Abstract is missing.
- Understanding and Developing In-Service Teachers' Perceptions towards Teaching in Computational Thinking: Two StudiesLongkai Wu, Chee-Kit Looi, Liu Liu, Meng-Leong How. [doi]
- The Learning Potential of Student-Generated Feedback with Multimedia Shareability for Online Student-Generated Multiple-Choice QuestionsFu-Yun Yu 0001. [doi]
- The Effect of Integrating Algebraic Thinking in Problem-Based Learning via Virtual Environment among Secondary School StudentsNajihah Mustaffa, Mohd Nihra Haruzuan Mohamad Said, Zaleha Binti Ismail, Zaidatun Tasir. [doi]
- Predicting Student Test Performance based on Time Series Data of eBook Reader Behavior Using the Cluster Distance Space TransformationAlexander Askinadze, Matthias Liebeck, Stefan Conrad 0001. [doi]
- Designing of Constructivist Mobile Application Learning Environments to Foster Creative Thinking on Basic Photography Skill for High School StudentsThanaban Kwanman, Charuni Samat. [doi]
- Influence of Individual Differences on Learning with Digital TextbooksYoung Hoan Cho, Sun Young Huh, Gyu Tae Jo. [doi]
- Comparison among GTM, CLT, and Flipped Classrooms for optimal grammar acquisitionWen-chi Vivian Wu, Sri Sudarsi, Tomoya Ikezawa, Anthony Y. H. Liao, Pei-Chun April Chen. [doi]
- Investigating the Impact of Smartphone based Guided-inquiry Laboratory Approach on the Development of Middle School Students' Science Learning PerformanceBanjong Prasongsap, Niwat Srisawasdi. [doi]
- A Sustainable Training Method of Metacognitive Skills in Daily Lab-activitiesRyo Ogino, Yuki Hayashi, Kazuhisa Seta. [doi]
- Comparative Analysis of Current Situation of Education Informatization in Urban and Weak Areas in ChinaYi-Yang Zhao, Dongming Qian. [doi]
- Good Students Look Back Previous PagesSachio Hirokawa. [doi]
- An Introduction to a New Taxonomy of Apps for Vocabulary LearningSihui Liu, Di Zou. [doi]
- Long-term Practice of Ontology Based Support System for Organizing Thoughts to Cultivate Intention Sharing SkillsNatsumi Mori, Yuki Hayashi, Kazuhisa Seta. [doi]
- Benchmarking and Tuning Regression Algorithms on Predicting Students' Academic PerformanceOwen H. T. Lu, Anna Y. Q. Hung, Stephen J. H. Yang. [doi]
- Towards personalized cognitive-social affective engagement among active seniors: A case study on UX and inclusive designChien-Sing Lee, Sheng-Yee Guy, Shanice Wei-Ling Chan. [doi]
- Modeling the Learning That Takes Place Between Online AssessmentsRyan S. Baker 0001, Sujith M. Gowda, Eyad Salamin. [doi]
- Fostering High School Students' Innovative Thinking and Design with STEM: Smart School Projects on IT Maker DayCharoenchai Wongwatkit, Pakpoom Prommool, Ratchanon Nobnop. [doi]
- Enhancing a techno-pedagogical tool for student teamwork growthVarun K. Advani, Elizabeth Koh 0001, Yi Huan Tee, Dhivya Suresh, Jennifer Pei-Ling Tan. [doi]
- Becoming Better Versed: Towards the Design of a Popular Music-based Rhyming Game for Disadvantaged YouthsJaclyn Ocumpaugh, Ma. Mercedes T. Rodrigo, Kaska Porayska-Pomsta, Ibukun Olatunji, Rose Luckin. [doi]
- Investigating the Learning Performance toward Geometry Learning in an Augmented Reality SystemChia-Hui Cheng, Fang-Ying Yang, Kaushal Kumar Bhagat, Wei-Kai Liou, Chun-Yen Chang 0001, Yan Zhang. [doi]
- Applying Machine Learning Concept to Provide Adaptable Digital Tour Guide SystemKai-Yi Chin, Ko-Fong Lee, Ya-Chuan Kao, Yen-Lin Chen. [doi]
- A Learning Support System for Visualizing Behaviors of Students' Programs Based on Teachers' Intents of InstructionKoichi Yamashita, Daiki Tezuka, Satoru Kogure, Yasuhiro Noguchi, Tatsuhiro Konishi, Yukihiro Itoh. [doi]
- A Review of Empirical Studies on Educational Games: 2013-2017Jialing Zeng, Junjie Shang 0001. [doi]
- An Online Course for Learning Basic Statistics Concepts in Higher Education: An Evaluation StudySiu Cheung Kong. [doi]
- Developing and Assessing a Tool for the Evaluation of College Students' Digital Literacy: A Case Study of Khon Kean UniversityAnucha Somabut, Grichawat Lowatcharin. [doi]
- Digital Educational Resources Configuration Model and Mechanisms for K-12 in ChinaJihong Ding, Huazhong Liu, Mengsha Wen, Wenzheng Yang, Bo Jiang. [doi]
- Learner's Annotative Activity as a Data Source of Personalized Web Services RecommendationOmar Mazhoud, Anis Kalboussi, Ahmed Hadj Kacem. [doi]
- Types of uncertainty and collaborative uncertainty management strategies evidenced during the engineering design processNavneet Kaur, Chandan Dasgupta. [doi]
- Reconsidering Digital Natives and Digital Immigrant in the SchoolsEmelia Fantoza Saraih, Su Luan Wong, Soaib Asimiran, Mas Nida Md. Khambari, Mohd Majid Konting. [doi]
- Collaborative Problem Solving in Computer Programming LearningDyah Susilowati. [doi]
- Evacuation Drill Using Augmented Reality and a Handheld Head-Mounted DisplayHiroyuki Mitsuhara, Hiroki Irie, Masami Shishibori. [doi]
- A Semantically Enhanced Learning Environment for Cultivating Meta-thinking SkillsTomoki Aburatani, Kazuhisa Seta, Yuki Hayashi, Mitsuru Ikeda. [doi]
- Designing a Seamless STEM Learning Environment: IN-STEM for Collaborative Problem SolvingDaner Sun. [doi]
- A Personalized Mobile Learning System for Solving STEM Teachers' TPACK ProblemsTanachai Kajonmanee, Niwat Srisawasdi, Kornchawal Chaipah. [doi]
- Gaze Collaboration Patterns of Successful and Unsuccessful Programming PairsMaureen Villamor, Ma. Mercedes T. Rodrigo. [doi]
- Tocky Talk: A Mobile Phone Application to Help Address Communicative Problems of Engineering and Technical Graduates in the Philippine ContextSamantha Jade Sadural, Kathleen Gay Figueroa, Noel Nicanor II Sison, Francis Miguel Quilab, Alain Andrew Boquiren, Kiel Gonzales, Janelle Rose Tan, Mario Carreon, Celine Sugay. [doi]
- Impact of Pair Programming Dynamics and Profiles to Pair SuccessMaureen Villamor, Ma. Mercedes T. Rodrigo. [doi]
- Real-time Estimation of Learners' Mental States from Learners' Physiological Information Using Deep LearningYoshimasa Tawatsuji, Tatsuro Uno, Siyuan Fang, Tatsunori Matsui. [doi]
- Prediction of Students' Academic Performance based on Tracking logsAnna Y. Q. Hung, Jian-Xuan Weng, Jeff C. H. Huang, Owen H. T. Lu, Bin Shyan Jong, Stephen J. H. Yang. [doi]
- Preliminary Study on Fostering Computational Thinking by Constructing a Cognitive ModelKazuaki Kojima, Kazuhisa Miwa. [doi]
- New Directions in Pedagogy: Design, Playfulness, and STEAM (Editorial)David E. Drew, Marja-Liisa Tenhunen, Maggie Minhong Wang, Chien-Sing Lee, Simon Boung-Yew Lau. [doi]
- Factors Influencing Peer Online Citing BehaviorFu-Yun Yu 0001, Shannon Sung. [doi]
- A systematic review of computational thinking: Analysing research hot spots and trends by CiteSpacePeng Chen, Yang Tian, Wei Zhou, Ronghuai Huang. [doi]
- Design and Evaluation of a 360 Degrees Interactive Video System to Support Collaborative Training for Nursing Students in Patient Trauma TreatmentRomain Christian Herault, Alisa Lincke, Marcelo Milrad, Elin-Sofie Forsgärde, Carina Elmqvist, Anders Svensson 0003. [doi]
- Comparing the effect of cognitive style on learners' engagement levels and learning performance by analyzing LMS logsLiang-Yi Li. [doi]
- 'Touchy-Feely Vectors' changes students' understanding and modes of reasoningDurgaprasad Karnam, Harshit Agrawal, Sanjay Chandrasekharan. [doi]
- Perceptions of Teacher and Students towards Integrating Computational Thinking into Language Education: A Pilot StudyXiaojing Weng, Ching Sing Chai, Morris S. Y. Jong, Gary K. W. Wong. [doi]
- A Digital Formative Assessment of Teamwork in Collaborative Inquiry Student TeamsYi Huan Tee, Elizabeth Koh 0001. [doi]
- HyDi: Hydrometeorological Disaster Preparedness SimulatorAlyzza Mae Delgado, Rodel Patrick Naui, Lara Angelica Severino, Liandro Antonio Tiongson Tabora. [doi]
- A Comparative Study on Achievement Degree of Teaching Objectives based on an Interactive AR Physical-Simulation Experimental ProcedureXiaojie Niu, Xueying Xu, Lu Cheng, Su Cai. [doi]
- Feature analysis for predicting students' performance from reading patterns in an e-learning systemShohei Kikuchi, Taro Tezuka. [doi]
- Application of Microcontrollers for Fostering Computational Thinking by Using the Calliope System in SchoolTanja Lübbers, Marc Jansen. [doi]
- Designing A Mobile Game-based Learning Environment to Enhance Students' Mental Model of Mathematical Ratio ConceptSupawadee Jantanoot, Issara Kanjug. [doi]
- Development of Gamified Flipped-class Inquiry Learning in Physics Concept of Energy for School Science: An Early StageTanakorn Panomrerngsak, Niwat Srisawasdi. [doi]
- The Development and Evaluation of an Educational Board Game Integrated with Augmented Reality, Role-Playing, and Situated Cases for Anti-Drug EducationCheng-Tai Li, Su-Han Keng, You-Yun Li, Ying-Sang Fang, Huei-Tse Hou. [doi]
- Technical Support System for Puncture Training on Special Blood Vessels in HemodialysisRen Kanehira, Atsushi Ohashi, Emiko Asai, Naoki Miwa, Hideo Fujimoto. [doi]
- A Learning Environment Case Study: Posing One-step Multiplication and Division Word Problems to Learners with Reading DisabilitiesSho Yamamoto, Tsukasa Hirashima. [doi]
- Employing Information Technology to Develop Autonomous English Language Learning StrategiesXiying Fan. [doi]
- VR Learning System to Support Active Locomoting Viewpoint for Astronomy EducationNorio Setozaki, Yuya Tominaga, Yusuke Morita. [doi]
- Towards Final Scores Prediction over Clickstream Using Machine Learning MethodsMohammad Nehal Hasnine, Gökhan Akçapinar, Brendan Flanagan, Rwitajit Majumdar, Kousuke Mouri, Hiroaki Ogata. [doi]
- Promoting Chinese Students' Participation in English classes by Mobile LearningZhenzhen Chen, Jiyou Jia, Qianqian Cheng, Xu Lin. [doi]
- Cognitive Flexibility of Students Learning with Constructivist Learning Environment Model Enhancing Cognitive Flexibility in Higher EducationSumalee Chaijaroen, Kwanjai Deejring, Charuni Samat. [doi]
- Design of Meta-Problem with Open Information Structure ApproachTsukasa Hirashima, Yusuke Hayashi. [doi]
- Structure-mapping Support for Learning by Analogy with Kit-Build Concept MapYusuke Hayashi, Kan Yoshida, Keisuke Maeda, Akira Yamanaka, Tsukasa Hirashima. [doi]
- Score Prediction by SVM and its Implication for Japanese EFL Learners' Essay EvaluationYuichi Ono, Takeshi Kato, Brendan Flanagan. [doi]
- Identifying Common Code Reading Patterns using Scanpath Trend Analysis with a ToleranceChristine Lourrine S. Tablatin, Ma. Mercedes T. Rodrigo. [doi]
- Designing Digital Card Game Environment to Promote Students' Conceptual Improvement in Newton's Laws of MotionSakkarach Muangbangyun, Niwat Srisawasdi. [doi]
- A Literature Review of Adult Language Learning Based on Virtual EnvironmentsWeihong Xue. [doi]
- Using APP to assist students learning EnglishChiu-Jung Chen, Pei-lin Liu. [doi]
- Using Mobile Game-like Simulation to Promote Inquiry-based Laboratory Learning in Elementary School ScienceDaranee Jaimeetham, Niwat Srisawasdi. [doi]
- Augmented Reality in Innovating Pedagogy: Ethical Issues on Persuasive TechnologiesHazel A. Trapero. [doi]
- Learning experience interaction (LxI): Pedagogy for peer-connect in MOOCsGargi Banerjee, Jayakrishnan Warriem, Shitanshu Mishra. [doi]
- A Rubric for Assessing Seamlessized Science Learning Lesson PlansLung-Hsiang Wong, Chee-Kit Looi, Xin Pei Voon. [doi]
- Supporting Data-Driven Decision Making by Learners and TeachersRwitajit Majumdar. [doi]
- The Effects of Applying Virtual-Reality Implementation for Reflection after Contextual Mobile LearningTing-Chia Hsu, Chuan-Yi Chan. [doi]
- Using Scenario-Based Learning Applications in Field Work and Group Discussion for Disaster EducationSakuya Murakami, Norio Setozaki. [doi]
- A proposed flipped classroom method: Using online collaboration to enhance students' out-of-class oral academic English learningIan D. Fischer, Jie Chi Yang, Chih-Hung Lai. [doi]
- The Effect of Cognitive Styles and Guidance Strategies on Children's Performance in Learning ProgrammingChia-Yen Feng, Ming-Puu Chen. [doi]
- A Vocal Approach in Measuring Critical Thinking Skill in Elementary School StudentsXuan-Yang Huang, Sie Wai Chew, Nian-Shing Chen. [doi]
- ctGameStudio - A Game-Based Learning Environment to Foster Computational ThinkingSören Werneburg, Sven Manske, H. Ulrich Hoppe. [doi]
- Studying Synergistic Learning of Physics and Computational Thinking in a Learning by Modeling EnvironmentNicole Hutchins, Gautam Biswas, Luke Conlin, Mona Emara, Shuchi Grover, Satabdi Basu, Kevin W. McElhaney. [doi]
- Joint Activity on Learner Performance Prediction using the BookRoll DatasetBrendan Flanagan, Weiqin Chen 0001, Hiroaki Ogata. [doi]
- Digital Game-Based Learning as an Innovation to Enhance Understanding and Motivation for Mathematics and Sciences ClassroomIssara Kanjug, Charuni Samat, Parnpitcha Kanjug, Waranon Munkong. [doi]
- Assessment of Interactive Virtual Learning Environment to Observe Non-actual Phenomena through Explorative ActivitiesYusuke Morita, Yuyako Miyanishi, Toru Nagahama. [doi]
- Data-driven teaching assessment in inquiry-based learning by topic modelingHiroyuki Kuromiya, Ichiro Hidaka, Yoshiharu Yamamoto. [doi]
- An innovative approach to improving university students' situational interest using the wearable spherical video-based virtual realityHorta Chia-Sheng Lin, Shih-Jou Yu, Jerry Chih-Yuan Sun, Morris Siu Yung Jong. [doi]
- Research on the design of parent-child worksheet in the museum contextXiaochen Wang, Yuxuan Liu, Yihan Zhang, Mengrong Liu, Peng Chen. [doi]
- Facilitating Collaborative Learning for Japanese Language Learners using SketchpadNoriko Uosaki, Gustavo Zurita. [doi]
- Portraits of Underprivileged Filipino Second Language Learners: Towards the Development of Computer-based Educational GameRex Perez Bringula, Ma. Mercedes T. Rodrigo, Jaclyn L. Ocumpaugh, Kaska Porayska-Pomsta, Ibukun Olatunji, Rose Luckin. [doi]
- Student Modeling for Digital Textbook Reader to Increase EngagementGökhan Akçapinar. [doi]
- Effect of computer simulation designs on the students' learning motivation and conceptual scientific understandingLan-Lan Ma, Yi-Xi Li, Cheng-Yu Hung. [doi]
- Adult Learners' Perspectives about Microlearning: Implications on the Design of Bite-Sized ContentHyo-Jeong So, Seak-Zoon Roh, Jeong-eun Oh, Hyeran Lee, Jihyang Lee, Seohyeon Ji. [doi]
- Aesthetics of Web and Mobile Interfaces of a Learning Management System: A Comparative AnalysisNergiz Kilinç, Ömer Delialioglu. [doi]
- Utilizing Hiteach Platform to Support 5E Inquiry-based Learning for Elementary School StudentsChiung-ling Tung, Su-Jian Yang, Chiu Pin Lin. [doi]
- Analysis of Basic Characteristics of Presented Instructional Materials and Study of Factors of ComprehensionYasuhisa Okazaki, Atsushi Yoshikawa 0002. [doi]
- An Empirical Study on the Influence of Urbanrural Consortium on Teacher Development in Poor DistrictsXingjuan Wang, Dongming Qian. [doi]
- How is Teachers' Feedback-Seeking Frequency Related to Their Performance Scores while Using Learning Analytics Enhanced E-portfolio?Pihel Hunt, Katrin Saks, Bert Slof, Äli Leijen, Marieke van der Schaaf 0001. [doi]
- Re-Thinking Out-of-School Learning in Rural PakistanFaisal Badar, Jon Mason, Khalid Khan. [doi]
- Exploring the Impact of Prior Knowledge on Learning Effectiveness of Competitive Game-based Learning: A Case Study on English Reading CoursesRu-Shan Chen, Jui-Chi Peng, Gwo-Haur Hwang, Beyin Chen, Yu-Ling Lai. [doi]
- Characterizing Individual Gaze Patterns of Pair Programming ParticipantsMaureen Villamor, Ma. Mercedes T. Rodrigo. [doi]
- Review of Hazard Information Collected for Local Disaster Prevention by Residents in a Historical Local TownYasuhisa Okazaki, Sho Matsuo, Hiroshi Wakuya, Nobuo Mishima, Yukuo Hayashida, Byung-Won Min. [doi]
- Generalization-based Learning Support System for Understanding Way to Use English WordsTomoko Kojiri, Takushi Yamada. [doi]
- Identifying Student Learning Patterns with Semi-Supervised Machine Learning ModelsJeffrey Matayoshi, Eric Cosyn. [doi]
- Digital Storytelling for EFL University StudentsYing-Hsueh Cheng, Yi-Chun Liu. [doi]
- A Radial Basis Function Neural Network Prediction Model Based on Association RulesMengyuan Chen, Morris Siu Yung Jong, Mingwen Tong, Ching Sing Chai. [doi]
- Difference of university's ICT introduction effects by university scale and presence of technical or educational support systemYasuhiko Tsuji, Mieko Takahira, Rieko Inaba, Mana Taguchi. [doi]
- Measuring Academic Emotions and Facial Expressions in Online Video-based LearningJihyang Lee, Hyunjin Park, Hyo-Jeong So. [doi]
- Predicting engagement using machine learning techniquesVandana Naik, Venkatesh Kamat. [doi]
- A Presentation Robot for Promoting Model-based Self-ReviewKeisuke Inazawa, Akihiro Kashihara. [doi]
- Adaptable Chinese Language Learning Card GameKai-Kit Wong, Bisjuin Chew-Yun Goh, See-Lic Shum, Soo-Juin Lim, Yet-Jun Kan, Chien-Sing Lee. [doi]
- GOAL: Supporting Learner's Development of Self-Direction Skills using Health and Learning DataRwitajit Majumdar, Yuan-Yuan Yang, Huiyong Li 0002, Gökhan Akçapinar, Brendan Flanagan, Hiroaki Ogata. [doi]
- Towards an Open Architecture for Learning Analytics in Open and Distance EducationTore Hoel, Jun Xiao. [doi]
- Exploring Design Principles for Unplugged Pedagogy of Teaching Computational Thinking and ProgrammingLiu Liu, Chee-Kit Looi, Longkai Wu. [doi]
- Predictors of Cyber-plagiarism: The Case of Jose Rizal UniversityRyan A. Ebardo. [doi]
- A Systematic Literature Review of Virtual Reality in Adult Foreign Language EducationLili Wang, Chunping Zheng. [doi]
- A Learning Support System for Understanding Pointers in C Language Based on Program Behavior VisualizationSatoru Kogure, Yun Ye, Koichi Yamashita, Yasuhiro Noguchi, Tatsuhiro Konishi, Yukihiro Itoh. [doi]
- Creating and Sharing Multimedia Cases for Authentic LearningYoung Hoan Cho, Mi Hwa Kim, Ying Zhou. [doi]
- Igpaw: Loyola - Design of a Campus-Wide Augmented Reality Game Using MAGISEric Cesar E. Vidal Jr., Melvin Luis Mendoza, Japheth Duane Samaco, John Michael Santos, Walfrido David A. Diy, Jonathan D. L. Casano, Jenilyn Agapito, Ma. Mercedes T. Rodrigo. [doi]
- Learning Design to Enhance EFL Learners' Own Knowledge Utilization in SpeakingKae Nakaya. [doi]
- Effectiveness of Debugging-design in 2D Simulations to Facilitate STEAM LearningTercia-Marie Tafadzwa Tembo, Chien-Sing Lee. [doi]
- Application of Speech Recognition in a Japanese Dictogloss SystemSatoru Kogure, Toshiaki Nakahara, Yasuhiro Noguchi, Tatsuhiro Konishi, Makoto Kondo, Yukihiro Itoh. [doi]
- A Distributional Semantics Model for Image Recommendation using Learning AnalyticsMohammad Nehal Hasnine. [doi]
- Experimental Use of Problem-Posing Exercise System for Efficient Calculation to Promote Relational Interpretation of Numerical ExpressionHiroyoshi Eonomoto, Yusuke Hayashi, Tsukasa Hirashima. [doi]
- A Development of 3D Augmented Reality Mobile Application to Facilitating Ecotourism-based Herbal Learning in MFU Botanical GardenRatchanon Nobnop, Charoenchai Wongwatkit, Jintana Wongta, Karn Soponronnarit. [doi]
- Strategies for Idea Improvement using an Idea-Centric Discourse AnalysisAlwyn Vwen Yen Lee, Seng Chee Tan. [doi]
- Using VoiceThread to Facilitate Students' Engagement and Social Presence in Online Course DiscussionsChen Guo, Xiangdong Chen. [doi]
- Investigating Students' e-Book Reading Patterns with Markov ChainsGökhan Akçapinar, Rwitajit Majumdar, Brendan Flanagan, Hiroaki Ogata. [doi]
- Inferring Academic Emotion in Online Learning based on Spontaneous Facial ExpressionCunling Bian, Deliang Wang 0001, Ya Zhang, Weigang Lu. [doi]
- An Approach to Design Educational Digital Game to Improve Students' Conceptual Development in Physics of Static ElectricityChanvit Junngam, Niwat Srisawasdi. [doi]
- Modeling Student Behavior and Affect in Different Learning EnvironmentsMichelle P. Banawan. [doi]
- Family Learning Coach: Engaging Families in Children's Early Literacy Learning with Computer-Supported ToolsAnneli Hershman, Juliana Nazare, Ivan Sysoev, Lauren Fratamico, Juanita Buitrago, Mina Soltangheis, Sneha Priscilla Makini, Eric Chu, Deb Roy. [doi]
- Experiencing the Journey of Confucius and Learning in a Virtual Reality-based GameZhi-Hong Chen, Ting-Wei Yang. [doi]
- Identifying teamwork indicators in an online collaborative problem-solving task: A text-mining approachDhivya Suresh, Hsiang Hui Lek, Elizabeth Koh 0001. [doi]
- Analysis of Behavior Sequences of Students by Using Learning Logs of Digital BooksLingyu Li, Noriko Uosaki, Hiroaki Ogata, Kousuke Mouri, Chengjiu Yin. [doi]
- Effective interventions for systematic use of mobile learning in an integrated science and math learning processKülli Kallas. [doi]
- Modularization of Information Sharing System "SharedPanel" to Accommodate Inputs from more SNSs and Expand Display PatternsChikako Nagaoka, Toshihiro Kita, Naoshi Hiraoka, Hiroshi Nakano, Katsuaki Suzuki. [doi]
- Gender Difference in Internet Cognitive Fatigue and Gameplay Interest and Anxiety while They Played a Category Game with Attribute ClassificationJon-Chao Hong, Mei-Syuan Chen, Jian-Hong Ye. [doi]
- The Case Study of a Flipped Classroom Using an Adaptive Learning SystemHaruki Ueno, Tatsumi Kato, Kenichi Fukamachi, Hitoshi Tateno, Hiroto Yamakawa, Hiroshi Komatsugawa. [doi]
- How We Can Support International Students' Job Hunting in Japan SeamlesslyNoriko Uosaki, Kousuke Mouri, Chengjiu Yin, Hiroaki Ogata. [doi]
- Design and Improvement of e-Portfolio Construction Guidelines for Adult LearnersNaoshi Hiraoka, Chikako Nagaoka, Makoto Miyazaki, Shin-Ichiro Kubota, Ryuichi Matsuba, Toshihiro Kita. [doi]
- Application of multi-touch gestures in science education: Interactive digital simulation for improving students' understanding of optical imaging and learning motivationYi-Xi Li, Lan-Lan Ma, Cheng-Yu Hung. [doi]
- Blending Gamification and Augmented Reality in XploreRAFE+ Module: Intriguing Excitement and Promoting Collaborative Learning among Learners in Higher EducationMas Nida Md. Khambari. [doi]
- The Development of Experimental Set on Internet of Thing (IoT) Based on Constructivist Theories to Enhance Ill-Structured Problem Solving for Engineering StudentsThawach Thammabut, Sumalee Chaijaroen. [doi]
- Sokrates Teaching Analytics System (STAS): An Automatic Teaching Behavior Analysis System for Facilitating Teacher Professional DevelopmentOskar Y. M. Ku, Jen-Kai Liang, Sung-Bin Chang, Michael Wu. [doi]
- Sectional Review Recommendations based on Learner's Comprehension in Video-based LearningYusuke Hayashi, Keisuke Maeda, Toshio Honda, Tsukasa Hirashima. [doi]
- Fostering engineering students' divergent thinking skill using a collaborative learning environmentSoumya Narayanan. [doi]
- Collaborative and Interactive Online Simulation System for Secondary School Scientific ExperimentsSupasin Rattananakin, Niwat Srisawasdi, Kornchawal Chaipah. [doi]
- Adopting a PBL Approach to Empower EFL LearnersWen-chi Vivian Wu, Yi-Ting Elsie Lee, Jie Chi Yang, Susy Marlyni Debataraja, Jun Scott Chen Hsieh. [doi]
- Preliminary Study on the Use of Reciprocal Kit Build for Collaborative LearningLia Sadita, Tsukasa Hirashima, Yusuke Hayashi, Warunya Wunnasri, Jaruwat Pailai, Kasiyah M. Junus, Harry Budi Santoso. [doi]
- Cluster-based Outlier Analysis of Carefulness Among Students using Physics PlaygroundMichelle P. Banawan, Ma. Mercedes T. Rodrigo. [doi]
- Exploring teachers' knowledge and beliefs for developing knowledge-building environmentsHuang-Yao Hong, Pei-Yi Lin, Chiu Pin Lin. [doi]
- Class Discussion Management and Analysis ApplicationVenky Shankararaman, Swapna Gottipati, Seshan Ramaswami, Chirag Chhablani. [doi]
- Identifying Changes in Math Identity Through Adaptive Learning Systems UseStefan Slater, Jaclyn Ocumpaugh, Ryan Baker 0001, Junyi Li, Matthew J. Labrum. [doi]
- Using Constructivism Learning Environment Management System to Flipped Classroom and Enhance an EFL'S English Reading ComprehensionNapalai Tijai, Issara Kanjug. [doi]
- Predicting Task Persistence within a Learning-by-Teaching EnvironmentCristina Dumdumaya, Ma. Mercedes T. Rodrigo. [doi]
- Enhancing Spatial Cognition Skills Based on Cognitive Map Formulation ProcessesAyumi Yamazaki, Yuki Hayashi, Kazuhisa Seta. [doi]
- A Dialogue Model for Collaborative Storytelling with ChildrenDionne Tiffany Ong, Christine Rachel De Jesus, Luisa Katherine Gilig, Junlyn Bryan Alburo, Ethel Ong 0001. [doi]
- Core Research Publications of Learning Sciences and Computer-Supported Collaborative LearningHeisawn Jeong, Joomi Kim. [doi]
- The effectiveness of integrating adaptive learning platform with flipped classroom in students' learning performance and self-learning approachChia-Ching Lin, Ying-Tien Wu. [doi]
- Technology Enhanced English Language Labs in Multilinguistic Public Schools in India - Pilot InterventionPanchalee Tamulee, Deepa Balasubramanian, Aryadev A. R.. [doi]
- Learners' Need for Including Teachers' Moving Images in Online Learning Video MaterialsHideaki Shimada. [doi]
- Values and Design Strategies of Emotional Design in Educational GamesMingze Yuan, Junjie Shang 0001. [doi]
- An Online Service Encouraging Museum Visitors to Learn Related Research FieldsChikako Nagaoka, Naoshi Hiraoka, Toshihiro Kita. [doi]
- Historical Cartoon Semantics Based Learning Support to Enhance Historical InterpretationDaiki Muroya, Kazuhisa Seta, Yuki Hayashi. [doi]
- Generating Abstract and Real-World Coding Exercises with Adjustable DifficultyThomas James Tiam-Lee, Kaoru Sumi. [doi]
- The impact of inquiry-based instruction with inquiry map on conceptions of learning science and approaches to learning scienceChia-Jung Chang, Cai-Ting Wen, Li-Wen Tseng, Ming-Hua Chang, Chen-Chung Liu, Shih-Hsun Fan Chiang, Fu-Kwun Hwang. [doi]
- Developing and Assessing a Tool for the Evaluation of College Students' Digital Literacy: A Case Study of Khon Kean UniversityAnucha Somabut, Grichawat Lowatcharin. [doi]
- Exploring Online Self-regulated Learning from a Sociocultural Perspective: The Case of Eight High-achieving EFL LearnersMengya Gao, Chunping Zheng. [doi]
- Cascade Model of Teacher Professional Development Qualitative Study of the Desirable Characteristics of Secondary Trainers and Role of Primary TrainerLucian Vumilia Ngeze, Ulfa Khwaja, Sridhar Iyer. [doi]
- ICT for Self-paced Learning: Mediating Role of Perceived Ease of Use and Perceived UsefulnessPriscilla Moses, Phaik Kin Cheah, Jian Heng Tan. [doi]
- Elementary School Students' View to The Educational Game for Children's Awareness of DisasterDidin Wahyudin, Shinobu Hasegawa. [doi]
- Efficacy of Learning Scaffolds in Teaching IT Students in the Zone of Proximal DevelopmentArlene Mae Celestial Valderama. [doi]
- Towards the Development of a Computer-based Game for Phonemic AwarenessRex Perez Bringula, Ma. Mercedes T. Rodrigo, Jaclyn Ocumpaugh, Kaska Porayska-Pomsta, Ibukun Olatunji, Rose Luckin. [doi]
- Beyond Learning Analytics: Framework for Technology-Enhanced Evidence-Based Education and LearningHiroaki Ogata, Rwitajit Majumdar, Gökhan Akçapinar, Mohammad Nehal Hasnine, Brendan Flanagan. [doi]
- Fostering Students' Idea Generation through Corpus-based Recommendation in Online Writing EnvironmentCalvin C. Y. Liao, Hercy N. H. Cheng, Wan-Chen Chang. [doi]
- A Collaborative Video Annotation and Analytics Environment (CoVAA) Intervention: User Experiences and Reflections of Teacher-PractitionersJennifer Pei-Ling Tan, Elizabeth Koh 0001, Noriff Elyn Mohamed Ariffin, Ee Zi Teo, Siu Hua Tay, Shyam Singh. [doi]
- Feature Extraction of Learners' Motivation from Peer Assessment Process LogsIzumi Horikoshi, Yasuhisa Tamura. [doi]
- Intelligent Learning System for Automata (ILSA) and the learners' achievement goal orientationsCesar A. Tecson. [doi]
- Identifying Meaningful Gamification-Based Elements Beneficial to Novice ProgrammersJenilyn Agapito, Ma. Mercedes T. Rodrigo. [doi]
- Learning logic, search and cracking through a number guessing gameTsui Qin Mok, Wei-Ming Mau, Calvin Weng-Kit Wong, Kian-Wheng Koay, Meng-Jeat Cheng, Chien-Sing Lee. [doi]
- Web-based Conversation Quest for Enhancing English Speaking SkillsCheng-Ting Chen, Maiga Chang, Kuan-Hsing Wu, Pei-Shan Yu. [doi]
- Teaching Design Thinking Using Online Whiteboarding in a Graduate-level Digital Innovation CourseWisam Zaqoot, Lih-Bin Oh. [doi]
- Development of a Visualization-based System for Analyzing Teachers' Emotional Experience in Classroom Observation ActivitiesAxi Wang, Shengquan Yu, Ling Chen, Xuemin Gao, Dan Wang. [doi]
- Student Questioning Tendencies and Learning Performances in a Classroom Inquiry Curriculum: An SEM AnalysisLongkai Wu, Chee-Kit Looi, Meng-Leong How, Sujin He. [doi]
- An Investigation of the Influence of Learning Effectiveness and Motivations in a Taiwan History Digital Game - Govern FormosaChang-Hsin Lin, Chien-Ming Chen, Ju-Ling Shih, Shu-Hsien Huang, Chia-Chun Tseng. [doi]
- Can Page-Flip Predict Better Reading Comprehension? - A Preliminary StudyYuichi Ono. [doi]
- Faith in the 'Digital Native' during online search in Australian home-schoolsRenee Morrison. [doi]
- Image Recommendation for Informal Vocabulary Learning in a Context-aware Learning EnvironmentMohammad Nehal Hasnine, Kousuke Mouri, Brendan Flanagan, Gökhan Akçapinar, Noriko Uosaki, Hiroaki Ogata. [doi]
- Research of Educational Board Games on Learning Effectiveness and Flow StateChih-Ming Chu. [doi]
- Exploring Self-regulated Learning Behaviors in a Negotiated Online Reading AssessmentHercy N. H. Cheng. [doi]
- Exploring Students' Learning Outcome and Gender Differences in a Digital Video Clip CourseYi-Wen Liao, Xu-Jia Zhen, Gwo-Haur Hwang. [doi]
- Let's Take a Break: Analysis of the Incubation Effect Among Students Using a Learning Game for PhysicsMay Marie P. Talandron, Ma. Mercedes T. Rodrigo. [doi]
- The Dynamic Adjustment Instruction Strategy: by Using Emotion Analysis of BrainwaveHan-Chieh Chao, Ting-Mei Li, Wei-Xiang Shen, Hsin-Hung Cho. [doi]
- Applying Online Learning Environment for Argumentation of Students with Different Level of Prior-knowledgeBo-Wei Liu, Xin Liu, Yu-Ren Lin. [doi]
- An Investigation of Turkish EFL Teachers' Development through an Online Professional Development ProgramBehice Ceyda Songül, Ömer Delialioglu, Çagri Özköse Biyik. [doi]
- Design of Problem-Posing Exercise for Efficient CalculationHiroyoshi Enomoto, Yusuke Hayashi, Tsukasa Hirashima. [doi]
- A Temporal Model of Learner Behaviors in OELEs using Process MiningRamkumar Rajendran, Anabil Munshi, Mona Emara, Gautam Biswas. [doi]
- Improvisation of Circuit Design and Analysis Skills of students for Analog Electronics Course Using Virtual labsSwati Mahajan, Anita S. Diwakar, Amey Gawade, Kartik Patel, Ruchira Jadhan. [doi]
- Semi-Automated Assessment of SQL Schemas via Database Unit TestingNigel Stanger. [doi]
- Developing learning environments that support synergistic learning of STEM+CNicole Hutchins. [doi]
- Lecturer's Silhouette Display System for Distance Education Using Screen Sharing between Interactive WhiteboardsSatoru Komatsu, Yasuo Miyoshi, Yuichiro Mori, Ryo Okamoto. [doi]
- Propose a New Archaeology Application (AVI) for Educational CommunityZaid Mustafa, Julián Flores, José Manuel Cotos. [doi]
- Teaching Programming Languages using Robots based on Experiential LearningKuo-Chen Li, Shih-Ming Pi, Hsiang-Ting Lin. [doi]
- Refining Conjecture Mapping for Design-based ResearchJing Wu 0013, Der-Thanq Victor Chen. [doi]
- Community of Inquiry: An instructional approach to promote collaborative learning in blended learningLingling Gong. [doi]
- Supporting Novices and Advanced Students in Acquiring Multiple Coding SkillsGeela Venise Firmalo Fabic, Antonija Mitrovic, Kourosh Neshatian. [doi]
- Knowledge Tracing Within Single Programming Exercise Using Process DataBo Jiang 0016, Yun Ye, Haifeng Zhang. [doi]
- Identifying Patterns in Computational Thinking Problem Solving in Early Primary EducationIvica Boticki, Petar Kovacevic, Danica Pivalica, Peter Sen Kee Seow. [doi]
- A Scaffolding Tool to Assist Learners in Argumentation AbilitiesCheng-Yu Fan, Chia-Ying Lee, Jui-Yi Wang, Yu-Ling Huang, Gwo-Dong Chen. [doi]
- Toward an Outcome-Based Methodology for Developing Game-Based Learning EnvironmentsRaymund Sison, Candy Espulgar, Luis Madrigal, Jarl Brent Obedoza, Neil Romblon, Jazmine Sace, Maynard John Si. [doi]
- Designing the Integration of Hexad User Type Gamification Elements to XIPHIASJoshua Daniel Lopez, Philip Caceres, Dean Simon Damasig, Jonathan D. L. Casano. [doi]
- Teachers' Perception of Using STEM Video for Teaching and LearningNurbiha A. Shukor, Zaleha Binti Abdullah, Norwani Mamad. [doi]
- Effectiveness of Experiment Design Guidelines for Virtual Laboratories in the SDVIcE toolAnita Diwakar, Santosh Noronha. [doi]
- Seamless Learning Infrastructure for Finding Relationships Between Lectures and Practical TrainingKousuke Mouri, Mohammad Nehal Hasnine, Takafumi Tanaka, Noriko Uosaki, Chengjiu Yin, Atsushi Shimada, Hiroaki Ogata. [doi]
- Latent Dirichlet Allocation for Textual Student Feedback AnalysisSwapna Gottipati, Venky Shankararaman, Jeff Rongsheng Lin. [doi]
- Exploring Chinese Undergraduate Students' Perceptions of Collaboration and Satisfaction in the Context of Online Collaborative LearningSi Zhang, Wenli Chen, Chee-Kit Looi. [doi]
- Mobile Based Inquiry Learning Application for Experiment Planning in the 8th Grade Chemistry ClassroomKülli Kallas, Margus Pedaste. [doi]
- Investigating Effects of Game-based Design Mechanisms on Learners' Reasoning Ability: A Cluster AnalysisShu-Yuan Tao, Tsung-Yen Chuang, Wei-Fan Chen. [doi]
- Using Chatbots to Teach STEM Related Research Concepts to High School StudentsJennifer C. Ureta, Joanna Pauline Rivera. [doi]
- The Development and Preliminary Evaluation of a Chemistry Educational Virtual Reality Game with Authentic Manipulation and Situated LearningChih-Chen Kuo, Shu-ming Wang, Kuang-Chung Hao, Chang-Hsin Wu, Huei-Tse Hou. [doi]
- Teachers Learn "Action-oriented Learning" by Applying "Action-oriented Learning"Yongwu Miao, Li Xiang, H. Ulrich Hoppe. [doi]
- The Development of Constructivist Cooperate Game Learning Environment Model to Enhance Problem Solving for Veterinary StudentsPennapa Kumpang, Suchat Wattanachai. [doi]
- Investigating the Generalizability of Affect Detectors from Facial ExpressionsEmily S. Tabanao, Ma. Mercedes T. Rodrigo. [doi]
- Influence of Students' Perceived Ease of Use, Perceived Usefulness and Time Spent Towards Students' Continuance Intention Using MOOC among Public University StudentsAisha Aminu Daneji, Mas Nida Md. Khambari, Ahmad Fauzi Mohd Ayub. [doi]
- Effectiveness of Blended Collaborative Knowledge Construction to Prepare Senior High-School Students for Science Project Development: Learn-Read-Share Academic Journal Publications in Seminar CourseChitphon Yachulawetkunakorn, Charoenchai Wongwatkit, Jintana Wongta, Ratthakarn Na Phatthalung, Sumalee Katsuwan. [doi]
- Exploring Blended Teaching Mode Based on the Blackboard PlatformQiao Luan, Wei Jia, Chunping Zheng. [doi]
- Game Design and Learners' Attitude Based on Keyboard-Vocabulary-Learning-MethodXiaohe Yang, Zhenhua Wu, Feng Kuang Chiang. [doi]
- Using Sequence Analysis to Characterize the Efficiency of Small Groups in Large Online CoursesDorian Doberstein, Tobias Hecking, H. Ulrich Hoppe. [doi]
- Investigating the Effects of Web-Based Instant Response System on Learning and Teaching in Pre-Service Teacher CoursesHsin-Tzu (Tommy) Chen. [doi]
- Comment Generation by LSTM for Procedure Learning SystemAkiyoshi Takahashi, Hiromitsu Shiina, Nobuyuki Kobayahshi. [doi]
- Design of a Game-Based Intelligent Learning Environment for Elementary GeometryLuis Madrigal, Neil Romblon, Maynard John Si, Ryan Dimaunahan, Raymund Sison. [doi]
- Designing strategic mobile-assisted language learning activity aimed at minimizing cultural attributesRustam Shadiev, Yuliya Halubitskaya, Yueh-Min Huang. [doi]
- Groups difference in the use of inquiry-based learning platform of the flow experience, cognitive load and learning performanceJon-Chao Hong, Kuan-Cheng Chu, Chi-Ruei Tsai. [doi]
- A Simulation Game to Diagnosing Major Depressive Disorder based on PHQ-9 for Psychiatrist Program in Thailand: An Evaluation of Game Interface Design and PrototypeKanyakon Khamwang, Charoenchai Wongwatkit, Chitphon Yachulawetkunakorn. [doi]
- Design and Development of Constructivism Mobile-Based Learning Environment on English Subject for Junior High School students in ThailandKunlanan Sittichansen, Issara Kanjug. [doi]
- Personalized Guidance on How to Review Paper-based AssessmentsYancy Vance M. Paredes, I-Han Hsiao, Yiling Lin. [doi]
- Transferring Learning Footprints Across Versions within E-Book ReaderChristopher Ching-Yuan Yang, Gökhan Akçapinar, Brendan Flanagan, Hiroaki Ogata. [doi]
- Design of a Game-Based Intelligent Learning Environment for Elementary FractionsCandy Joyce Espulgar, Jarl Brent Obedoza, Jazmine Veneth Sace, Ryan Samuel Dimaunahan, Raymund Sison. [doi]
- Reform of the Finnish Education SystemMarja-Liisa Tenhunen. [doi]
- Design and Effectiveness of Instruction model for learning, assessment and utilization in Smart ClassroomJing Chen, Zhixun Zhou, Xianlong Xu, Xiaoqing Gu. [doi]
- Proposal of an Adaptive Programming Learning Support System Utilizing Structuralized TasksKento Koike, Takahito Tomoto, Tomoya Horiguchi, Tsukasa Hirashima. [doi]
- Engaging Children in Conversations during Story ReadingLynette Chan, Ethel Ong 0001. [doi]
- Generation of Personalized Abstract and Real-World Programming ExercisesThomas James Tiam-Lee, Kaoru Sumi. [doi]
- Developing Agricultural Damage Simulation in the Impact of Typhoon and Flashflood in LagunaOliver Balela, Paul Julian Maronilla, Michelle Magpantay, Francis F. Balahadia. [doi]
- The Implications of a Subtle Difference in the Calculation of Affect DynamicsShamya Karumbaiah, Juliana Ma. Alexandra L. Andres, Anthony F. Botelho, Ryan S. Baker 0001, Jaclyn Ocumpaugh. [doi]
- Assessing Students' Mathematical Misconceptions through Concept Map and Online Discussion Transcript: Inner Product SpacesKasiyah M. Junus. [doi]
- Analysis and Visualization of Group Discussion Based on Sound Source Angle Obtained Using KinectJunichi Taguchi, Izumi Horikoshi, Yasuhisa Tamura. [doi]
- Learner Centered Requirements for Enhancing an Existing Software Architecture to Support Learning Using On-line VideosDan Kohen-Vacs, Marcelo Milrad, Alejandro Spiegel. [doi]
- Gender difference in abductive reasoning game playingJon-Chao Hong, Tsai-Ru Fang, Jian-Hong Ye. [doi]
- SCROLL Dataset in the Context of Ubiquitous Language LearningHiroaki Ogata, Kousuke Mouri, Noriko Uosaki, Mohammad Nehal Hasnine, Victoria Abou Khalil, Brendan Flanagan. [doi]
- A Proposal for Personalized Inquiry-based Flipped Learning with Mobile TechnologyPawat Chaipidech, Niwat Srisawasdi. [doi]
- Proposal of Balloon Type Drone for Overhead Shooting in Remote Joint ClassroomRyo Okamoto, Yasuo Miyoshi, Yuichiro Mori. [doi]
- Reconsidering Digital Natives' Career Choice Instead in STEM via TPB, SCCT and Media ExposurePriscilla Moses, Phaik Kin Cheah, Tiny Chin Yuen Tey. [doi]
- Integrating the Online Collaborative Tool into Oral TrainingYi-Chun Liu, Ying-Hsueh Cheng. [doi]
- Exploring the relationships between EFL learners' choices of multimedia and their approaches to learning EnglishJou-An Chen, Ching-Fang Juan, Jyh-Chong Liang. [doi]
- Investigating Students' Choice for Online Communication Tools in Flipped ClassroomKaterina Evers, Sufen Chen. [doi]
- Designing a Virtual Reality Flight SimulatorIlona Halim, John Casey, Nilufar Baghaei. [doi]
- Study of Multi-Mouse Puzzle Peer Version: Answering with a PeerJuan Zhou, Hajime Kita, Hideyuki Takada, Ian Piumarta. [doi]
- Automatic Generation of Contents Models for Digital Learning MaterialsBrendan Flanagan, Gökhan Akçapinar, Rwitajit Majumdar, Hiroaki Ogata. [doi]
- Development of Game-based learning Application for First Aid AwarenessMarjory Faye Dando, Princess Karen de Guzman, Evander Tampos, Francis F. Balahadia. [doi]
- Research on the Impact of e-Schoolbag on Teachers' Professional Development: from the Perspective of TeachersResearch on the Impact of e-Schoolbag on Teachers' Professional Development: from the Perspective of TeachersYuan Liao, Chu Liu, Dongming Qian, Youqun Ren. [doi]
- Cognitive Instructional Design (CID) in English Proficiency Oriented: Online Review to Strengthen Students' ProficiencyYepi Sedya Purwananti. [doi]
- Students' perspective of Social Media Role in Technical and Vocational Education and Training (TVET)Didin Wahyudin, Yoyo Somantri, Erik Haritman, Shinobu Hasegawa. [doi]
- A novel feedback system for pedagogy refinement in large lecture classroomsPankaj S. Chavan, Shreya Gupta, Ritayan Mitra. [doi]
- Learning English Conversations in an Immersive Virtual Reality EnvironmentJiyeon Jeong, Sujong Seo, Ye Jin Han, Sun Jung Kim, Heisawn Jeong. [doi]
- Improving on Guidance in a Gaming Environment to Foster Computational ThinkingSören Werneburg, Sven Manske, Jessica Feldkamp, H. Ulrich Hoppe. [doi]
- The Impacts of an Academic English Competitive Mahjong Game on Learners' MotivationYu-Ming Chang, Sherry Y. Chen. [doi]
- How to Support Fraction Learning with Math Game "Run Fraction": Theory, Design and ApplicationJunjie Shang 0001, Lu Zhang, Ruonan Hu, Sijie Ma, Jialing Zeng, Mingze Yuan, Jingang Sun. [doi]
- A Trial Study about the Effect of Hi-Speeded Educational Video Utilizing Synthetic SpeechToru Nagahama, Masahiro Makino, Yusuke Morita. [doi]
- A Block Programming Environment Enabling Online Peer Assessment for Promoting Collaborative LearningMasanori Fukui, Jo Hagikura, Tomoya Bansho, Yuji Sasaki, Masakatsu Kuroda, Jun Moriyama, Tsukasa Hirashima. [doi]
- Lecturers' perceptions of the acceptance of the Systematic Analysis of Learner Self Appraisal (SALSA) softwareDobrila Lopez. [doi]
- Git as a support to assess students' contribution in teamworkMélissa Clarisse Ntirandekura, Thierry Eude. [doi]