Lewis, Matthew Ian Bates, Simon Schofield. 343-355 [doi]
- Towards Explainable and Privacy-Preserving Artificial Intelligence for Personalisation in Autism Spectrum DisorderMufti Mahmud, M. Shamim Kaiser, Muhammad Arifur Rahman, Tanu Wadhera, David J. Brown 0001, Nicholas Shopland, Andrew M. Burton, Thomas Hughes-Roberts, Shamim Al Mamun, Cosimo Ieracitano, Marzia Hoque Tania, Mohammad Ali Moni, Sheikh Mohammed Shariful Islam, Kanad Ray, Mohammad Shahadat Hossain. 356-370 [doi]
- Accessibility Criteria for an Inclusive Museum for People with Learning Disabilities: A ReviewLinda Münch, Tanja Heuer, Ina Schiering, Sandra Verena Müller. 371-385 [doi]
- Explainable Multimodal Machine Learning for Engagement Analysis by Continuous Performance TestMuhammad Arifur Rahman, David J. Brown 0001, Nicholas Shopland, Andrew M. Burton, Mufti Mahmud. 386-399 [doi]
- Digital Means for Increased Vocational Participation of People with Intellectual DisabilitiesLena Sube, Christian Bühler. 400-409 [doi]
- Design of a Virtual Task to Understand the Nature of Collaboration Between Autistic and Neurotypical Adults in Workplace Using Multimodal DataMahrukh Tauseef, Ashwaq Zaini Amat, Deeksha Adiani, Spencer Hunt, Makayla Honaker, Amy Swanson, Amy Weitlauf, Nilanjan Sarkar. 410-426 [doi]
- Methodology for Co-designing Learning Patterns in Students with Intellectual Disability for Learning and Assessment of Numeracy and Communication SkillsPratik Vyas, Romany Thakar, David J. Brown 0001, Matthew C. Harris. 427-441 [doi]
- Design with Caregivers: Enhancing Social Interaction for Children with Down SyndromeHan Zhang, Xu Sun 0002, Cheng Yao, Yanhui Zhang, Qingfeng Wang, Ning Lei. 442-452 [doi]
- D-Braille: A Digital Learning Application for People with Low VisionAbdalah Amadou Gueye, Swati Chandna 0003. 455-465 [doi]
- The Role of Technology for the Inclusion of People with Visual Impairments in the WorkforceTill Halbach, Kristin Skeide Fuglerud, Tonje Fyhn, Kristin Kjæret, Terje André Olsen. 466-478 [doi]
- LiDAR-Based Obstacle Detection and Distance Estimation in Navigation Assistance for Visually ImpairedBineeth Kuriakose, Raju Shrestha, Frode Eika Sandnes. 479-491 [doi]
- An Exploratory Study on the Low Adoption Rate of Smart CanesRezylle Milallos, Vinita Tibdewal, Yiwen Wang, Andre Ogueh Udegbe, Tae (Tom) Oh. 492-508 [doi]
- A Software Architecture for a Personalized and Context-Aware Indoor Navigation SystemMaria Teresa Paratore, Barbara Leporini. 509-520 [doi]
- Enhancing the Blind and Partially Sighted Visitors' Experience in Museums Through Integrating Assistive Technologies, Multisensory and Interactive ApproachesRoberto Vaz, Diamantino Freitas, António Coelho. 521-540 [doi]
- Geometric Thinking and Learning Through Educational Video Gaming in Learners with Visual DisabilitiesNatalia Vidal, Jaime Sánchez. 541-555 [doi]