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21 | -- | 38 | Fajar Pradana, Punaji Setyosari, Saida Ulfa, Tsukasa Hirashima. Development of Gamification-Based E-Learning on Web Design Topic |
39 | -- | 69 | Muhammad Turmuzi, I Gusti Putu Suharta, I Wayan Puja Astawa, I Nengah Suparta. Mapping of Mobile Learning Research Directions and Trends in Scopus-Indexed Journals: A Bibliometric Analysis |
70 | -- | 86 | Asyti Febliza, Zul Afdal, Jimmi Copriady. Improving Students' Critical Thinking Skills: Is Interactive Video and Interactive Web Module Beneficial? |
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123 | -- | 134 | Ilona I. Kostikova, Liudmyla Holubnycha, Oleksandra Marmaza, Viktoriia Budianska, Olha Pochuieva, Halyna Marykivska. Real Country Experiences: On-line Teaching in Wartime after Pandemic in Ukraine |
135 | -- | 159 | Wafa Alsharafat, Wesam Kurdi Alrashdan, Omar Munther, Mohammad Yamman, Amaar Khalid. Assessment of Quality of the Electronic Education System in the Corona Crisis Period: Applied Study on Al al-Bayt University |
160 | -- | 176 | Ragad M. Tawafak, Ibrahim Youssef Alyoussef, Waleed Mugahed Al-Rahmi. Essential Factors to Improve Student Performance Using an E-Learning Model: Review Study |
177 | -- | 187 | Refni Wahyuni, Herianto, Ikhtiyaruddin, Yuda Irawan. IoT-Based Pulse Oximetry Design as Early Detection of Covid-19 Symptoms |
188 | -- | 203 | Saul Beltozar-Clemente, Fernando Sierra-Liñan, Joselyn Zapata-Paulini, Michael Cabanillas-Carbonell. Mobile Application with AR as a Strategy to Improve the Marketing Process in a Dental Center |
204 | -- | 216 | Thanakorn Uiphanit, Thatsanan Chutosri, Pongpisid Liangyoo, Natcha Wattanaprapa, Pongsakorn Kingsuwankul, Wannarat Bunchongkien, Phachaya Chiewchan, Satien Janpla, Pattarasinee Bhattarakosol. Space Travel: Game Development to Promote the Learning of Science Subjects about Solar Systems for 4th-Grade Students |