Abstract is missing.
- Working Towards a Comprehensive Instructional Framework for CSCL SupportNikol Rummel. 5 
 - It Takes Two to Tango...Artificial Intelligence in Education and Learning Analytics for Scaling Up Exploratory LearningManolis Mavrikis. 7 
 - Better Ways to Do Multiple-choice TestingMartin Bush. 9 
 - Using Technology to Create Meaningful, Relevant Learning ExperiencesDavid A. Guralnick. 11 
 - Improving Student Content Retention using a Classroom Response SystemRobert Don Collier, Jalal Kawash. 17-24  [doi]
 - Identifying Objectives for a Learning Space Management System with Value-focused ThinkingAri Tuhkala, Hannakaisa Isomäki, Markus Hartikainen, Alexandra I. Cristea, Andrea Alessandrini. 25-34  [doi]
 - Supporting Institutional Awareness and Academic Advising using Clustered Study ProfilesMariia Gavriushenko, Mirka Saarela, Tommi Kärkkäinen. 35-46  [doi]
 - Educating Computer Science Educators Online - A Racket MOOC for Elementary Math Teachers of FinlandTiina Partanen, Pia Niemelä, Linda Mannila, Timo Poranen. 47-58  [doi]
 - Improving the Quiz - Student Preparation and Confidence as Feedback MetricsPantelis M. Papadopoulos, Antonis Natsis, Nikolaus Obwegeser. 59-69  [doi]
 - Supporting Decision-making Activities in Multi-Surface Learning EnvironmentsLili Tong, Audrey Serna, Sébastien George, Aurélien Tabard. 70-81  [doi]
 - An Authoring Tool to Elicit Knowledge to be Taught without ProgrammingAwa Diattara, Nathalie Guin, Vanda Luengo, Amélie Cordier. 82-91  [doi]
 - Formative Evaluation of a Web-based Multimedia Intervention to Support Learning of StatisticsNatalya Koehler, Ana-Paula Correia, Nimet Alpay, Carolyn LeVally. 92-99  [doi]
 - Use of Augmented Reality to Support Education - Creating a Mobile E-learning Tool and using it with an Inquiry-based ApproachWalter J. Rezende, Eduardo S. Albuquerque, Ana Paula Ambrosio. 100-107  [doi]
 - Using an IT Laboratory for Training IT ArchitectsLina Casas, Mario E. Sánchez, Jorge Villalobos. 108-119  [doi]
 - Towards Adaptive Dashboards for Learning Analytic - An Approach for Conceptual Design and ImplementationDabbebi Ines, Iksal Sebastien, Gilliot Jean-Marie, May Madeth, Garlatti Serge. 120-131  [doi]
 - Personalized, Affect and Performance-driven Computer-based LearningChristos Athanasiadis, Enrique Hortal, Dimitrios Koutsoukos, Carmen Zarco Lens, Stylianos Asteriadis. 132-139  [doi]
 - An Interactive Book Authoring Tool to Introduce Programming Logic in SchoolsAndré M. C. Campos, Alberto Signoretti, Mário Rodrigues. 140-148  [doi]
 - Does the Learning Channel Really Matter? - Insights from Commercial Online ICT-trainingNestori Syynimaa. 149-153  [doi]
 - User Experience Evolution of M-Learning ApplicationsAmir Dirin, Marko Nieminen. 154-161  [doi]
 - Learning Experiences in Programming: The Motivating Effect of a Physical InterfaceChris Martin, Janet Hughes, John Richards. 162-172  [doi]
 - Extending Cognitive Skill Classification of Common Verbs in the Domain of Computer Science for Algorithms Knowledge UnitsFatema Nafa, Javed I. Khan, Salem Othman. 173-183  [doi]
 - The Teacher as a Facilitator for Learning - Flipped Classroom in a Master s Course on Artificial IntelligenceRobin T. Bye. 184-195  [doi]
 - Using Educational Robotics with Primary Level Students (6-12 Years Old) in Different Scholar Scenarios: Learned LessonsAlfredo Pina, Gabriel Rubio. 196-208  [doi]
 - Discipline Evaluation Management Platform based on Big DataYan Xia, Xinlin Wu, Hui Feng. 211-216 
 - An Intelligent Learning Support SystemMariia Gavriushenko, Oleksiy Khriyenko, Ari Tuhkala. 217-225  [doi]
 - Researching Student Perceptions of and Experiences with Alternative Learning Technologies - Replacing Traditional Tutorials with i>clicker Tutorials and Online TutorialsBarry Cartwright, Sheri Fabian. 226-233  [doi]
 - A Survey of Context-awareness in Learning Environments in 2010-2016Aziz Hasanov, Teemu Henrikki Laine. 234-241  [doi]
 - Technology Enhanced Active Learning in Software EngineeringMuthu Ramachandran. 242-248  [doi]
 - Learning Environment for Problem-based Learning in Teaching Software Components and Service-oriented ArchitectureMuthu Ramachandran, Rezan Sedeeq. 249-255  [doi]
 - Analyzing and Predicting the TEM-4 Performance of English Majors in ChinaYao Meng, Xiangdong Gu, Qing Zhou, Yu Zhong. 256-261  [doi]
 - A Virtual Reality based Engine Training System - A Prototype Development & EvaluationTami Im, Deukyoung An, Oh-Young Kwon, Sang-Youn Kim. 262-267  [doi]
 - Evaluating the Effectiveness of Three Different Course Delivery Methods in Online and Distance EducationBarry Cartwright, Sheri Fabian. 268-275  [doi]
 - Proposal of a Framework for the Assessment of ICT Literacy and Examining the Structure of High School Students' ICT Literacy: A Case of TurkeyFeriha Soysal, Erman Coskun, Büsra Alma. 276-283  [doi]
 - A Computer Platform to Increase Motivation in Programming Students - PEPPaula Correia Tavares, Pedro Rangel Henriques, Elsa Ferreira Gomes. 284-291  [doi]
 - Educational Data Mining Rule based Recommender SystemsGhadeer Mobasher, Ahmed Shawish, Osman Ibrahim. 292-299  [doi]
 - Improving Communication in Online Learning SystemsGodfrey Mayende, Andreas Prinz, Ghislain Maurice Norbert Isabwe. 300-307  [doi]
 - Conceptual Mapping of the use of Non-Traditional Processes in Engineering' s Higher EducationCleber A. Pereira, Paulo Oliveira, Manuel J. C. S. Reis. 308-314  [doi]
 - Precise Estimation of Reading Activities with Face Image and Read Aloud VoiceKyota Aoki, Shuichi Tashiro, Shu Aoki. 315-322  [doi]
 - Interaction in Situated Learning Does Not Imply Immersion - Virtual Worlds Help to Engage Learners without Immersing Them Athanasios Christopoulos, Marc Conrad, Aslan Kanamgotov. 323-330  [doi]
 - Assisting School Units Management with Data Mining Techniques and GIS VisualizationJohn D. Garofalakis, Antonios Maritsas, Flora Oikonomou. 331-338  [doi]
 - Moodle Predicta: A Data Mining Tool for Student Follow UpIgor Moreira Felix, Ana Paula Ambrosio, Priscila Silva Neves, Joyce Siqueira, Jacques Duilio Brancher. 339-346  [doi]
 - A Course Recommender System based on Graduating AttributesBehdad Bakhshinategh, Gerasimos Spanakis, Osmar Zaiane, Samira ElAtia. 347-354  [doi]
 - An Automatic Method for Structuring and Recommending Exercises - In Light of Case-based Reasoning, Knowledge Representation and Error MediationCarlos André Zavadinack, Fabiano Silva, Alexandre I. Direne, Alexander Robert Kutzke. 355-362  [doi]
 - Adaptive Presentation based on Learning Style and Working Memory Capacity in Adaptive Learning SystemWidya Lestari, Dade Nurjanah, Nungki Selviandro. 363-370 
 - The Goal - Question - Indicator Approach for Personalized Learning Analytics - Arham Muslim, Mohamed Amine Chatti, Memoona Mughal, Ulrik Schroeder. 371-378  [doi]
 - Automatic Generation of English Reference Question by Utilising Nonrestrictive Relative ClauseArief Yudha Satria, Takenobu Tokunaga. 379-386  [doi]
 - The JuxtaLearn Process in the Learning of Maths' Tricky Topics - Practices, Results and Teacher's PerceptionsSara Cruz, José Alberto Lencastre, Clara Coutinho, Rui José, Gill Clough, Anne Adams. 387-394  [doi]
 - Evaluation of a Gamified 3D Virtual Reality System to Enhance the Understanding of Movement in PhysicsDiego Alonso Iquira Becerra, José Alfredo Herrera Quispe, Roni Guillermo Apaza Aceituno, Gaby Mary Poma Vargas, Flor Gabriela Fernandez Zamora, José Luis Huillca Mango, Guadalupe Paulina Anccasi Figueroa, Aldo Alexis Perez Vizcarra, Jaison Willian Torres Chana. 395-401  [doi]
 - Using Facebook to Transfer Knowledge into Practice and Aid Student, Lecturer and Content Interaction - A Case of Bachelor of Information Technology Undergraduate Students at Makerere UniversityEmily Bagarukayo, Dick Ng'ambi, Rehema Baguma, Proscovia Namubiru Ssentamu. 402-410  [doi]
 - Gamification Under the Hood - Using Game Technology for Building an Interactive Math Learning SystemJan Simon, Georg J. Schneider. 411-417  [doi]
 - Instructional Videos and Others on Youtube - Similarities and Differences in CommentsHugo Silva, Isabel Azevedo. 418-425  [doi]
 - Supporting Technology-enhanced Teaching Practices for Health AcademicsMark O'Connor, Patrick Abela. 426-433  [doi]
 - Peer Tutoring Orchestration - Streamlined Technology-driven Orchestration for Peer TutoringLighton Phiri, Christoph Meinel, Hussein Suleman. 434-441  [doi]
 - Building a Formative Assessment System That is Easy to Adopt Yet Supports Long-term Improvement: A Review of the Literature and Design RecommendationsEllis Solaiman, Joshua Barney, Martin Smith. 442-449  [doi]
 - Improving Play and Learning Style Adaptation in a Programming Education GameRenny S. N. Lindberg, Aziz Hasanov, Teemu Henrikki Laine. 450-457  [doi]
 - Jupyter Notebook as the Physics Experimental Laboratory's Logbook - First ApproachIrene Urcelay-Olabarria, Ruth Lazkoz, Jon Urrestilla, Aritz Leonardo, Josu M. Igartua. 458-463  [doi]
 - Electronic Notes Via Jupyter NotebooksIrene Urcelay-Olabarria, Josu M. Igartua. 464-469  [doi]
 - Learning Language Grammar with Interactive Exercises in the Classroom and BeyondMarina Purgina, Maxim Mozgovoy, Monica Ward. 470-475  [doi]
 - Internet of Things: Opportunities for Vocational Education and Training - Presentation of the Pilot ProjectJuha Vihervaara, Teemu Alapaholuoma. 476-480  [doi]
 - SATOYAMA: Time-limited Decision Game for Students to Learn Hundreds Years Forestry ManagementShuya Kawaguchi, Tsugunosuke Sakai, Haruya Tamaki, Hiroshi Mizoguchi, Ryohei Egusa, Yoshiaki Takeda, Etsuji Yamaguchi, Shigenori Inagaki, Fusako Kusunoki, Hideo Funaoi, Masanori Sugimoto. 481-486  [doi]
 - BELONG: Body Experienced Learning Support System based on Gesture Recognition - Enhancing the Sense of Immersion in a Dinosaurian EnvironmentMikihiro Tokuoka, Haruya Tamaki, Tsugunosuke Sakai, Hiroshi Mizoguchi, Ryohei Egusa, Shigenori Inagaki, Mirei Kawabata, Fusako Kusunoki, Masanori Sugimoto. 487-492  [doi]
 - Development of Gesture Recognition Sub-system for BELONG - Increasing the Sense of Immersion for Dinosaurian Environment Learning Support SystemMikihiro Tokuoka, Haruya Tamaki, Tsugunosuke Sakai, Hiroshi Mizoguchi, Ryohei Egusa, Shigenori Inagaki, Mirei Kawabata, Fusako Kusunoki, Masanori Sugimoto. 493-498  [doi]
 - A Virtual Environment to Support Classroom Face-to-Face Teaching of Engineering CoursesAna Paula Ladeira, Juliana Capanema Ferreira Mendonca, Osmar Ventura Gomes, Celso Peixoto Garcia, Bráulio Roberto Gonçalves Marinho Couto. 499-504  [doi]
 - New Didactic Models for MOOCsLéon J. M. Rothkrantz. 505-512  [doi]
 - Knowledge Tracking Variables in Intelligent Tutoring SystemsAni Grubisic, Slavomir Stankov, Branko Zitko, Ines Saric, Suzana Tomaas, Emil Brajkovic, Tomislav Volaric, Daniel Vasic, Arta Dodaj. 513-518  [doi]
 - Graphicuss - Proposing a Graphical Discussion SystemTenshi Hara, Kaijun Chen, Iris Braun, Felix Kapp. 519-524  [doi]
 - Using OERs at the Border between Formal Education and Professional DevelopmentGiuseppe Ritella, Marco Montanari, Andrea Spila, Stefano Lariccia, Donatella Cesareni. 525-530 
 - Improving a Mobile Learning Companion for Self-regulated Learning using SensorsHaeseon Yun, Albrecht Fortenbacher, Niels Pinkwart. 531-536  [doi]
 - How Have Policy Makers Responded to the Current State of ICT in Schools in Saudi Arabia? A Qualitative InvestigationAbdulwahab Alharbi. 537-542  [doi]
 - A Collaborative Game for Learning AlgorithmsFoteini Grivokostopoulou, Isidoros Perikos, Ioannis Hatzilygeroudis. 543-549  [doi]
 - NeuroK: A Collaborative e-Learning Platform based on Pedagogical Principles from NeuroscienceFernando Calle-Alonso, Agustín Cuenca-Guevara, Daniel de la Mata Lara, Jesús M. Sánchez-Gómez, Miguel A. Vega-Rodríguez, Carlos J. Pérez Sánchez. 550-555  [doi]
 - Development of Electronic Lab-book for College Chemistry-Experiment - SN1 & SN2 Reactions -Akira Ikuo, Yuki Toyama, Yusuke Yoshinaga, Haruo Ogawa. 556-561  [doi]
 - Serious Games in Autism Spectrum Disorder - An Example of Personalised DesignErsilia Vallefuoco, Carmela Bravaccio, Alessandro Pepino. 567-572  [doi]
 - Context Rich Digital Games for Better Learnability in the IT Project Management ContextCharu Monga, Jayant Jain, Sunny Kumar, Athavale Sandeep. 573-581  [doi]
 - Co-creative Serious Games Design Process using Nonlinear Storyline EditingMika Letonsaari, Jukka Selin, Mikko Lampi. 582-588  [doi]
 - An Adaptive, Competence based, Approach to Serious Games Sequencing in Technology Enhanced LearningLuca Cuoco, Andrea Sterbini, Marco Temperini. 589-596  [doi]
 - Learning Concurrency Concepts while Playing GamesCornelia P. Inggs, Taun Gadd, Justin Giffard. 597-602  [doi]
 - National Survey of Japanese Universities on IT Education - Overview of the Entire Project and Preliminary AnalysisTetsuro Kakeshita. 607-618  [doi]
 - A Characterization of Student's Viewpoint to Learning and its Application to Learning Assistance FrameworkToshiro Minami, Yoko Ohura, Kensuke Baba. 619-630  [doi]
 - Collecting and Analysing Learners Data to Support the Adaptive Engine of OPERA, a Learning System for MathematicsMarisa Oliveira, Alcinda Barreiras, Graça Marcos, Hermínia Ferreira, Ana Azevedo, Carlos Vaz de Carvalho. 631-638  [doi]
 - Learning Analytics: A Way to Monitoring and Improving Students' LearningJosé Manuel Azevedo, Cristina Torres, Ana Paula Lopes, Lurdes Babo. 641-648  [doi]
 - Mapping and Identifying Features of e-Learning Technology through Indexes and MetricsElias Gounopoulos, Stavros Valsamidis, Ioannis Kazanidis, Sotirios Kontogiannis. 649-655  [doi]
 - Towards a Self-Regulated Learning in a Lifelong Learning PerspectiveNour El Mawas, Jean-Marie Gilliot, Serge Garlatti, Patricia Serrano-Alvarado, Hala Skaf-Molli, Jérôme Eneau, Genevieve Lameul, Jacques-Francois Marchandise, Hugues Pentecouteau. 661-670  [doi]
 - A Global Reflexion Portfolio-based Competence Development Process - Design for Lifelong Learning in Companies with a High Degree of DiversityIlona Grubliauskaite. 671-682  [doi]
 - A Multi-dimensional Peer Assessment SystemUsman Wahid, Mohamed Amine Chatti, Uzair Anwar, Ulrik Schroeder. 683-694  [doi]
 - Designing an International Distance Postgraduate Programme for Language Educators as a Critical Reaction to the Needs of Refugees and MigrantsGeorge Androulakis, Roula Kitsiou. 697-703 
 - An Online Software to Support Lifelong Learning Strengthening Reading and Logical Mathematical SkillsRosa Flores-Macias, Araceli Otero, Alvar Saenz-Otero. 704-709  [doi]
 - The Role of Accessibility and Equality in Open Leadership and ManagementFahriye Altinay, Gülsün Basari, Gökmen Dagli, Zehra Altinay. 715-719  [doi]
 - Overcoming Cyberbullying in Childhood: Children as Digital LeadersFahriye Altinay, Menil Celebi, Cengiz Hakan Aydin, Gökmen Dagli, Zehra Altinay. 720-724  [doi]
 - Evaluation of Technology Leadership in the Context of Vocational School AdministratorsTimucin Özkan, Aytaç Tokel, Mahmut Çelik, Behcet Öznacar. 727-731  [doi]
 - The Impact of Open Leadership in Being Learning Organisations for Professional LearningFahriye Altinay, Lutfiye Fedai, Zehra Altinay, Gökmen Dagli. 732-735  [doi]
 - The Impact of Online Learning Context in Fostering Open Leadership SkillsNesrin M. Bahçelerli, Tulen Saner, Zehra Altinay, Ebba Ossiannilsson, Fahriye Altinay. 736-741  [doi]