35 | -- | 0 | Matthew O'Toole, Supreeth Achar, Srinivasa G. Narasimhan, Kiriakos N. Kutulakos. Homogeneous codes for energy-efficient illumination and imaging |
36 | -- | 0 | Felix Heide, Wolfgang Heidrich, Matthias B. Hullin, Gordon Wetzstein. Doppler time-of-flight imaging |
37 | -- | 0 | Ioannis Gkioulekas, Anat Levin, Frédo Durand, Todd Zickler. Micron-scale light transport decomposition using interferometry |
38 | -- | 0 | Daniele Panozzo, Olga Sorkine-Hornung. Integrable PolyVector fields |
39 | -- | 0 | Felix Knöppel, Keenan Crane, Ulrich Pinkall, Peter Schröder. Stripe patterns on surfaces |
40 | -- | 0 | Tengfei Jiang, Xianzhong Fang, Jin Huang, Hujun Bao, Yiying Tong, Mathieu Desbrun. Frame field generation through metric customization |
41 | -- | 0 | Shunsuke Saito, Zi-Ye Zhou, Ladislav Kavan. Computational bodybuilding: anatomically-based modeling of human bodies |
42 | -- | 0 | Prashant Sachdeva, Shinjiro Sueda, Susanne Bradley, Mikhail Fain, Dinesh K. Pai. Biomechanical simulation and control of hands and tendinous systems |
43 | -- | 0 | Nathan Mitchell, Court Cutting, Eftychios Sifakis. GRIDiron: an interactive authoring and cognitive training foundation for reconstructive plastic surgery procedures |
44 | -- | 0 | Amit Bermano, Thabo Beeler, Yeara Kozlov, Derek Bradley, Bernd Bickel, Markus H. Gross. Detailed spatio-temporal reconstruction of eyelids |
45 | -- | 0 | Alexandru Eugen Ichim, Sofien Bouaziz, Mark Pauly. Dynamic 3D avatar creation from hand-held video input |
46 | -- | 0 | Chen Cao, Derek Bradley, Kun Zhou, Thabo Beeler. Real-time high-fidelity facial performance capture |
47 | -- | 0 | Hao Li, Laura Trutoiu, Kyle Olszewski, Lingyu Wei, Tristan Trutna, Pei-Lun Hsieh, Aaron Nicholls, Chongyang Ma. Facial performance sensing head-mounted display |
48 | -- | 0 | Eric Heitz, Jonathan Dupuy, Cyril Crassin, Carsten Dachsbacher. The SGGX microflake distribution |
49 | -- | 0 | Steve Marschner. Multi-scale modeling and rendering of granular materials |
50 | -- | 0 | Fernando de Goes, Corentin Wallez, Jin Huang, Dmitry Pavlov, Mathieu Desbrun. Power particles: an incompressible fluid solver based on power diagrams |
51 | -- | 0 | Chenfanfu Jiang, Craig Schroeder, Andrew Selle, Joseph Teran, Alexey Stomakhin. The affine particle-in-cell method |
52 | -- | 0 | Xinxin Zhang, Robert Bridson, Chen Greif. Restoring the missing vorticity in advection-projection fluid solvers |
53 | -- | 0 | Ryoichi Ando, Nils Thuerey, Chris Wojtan. A stream function solver for liquid simulations |
54 | -- | 0 | Gilles-Philippe Paillé, Nicolas Ray, Pierre Poulin, Alla Sheffer, Bruno Lévy. Dihedral angle-based maps of tetrahedral meshes |
55 | -- | 0 | Amir Vaxman, Christian Müller, Ofir Weber. Conformal mesh deformations with Möbius transformations |
56 | -- | 0 | Albert Chern, Ulrich Pinkall, Peter Schröder. Close-to-conformal deformations of volumes |
57 | -- | 0 | Alec Jacobson. Linear subspace design for real-time shape deformation |
58 | -- | 0 | Ramesh Raskar. eyeSelfie: self directed eye alignment using reciprocal eye box imaging |
59 | -- | 0 | Rahul Narain, Rachel A. Albert, Abdullah Bulbul, Gregory J. Ward, Martin S. Banks, James F. O'Brien. Optimal presentation of imagery with focus cues on multi-plane displays |
60 | -- | 0 | Fu-Chung Huang, Kevin Chen, Gordon Wetzstein. The light field stereoscope: immersive computer graphics via factored near-eye light field displays with focus cues |
61 | -- | 0 | Jianchao Tan, Marek Dvoroznák, Daniel Sýkora, Yotam I. Gingold. Decomposing time-lapse paintings into layers |
62 | -- | 0 | Steven M. Seitz. Time-lapse mining from internet photos |
63 | -- | 0 | Neel Joshi, Wolf Kienzle, Mike Toelle, Matt Uyttendaele, Michael F. Cohen. Real-time hyperlapse creation via optimal frame selection |
64 | -- | 0 | Manish Mandad, David Cohen-Steiner, Pierre Alliez. Isotopic approximation within a tolerance volume |
65 | -- | 0 | Daniele Panozzo, Olga Sorkine-Hornung. Data-driven interactive quadrangulation |
66 | -- | 0 | Justin Solomon, Fernando de Goes, Gabriel Peyré, Marco Cuturi, Adrian Butscher, Andy Nguyen, Tao Du, Leonidas J. Guibas. Convolutional wasserstein distances: efficient optimal transportation on geometric domains |
67 | -- | 0 | Felix Klose, Oliver Wang, Jean Charles Bazin, Marcus A. Magnor, Alexander Sorkine-Hornung. Sampling based scene-space video processing |
68 | -- | 0 | Zicheng Liao, Yizhou Yu, Bingchen Gong, Lechao Cheng. audeosynth: music-driven video montage |
69 | -- | 0 | Alvaro Collet, Ming Chuang, Pat Sweeney, Don Gillett, Dennis Evseev, David Calabrese, Hugues Hoppe, Adam G. Kirk, Steve Sullivan. High-quality streamable free-viewpoint video |
70 | -- | 0 | Jason Smith, Scott Schaefer. Bijective parameterization with free boundaries |
71 | -- | 0 | Xiao-Ming Fu, Yang Liu, Baining Guo. Computing locally injective mappings by advanced MIPS |
72 | -- | 0 | Noam Aigerman, Roi Poranne, Yaron Lipman. Seamless surface mappings |
73 | -- | 0 | Renjie Chen, Ofir Weber. Bounded distortion harmonic mappings in the plane |
74 | -- | 0 | Wojciech Matusik. Data-driven finite elements for geometry and material design |
75 | -- | 0 | Hongyi Xu, Funshing Sin, Yufeng Zhu, Jernej Barbic. Nonlinear material design using principal stretches |
76 | -- | 0 | Yun Teng, Mark Meyer, Tony DeRose, Theodore Kim. Subspace condensation: full space adaptivity for subspace deformations |
77 | -- | 0 | A. Cengiz Öztireli, Markus H. Gross. Perceptually based downscaling of images |
78 | -- | 0 | Sai Bi, Xiaoguang Han, Yizhou Yu. 1 image transform for edge-preserving smoothing and scene-level intrinsic decomposition |
79 | -- | 0 | William T. Freeman. A computational approach for obstruction-free photography |
80 | -- | 0 | Michiel van de Panne. Dynamic terrain traversal skills using reinforcement learning |
81 | -- | 0 | Perttu Hämäläinen. Online control of simulated humanoids using particle belief propagation |
82 | -- | 0 | Christophe Lino, Marc Christie. Intuitive and efficient camera control with the toric space |
83 | -- | 0 | Ruizhen Hu, Chenyang Zhu, Oliver van Kaick, Ligang Liu, Ariel Shamir, Hao Zhang. Interaction context (ICON): towards a geometric functionality descriptor |
84 | -- | 0 | Zhaoliang Lun, Evangelos Kalogerakis, Alla Sheffer. Elements of style: learning perceptual shape style similarity |
85 | -- | 0 | Wilmot Li. Style compatibility for 3D furniture models |
86 | -- | 0 | Mehmet Ersin Yümer, Siddhartha Chaudhuri, Jessica K. Hodgins, Levent Burak Kara. Semantic shape editing using deformation handles |
87 | -- | 0 | Qixing Huang, Hai Wang, Vladlen Koltun. Single-view reconstruction via joint analysis of image and shape collections |
88 | -- | 0 | Takeo Igarashi. Architecture-scale human-assisted additive manufacturing |
89 | -- | 0 | Takeo Igarashi. Parametric self-supporting surfaces via direct computation of airy stress functions |
90 | -- | 0 | Honghua Li, Ruizhen Hu, Ibraheem Alhashim, Hao Zhang 0002. Foldabilizing furniture |
91 | -- | 0 | Chi-Wing Fu, Peng Song, Xiaoqi Yan, Lee-Wei Yang, Pradeep Kumar Jayaraman, Daniel Cohen-Or. Computational interlocking furniture assembly |
92 | -- | 0 | Eli Shechtman. LazyFluids: appearance transfer for fluid animations |
93 | -- | 0 | Makoto Okabe, Yoshinori Dobashi, Ken Anjyo, Rikio Onai. Fluid volume modeling from sparse multi-view images by appearance transfer |
94 | -- | 0 | Bin Wang, Longhua Wu, KangKang Yin, Uri M. Ascher, Libin Liu, Hui Huang 0004. Deformation capture and modeling of soft objects |
95 | -- | 0 | Noah Duncan, Lap-Fai Yu, Sai Kit Yeung, Demetri Terzopoulos. Zoomorphic design |
96 | -- | 0 | Michael Zollhöfer, Angela Dai, Matthias Innmann, Chenglei Wu, Marc Stamminger, Christian Theobalt, Matthias Nießner. Shading-based refinement on volumetric signed distance functions |
97 | -- | 0 | Connelly Barnes. PatchTable: efficient patch queries for large datasets and applications |
98 | -- | 0 | Kavita Bala. Learning visual similarity for product design with convolutional neural networks |
99 | -- | 0 | Moritz Bächer, Stelian Coros, Bernhard Thomaszewski. LinkEdit: interactive linkage editing using symbolic kinematics |
100 | -- | 0 | Wojciech Matusik. Fab forms: customizable objects for fabrication with validity and geometry caching |
101 | -- | 0 | Timothy Sun, Changxi Zheng. Computational design of twisty joints and puzzles |
102 | -- | 0 | Przemyslaw Musialski, Thomas Auzinger, Michael Birsak, Michael Wimmer, Leif Kobbelt. Reduced-order shape optimization using offset surfaces |
103 | -- | 0 | Niloy J. Mitra. RAPter: rebuilding man-made scenes with regular arrangements of planes |
104 | -- | 0 | Ilke Demir, Daniel G. Aliaga, Bedrich Benes. Coupled segmentation and similarity detection for architectural models |
105 | -- | 0 | Pat Hanrahan. Controlling procedural modeling programs with stochastically-ordered sequential Monte Carlo |
106 | -- | 0 | Arnaud Emilien, Ulysse Vimont, Marie-Paule Cani, Pierre Poulin, Bedrich Benes. WorldBrush: interactive example-based synthesis of procedural virtual worlds |
107 | -- | 0 | Michael Schwarz, Pascal Müller. Advanced procedural modeling of architecture |
108 | -- | 0 | Peter Wonka. Learning shape placements by example |
109 | -- | 0 | Koki Nagano, Graham Fyffe, Oleg Alexander, Jernej Barbic, Hao Li, Abhijeet Ghosh, Paul E. Debevec. Skin microstructure deformation with displacement map convolution |
110 | -- | 0 | Miika Aittala, Tim Weyrich, Jaakko Lehtinen. Two-shot SVBRDF capture for stationary materials |
111 | -- | 0 | Peiran Ren, Yue Dong, Stephen Lin, Xin Tong, Baining Guo. Image based relighting using neural networks |
112 | -- | 0 | Bo Dong, Yue Dong, Xin Tong, Pieter Peers. Measurement-based editing of diffuse albedo with consistent interreflections |
113 | -- | 0 | Tobias Martin, Nobuyuki Umetani, Bernd Bickel. OmniAD: data-driven omni-directional aerodynamics |
114 | -- | 0 | Andreas Peer, Markus Ihmsen, Jens Cornelis, Matthias Teschner. An implicit viscosity formulation for SPH fluids |
115 | -- | 0 | Bo Zhu, MinJae Lee, Ed Quigley, Ronald Fedkiw. Codimensional non-Newtonian fluids |
116 | -- | 0 | Alexander Clegg, Jie Tan, Greg Turk, C. Karen Liu. Animating human dressing |
117 | -- | 0 | Leonid Sigal, Moshe Mahler, Spencer Diaz, Kyna McIntosh, Elizabeth J. Carter, Timothy Richards, Jessica K. Hodgins. A perceptual control space for garment simulation |
118 | -- | 0 | Martin Guay, Rémi Ronfard, Michael Gleicher, Marie-Paule Cani. Space-time sketching of character animation |
119 | -- | 0 | Shihong Xia, Congyi Wang, Jinxiang Chai, Jessica K. Hodgins. Realtime style transfer for unlabeled heterogeneous human motion |
120 | -- | 0 | Gerard Pons-Moll, Javier Romero 0002, Naureen Mahmood, Michael J. Black. Dyna: a model of dynamic human shape in motion |
121 | -- | 0 | Bochang Moon, José Antonio Iglesias Guitián, Sung-Eui Yoon, Kenny Mitchell. Adaptive rendering with linear predictions |
122 | -- | 0 | Nima Khademi Kalantari, Steve Bako, Pradeep Sen. A machine learning approach for filtering Monte Carlo noise |
123 | -- | 0 | Markus Kettunen, Marco Manzi, Miika Aittala, Jaakko Lehtinen, Frédo Durand, Matthias Zwicker. Gradient-domain path tracing |
124 | -- | 0 | Adrien Pilleboue, Gurprit Singh, David Coeurjolly, Michael Kazhdan, Victor Ostromoukhov. Variance analysis for Monte Carlo integration |
125 | -- | 0 | Liwen Hu, Chongyang Ma, Linjie Luo, Hao Li. Single-view hair modeling using a hairstyle database |
126 | -- | 0 | Chris De Paoli, Karan Singh. SecondSkin: sketch-based construction of layered 3D models |
127 | -- | 0 | Hao Pan, Yang Liu 0013, Alla Sheffer, Nicholas Vining, Chang-Jian Li, Wenping Wang. Flow aligned surfacing of curve networks |
128 | -- | 0 | Ming Zou, Michelle Holloway, Nathan Carr, Tao Ju. Topology-constrained surface reconstruction from cross-sections |
129 | -- | 0 | Wojciech Matusik. MultiFab: a machine vision assisted platform for multi-material 3D printing |
130 | -- | 0 | Petar Pjanic, Roger D. Hersch. Color imaging and pattern hiding on a metallic substrate |
131 | -- | 0 | Yizhong Zhang, Chunji Yin, Changxi Zheng, Kun Zhou. Computational hydrographic printing |
132 | -- | 0 | Maxime Tournier, Matthieu Nesme, Benjamin Gilles, François Faure. Stable constrained dynamics |
133 | -- | 0 | Matthias Müller, Nuttapong Chentanez, Tae-Yong Kim, Miles Macklin. Air meshes for robust collision handling |
134 | -- | 0 | Andrew Allen, Nikunj Raghuvanshi. Aerophones in flatland: interactive wave simulation of wind instruments |
135 | -- | 0 | Denis Zorin. Elastic textures for additive fabrication |
136 | -- | 0 | Steve Marschner. Microstructures to control elasticity in 3D printing |
137 | -- | 0 | Jérémie Dumas, An Lu, Sylvain Lefebvre, Jun Wu, Christian Dick. By-example synthesis of structurally sound patterns |
138 | -- | 0 | Jesús Pérez, Bernhard Thomaszewski, Stelian Coros, Bernd Bickel, José A. Canabal, Robert W. Sumner, Miguel A. Otaduy. Design and fabrication of flexible rod meshes |
139 | -- | 0 | Adam Finkelstein. Palette-based photo recoloring |
140 | -- | 0 | Jonathan D. Denning, Valentina Tibaldo, Fabio Pellacini. 3DFlow: continuous summarization of mesh editing workflows |
141 | -- | 0 | Marco Livesu, Alla Sheffer, Nicholas Vining, Marco Tarini. Practical hex-mesh optimization via edge-cone rectification |
142 | -- | 0 | Zhigang Deng. Hexahedral mesh re-parameterization from aligned base-complex |
143 | -- | 0 | Denis Zorin. Dyadic T-mesh subdivision |
144 | -- | 0 | Wilmot Li. Lillicon: using transient widgets to create scale variations of icons |
145 | -- | 0 | Michiel van de Panne. Vector graphics animation with time-varying topology |
146 | -- | 0 | Vineet Batra, Mark J. Kilgard, Harish Kumar, Tristan Lorach. Accelerating vector graphics rendering using the graphics hardware pipeline |
147 | -- | 0 | Anjul Patney, Stanley Tzeng, Kerry A. Seitz Jr., John D. Owens. Piko: a framework for authoring programmable graphics pipelines |
148 | -- | 0 | Nuttapong Chentanez, Matthias Müller, Miles Macklin, Tae-Yong Kim. Fast grid-free surface tracking |
149 | -- | 0 | Eitan Grinspun. Double bubbles sans toil and trouble: discrete circulation-preserving vortex sheets for soap films and foams |
150 | -- | 0 | Yufeng Zhu, Robert Bridson, Chen Greif. Simulating rigid body fracture with surface meshes |
151 | -- | 0 | David Hahn, Chris Wojtan. High-resolution brittle fracture simulation with boundary elements |
152 | -- | 0 | Li-Yi Wei, Chia-Kai Liang, Graham Myhre, Colvin Pitts, Kurt Akeley. Improving light field camera sample design with irregularity and aberration |