Journal: Interactive Learning Environments

Volume 23, Issue 6

653 -- 654Sue Greener. Discontinuities in learning with technologies
655 -- 669Chantal J. J. Gorissen, Liesbeth Kester, Saskia Brand-Gruwel, Rob Martens. Autonomy supported, learner-controlled or system-controlled learning in hypermedia environments and the influence of academic self-regulation style
670 -- 682Hans G. K. Hummel, Walter Geerts, Aad Slootmaker, Derek Kuipers, Wim Westera. Collaboration scripts for mastership skills: online game about classroom dilemmas in teacher education
683 -- 695James Life. Success in higher education: the challenge to achieve academic standing and social position
696 -- 714Wen-chi Vivian Wu, Rong-Jyue Wang, Nian-Shing Chen. Instructional design using an in-house built teaching assistant robot to enhance elementary school English-as-a-foreign-language learning
715 -- 730Michael J. Jacobson, Beaumie Kim, Suneeta Pathak, Baohui Zhang. To guide or not to guide: issues in the sequencing of pedagogical structure in computational model-based learning
731 -- 747Kung-Teck Wong, Timothy Teo, Pauline Swee Choo Goh. Understanding the intention to use interactive whiteboards: model development and testing
748 -- 765Pai-Hsing Wu, Hsin-Kai Wu, Che-Yu Kuo, Ying-Shao Hsu. Supporting scientific modeling practices in atmospheric sciences: intended and actual affordances of a computer-based modeling tool
766 -- 777Emilio Palumbo, Francesca Verga. Creation of an integrated environment to supply e-learning platforms with Office Automation features
778 -- 798Nirit Gavish, Teresa Gutiérrez, Sabine Webel, Jorge Rodríguez, Matteo Peveri, Uli Bockholt, Franco Tecchia. Evaluating virtual reality and augmented reality training for industrial maintenance and assembly tasks
799 -- 810Hao-Chiang Koong Lin, Mei-Chi Chen, Chih-Kai Chang. Assessing the effectiveness of learning solid geometry by using an augmented reality-assisted learning system

Volume 23, Issue 5

545 -- 555Beaumie Kim, Lynde Tan, Katerine Bielaczyc. Learner-generated designs in participatory culture: what they are and how they are shaping learning
556 -- 577Steven J. Zuiker, Kyle Wright. Learning in and beyond school gardens with cyber-physical systems
578 -- 594Yotam Hod, Dani Ben-Zvi. Students negotiating and designing their collaborative learning norms: a group developmental perspective in learning communities
595 -- 612Lisa H. Schwartz. A funds of knowledge approach to the appropriation of new media in a high school writing classroom
613 -- 633Deborah A. Fields, Veena Vasudevan, Yasmin B. Kafai. The programmers' collective: fostering participatory culture by making music videos in a high school Scratch coding workshop
634 -- 652Kimberley Gomez, Ung-Sang Lee. Situated cognition and learning environments: implications for teachers on- and offline in the new digital media age

Volume 23, Issue 4

403 -- 404Sue Greener. Thinking about students
405 -- 424Alison M. Devlin, Vic Lally, Madeleine Sclater, Karla Parussel. Inter-Life: a novel, three-dimensional, virtual learning environment for life transition skills learning
425 -- 436Petru Lucian Curseu, Kimzana Sari. The effects of gender variety and power disparity on group cognitive complexity in collaborative learning groups
437 -- 452Jongpil Cheon, Sungwon Chung, Jaeki Song, Yong Jin Kim. An investigation of the effects of a graphic organizer in an online serious game on learning outcomes and attitudinal perceptions
453 -- 470Paloma Garrido-Iñigo, Francisco Rodríguez-Moreno. The reality of virtual worlds: pros and cons of their application to foreign language teaching
471 -- 484Alicia D. Beth, Michelle E. Jordan, Diane L. Schallert, JoyLynn H. Reed, Minseong Kim. Responsibility and generativity in online learning communities
485 -- 495Michele D. Dickey. K-12 teachers encounter digital games: a qualitative investigation of teachers' perceptions of the potential of digital games for K-12 education
496 -- 514Vesna Damnjanovic, Sandra Jednak, Ivana Mijatovic. Factors affecting the effectiveness and use of Moodle: students' perception
515 -- 527Ana Horvat, Marina Dobrota, Maja Krsmanovic, Mladen Cudanov. Student perception of Moodle learning management system: a satisfaction and significance analysis
528 -- 543Ruth Johnson, Cindy Stewart, Christine Bachman. What drives students to complete online courses? What drives faculty to teach online? Validating a measure of motivation orientation in university students and faculty

Volume 23, Issue 3

267 -- 268Sue Greener. Does learning technology need an invisibility cloak?
269 -- 292Hsien-Sheng Hsiao, Cheng-Sian Chang, Chien-Yu Lin, Hsiu-Ling Hsu. "iRobiQ": the influence of bidirectional interaction on kindergarteners' reading motivation, literacy, and behavior
293 -- 316Ramón Tirado Morueta, Ángel Hernando Gómez, José Ignacio Aguaded Gómez. The effect of centralization and cohesion on the social construction of knowledge in discussion forums
317 -- 331Hye-Jung Lee. A theoretical discussion for e-text communication in learning
332 -- 343William R. Watson, Sunnie Lee Watson, Charles M. Reigeluth. Education 3.0: breaking the mold with technology
344 -- 355Chia-Wen Tsai. Applying web-based co-regulated learning to develop students' learning and involvement in a blended computing course
356 -- 372Yi-Zeng Hsieh, Mu-Chun Su, Sherry Y. Chen, Gwo-Dong Chen. The development of a robot-based learning companion: a user-centered design approach
373 -- 384Chien Pen Chuang, Min Jou, Yen-Ting Lin, Cheng-Tien Lu. Development of a situated spectrum analyzer learning platform for enhancing student technical skills
385 -- 401Stephan Poelmans, Patrick Wessa. A constructivist approach in a blended e-learning environment for statistics

Volume 23, Issue 2

127 -- 129Gwo-Jen Hwang, Hui-Chun Chu, Chengjiu Yin, Hiroaki Ogata. Transforming the educational settings: innovative designs and applications of learning technologies and learning environments
130 -- 157Lung-Hsiang Wong, Ching Sing Chai, Guat Poh Aw, Ronnel B. King. Enculturating seamless language learning through artifact creation and social interaction process
158 -- 171Pei-lin Liu, Chiu-Jung Chen. Learning English through actions: a study of mobile-assisted language learning
172 -- 190Cheng-Yu Hung, Jerry Chih-Yuan Sun, Pao-Ta Yu. The benefits of a challenge: student motivation and flow experience in tablet-PC-game-based learning
191 -- 211Ju-Ling Shih, Shun-Cian Jheng, Jia-Jiun Tseng. A simulated learning environment of history games for enhancing players' cultural awareness
212 -- 229Hui-Chun Chu, Kai-Hsiang Yang, Jing-Hong Chen. A time sequence-oriented concept map approach to developing educational computer games for history courses
230 -- 249Chiu-Lin Lai, Gwo-Jen Hwang. A spreadsheet-based visualized Mindtool for improving students' learning performance in identifying relationships between numerical variables
250 -- 266Yan Dong, Jyh-Chong Liang, Yue-Yue Yu, Jui-Chi Wu, Chin-Chung Tsai. The relationships between Chinese higher education students' epistemic beliefs and their judgmental standards of searching for literature online: undergraduate versus graduate comparisons

Volume 23, Issue 1

1 -- 2Sue Greener. What do we mean by "student-centred" learning?
3 -- 18Kung Wong Lau, Pui Yuen Lee. The use of virtual reality for creating unusual environmental stimulation to motivate students to explore creative ideas
19 -- 36Ji-Yong Park. Cross-cultural language learning and web design complexity
37 -- 54Esther Lozano, Jorge Gracia, Óscar Corcho, Richard A. Noble, Asunción Gómez-Pérez. Problem-based learning supported by semantic techniques
55 -- 78Fouad Zablith, Miriam Fernández, Matthew Rowe. Production and consumption of university Linked Data
79 -- 105Simon Boung-Yew Lau, Chien-Sing Lee, Yashwant Prasad Singh. A folksonomy-based lightweight resource annotation metadata schema for personalized hypermedia learning resource delivery
106 -- 125Wei-Chih Hsu, Cheng-Hsiu Li. A competency-based guided-learning algorithm applied on adaptively guiding e-learning