Abstract is missing.
- CAMEG - A Multi-Agent Based Context-Aware Mobile Educational Game for On-the-Job TrainingChris Lu 0002, Maiga Chang, Echo Huang, Ching-Wen Chen. [doi]
- A Study of Visitor's Learning Needs and Visit Satisfaction in Real and Second Life MuseumsPei-Hsuan Hsieh, Ya-Hsien Wu, Feng-Min Ma. [doi]
- A Practice and Evaluation of Game-based Learning Environment for Linear EquationRyo Takaoka, Masayuki Shimokawa, Toshiaki Honda, Toshio Okamoto. [doi]
- Design of a Performance-Oriented Learning OntologyMinhong Wang 0001, Jun Peng. [doi]
- Developing an Intelligent Tutoring System for Palm Oil with ASPIRESagaya Amalathas, Antonija Mitrovic, Ravan Saravanan, David Evison. [doi]
- Shared Virtual Presentation Board for e-Communication on the WebELS PlatformArjulie John Berena, Zheng He, Pao Sriprasertsuk, Sila Chunwijitra, Eiji Okano, Haruki Ueno. [doi]
- The Effects of Programming Using Collective IntelligenceKil-Mo Kim, Seong-Sik Kim. [doi]
- Effects of Automatic Hidden Caption Classification on a Content-based Computer-Assisted Language Learning System for Foreign Language ListeningChing-Kun Hsu, Chih-Kai Chang. [doi]
- Integrating Technology in the Classroom: Favourable Conditions for Teachers' Upward Developmental TrajectoriesFang-Hao Chen, Chee-Kit Looi, Wenli Chen. [doi]
- Kit-Build Concept Map and Its Preliminary EvaluationKazuya Yamasaki, Hiroyuki Fukuda, Tsukasa Hirashima, Hideo Funaoi. [doi]
- The Impact of Learning Styles and Instructional Methods on Students' Recall and Retention in Programming EducationHuihui Hui, Irfan Naufal Umar. [doi]
- Geometric arts through botanical patternsAh-Choo Koo, Forest Yan-Peng Lim, Lydia Weng-Ping Chin, Yi Fei Tan, Wooi-Nee Tan. [doi]
- A Virtual Chinese Language Class in Second Life: Lessons Learnt from a Two-Month Pilot StudyY. H. Kan, Yu-Ju Lan, Indy Y. T. Hsiao, Stephen J. H. Yang. [doi]
- Aesthetic Aspect of CAI Courseware to Developmental Disability Children LearningKi-Sang Song, Jung-A Lee, Jae-Kyung Kim. [doi]
- A Tutoring System Using an Emotion-Focused Strategy to Support LearnersMohd Zaliman Mohd Yusoff, Benedict du Boulay. [doi]
- Evaluating the Effectiveness of Multiple Open Student Models in EER-TutorDandi Duan, Antonija Mitrovic, Neville Churcher. [doi]
- Exploration Study on Group Work with Interactive Whiteboard and Computer Feedback System for Primary StudentsTsung-Ho Liang, Shu-Chuan Tu, Ya-Kuei Huang, Yen-Ning Su, Yueh-Min Huang. [doi]
- An evaluation of a specialized portable system for tertiary distance teaching of ESOLNorlaila Hussain, Russell S. Johnson, Elizabeth A. Kemp. [doi]
- Development of Multimedia Terminal that Uses Personal TempoKazuhiro Shigeta. [doi]
- An approach for Evaluating Question Posing Ability in a Web-based Collaborative LearningYu-Feng Lan, Pin-Chuan Lin. [doi]
- Understanding the Features of Digital Pen Use in Initial Introductory LessonsMasahiro Nagai, Takeshi Kitazawa. [doi]
- Learning Motivation, Performance and Metacognition within a Problem-based Gaming: Relations among Learners' Self-regulated Learning, Cognition Processing and AchievementHsiao-lan Lee, Ming-Puu Chen. [doi]
- International Chinese Student Teachers' Professional Development and ICT IntegrationYan Dong, Xuan-Rong Hong, Hong-li Wang. [doi]
- Self-Directed Reconstruction of Learning Scenario for Navigational LearningHitomi Kawasaki, Akihiro Kashihara. [doi]
- Assessing Students' Readiness for CSCLYao Xiong, Hyo-Jeong So. [doi]
- Evaluating an ontology-based e-Learning data model using the TAM modelMohammad Hossei Kadivar, Chien-Sing Lee. [doi]
- Supporting an English Course Using Handhelds in a Seamless Learning EnvironmentNoriko Uosaki, Mengmeng Li, Bin Hou, Hiroaki Ogata, Yoneo Yano. [doi]
- Building an Ontology-Based System Which Supports the Instructional Design ProcessToshinobu Kasai, Kazuo Nagano, Riichiro Mizoguchi. [doi]
- Cultivating the Performance of Presentation through Monitoring Presenter's ActionKiyotaka Kunihir, Kenji Matsuura, Yoneo Yano. [doi]
- A Statistical Approach on Automatic Passage Level Checking Framework for English LearnerWasan Na Chai, Taneth Ruangrajitpakorn, Thepchai Supnithi. [doi]
- Delivering e-Learning Contents through Mobile Technology: UNITEN Case StudyMohd Hazli Mohamed Zabil, Mohd Zaliman Mohd Yusoff, Azlan Yusof. [doi]
- The Effect on Using Automatic Machine Translation for Motivating Reading SkillThepchai Supnithi, Kanokorn Trakultaweekoon, Wasan Na Chai, Taneth Ruangrajitpakorn. [doi]
- Supporting the Reuse of Open Educational Resources through Open StandardsChristian Glahn, Marco Kalz, Marion R. Gruber, Marcus Specht. [doi]
- Comprehensive Computational Support for Collaborative Learning from WritingPeter Reimann 0001, Rafael A. Calvo, Kalina Yacef, Vilaythong Southavilay. [doi]
- Multi-layer Map-oriented Learning Environment for Self-directed Community-based LearningHangyu Li 0006, Shinobu Hasegawa. [doi]
- Development of Class and Learning Materials Design Tool based on Instructional DesignShigeru Sasaki, Hiroyoshi Watanabe. [doi]
- Can E-mails as Reminder Enhance English Learning on the English Learning System?Chih-Hung Lai, Pei-Ping Luo, Hui-Chun Liu, Jing-San Liang. [doi]
- Statistical Learning-based Approach for Automatic Generation System of Multiple-choice Cloze QuestionsTomoko Kojiri, Takuya Goto, Toyohide Watanabe, Tomoharu Iwata, Takeshi Yamada. [doi]
- Scenario-Based MUVEs in the Science Classroom: Pre-service teachers' perspectivesShannon Kennedy-Clark, Peter Reimann 0001. [doi]
- The Effect of a System with GPS and e-map on Junior High School Student's Achievement and Sense of Direction in Geography m-learningYu-Feng Lan, Yu-Hsien Wang. [doi]
- Seventh Grade Students' Learning Attitudes toward Game-based ProgrammingSheng-Hsiung Su, Tsung-Yen Chuang. [doi]
- Computer-Supported Freewriting:Improving Writing Attitude and Idea GenerationShih-Hsun Hsu, Andrew Chan-Chio Lao, Jen-Hang Wang, An-Tien Chang. [doi]
- Learning with Mario Bros: Living in virtual worlds outside the classroomPilar Lacasa, Rut MartÃnez Borda. [doi]
- Web-based Tools for Science Teaching in Lower Primary SchoolSze Yee Lye. [doi]
- Analyzing the Effects of Peer Review Activities in the EFL WritingsSayuri Yoshizawa, Takao Terano, Atsushi Yoshikawa 0002. [doi]
- Children Transmedia and Virtual Experiences Inside and Outside the ClassroomsPilar Lacasa. [doi]
- Supporting Awareness of Learning Partners for Mobile Language LearningChengjiu Yin, Yoshiyuki Tabata, Hiroaki Ogata, Yoneo Yano. [doi]
- Development and Evaluation of a Presentation Software for Web Programming Language TeachingHidekazu Kaminishi, Masao Murota. [doi]
- Everyone Wants Web 2.0Shaun Nykvist, Craig Daly, Jared Ring. [doi]
- An Evaluation of Generated Question Sequences Based on Competency ModellingOnjira Sitthisak, Lester Gilbert. [doi]
- A Study on the Mobile English Vocabulary Learning System with the Function of Conducting Formative AssessmentChih-Cheng Lin. [doi]
- Collboard: Supporting New Media Literacies and Collaborative Learning Using Digital Pens and Interactive WhiteboardsClaudio Alvarez, Marcelo Milrad, Miguel Nussbaum. [doi]
- A Context-Aware Ubiquitous Learning Environment for Enhancing Science Inquiry Ability of Students via On-Site Device OperatingHui-Chun Chu, Gwo-Jen Hwang, Chin-Chung Tsai, Chieh-Yuan Chen, Kinshuk. [doi]
- A Model for Social Presence in an Online ClassroomChun-Wang Wei, Nian-Shing Chen, Kinshuk. [doi]
- Mechanism Design on Coursework Grading to Create Incentives for Student LearningJulita Vassileva, Detersa Deters, Jie Zhang 0002. [doi]
- My-Investment: Simulation Games to Help Primary Students Learn Financial ManagementZhi-Hong Chen, Hui-Wen Wu, Yi-Chian Li, Tak-Wai Chan. [doi]
- Assessment of Student Outcomes of Mobile Game-Based LearningSusan Gwee, Yam San Chee, Ek Ming Tan. [doi]
- An Innovation Diffusion Approach to Online Student Question-Generation and its Effects on the Relationship of Perceived Task Value and Learning ApproachChun-Ping Wu, Fu-Yun Yu. [doi]
- Researching Online Learning Activities: What counts?Habibah Ab. Jalil, Nooreen Noordin. [doi]
- (A) Study on the Development of a Class Model of Computer Ethics Based on TPBJa-Young Jung, Kil-Mo Kim, Seong-Sik Kim. [doi]
- Applying Social Media for Encouraging Mutual Support and Social CreativityShu-Yuan Tao, Wei-Hung Chen, Chen-Chung Liu, Baw-Jhiune Liu, Tsung-Yen Chuang. [doi]
- Crazy Brush: Designing the Scribbles Environment to Improve Children' Interest in WritingYi-Chian Lee, Calvin C. Y. Liao, Tak-Wai Chan. [doi]
- Learning English Playfully with GPS-ECheng-Ting Chen, Kuo-Chen Li, Jia-Sheng Heh, Hui-Chih Wang. [doi]
- Parents' Perception Toward TopoboHan-Chuan Feng, Chun-Hung Lin, Eric Zhi-Feng Liu, Wan Ling Chang. [doi]
- Changing Classroom into Exciting Learning Space by Entertainment Computing ApproachHiroyuki Mitsuhara, Toshinori Matsui, Junko Kagawa, Kazuhide Kanenishi, Yoneo Yano. [doi]
- Lecture Improvement based on Twitter Logs and Lecture Video using p-HInTNoriko Hanakawa, Masaki Obana. [doi]
- Factors Influencing the Use of E-Forums among Undergraduates: An Exploratory Study at Universiti Putra MalaysiaNoor Farah Shahida Mohd Haris, Su Luan Wong, Rosnaini Mahmud. [doi]
- Augmenting LMS with Repository System to facilitate Content SharingNarasak Apitiwongmanit, Pornchai Tammarrattananont, Neetiwit Buasroung, Tammatisthan Jaengchuea, Thatsanee Charoenporn, Orrawin Mekpiroon. [doi]
- Design of the Convergence Study Program based Educational-RobotJungho Hur, Dongsoo Nam, Soonbeom Kwon, Taewuk Lee. [doi]
- Changing the Reading Attitude of Young Children through FacebookSiam Hong Ng, Ching Sing Chai, Siong Yew Yee. [doi]
- The Implementation of a Game Based Character Model E-Learning SystemCheng-Hung Wang, Hao-Chiang Koong Lin, Min-Chai Hsieh, Shu-Ling Lai. [doi]
- Designing Sentence Combining System to Enhance Students' Proposition ComprehensionNicole Yu-Hsi Chen, Calvin C. Y. Liao, Tak-Wai Chan. [doi]
- An Enhancement Model for Motivation on Learning Sentence CombiningAndrew C. C. Lao, Sheng-Hui Hsu, Jen-Hang Wang, Tak-Wai Chan. [doi]
- Applying a Proposed Recommendation System to Facilitate Web Search in Professional CommunityChia-Jung Chang, Kuo-Ping Liu, Chen-Chung Liu. [doi]
- Interactive Question-Posing Environment for Beginners' English LearningBaowei Lin, Tsukasa Hirashima, Hidenobu Kunichika. [doi]
- Implementing a 3D Virtual Classroom Simulation for Teachers' ContinuingProfessional DevelopmentPavlos Kallonis, Demetrios G. Sampson. [doi]
- Ambient Displays and Game Design Patterns for Social LearningSebastian Kelle, Dirk Börner, Marco Kalz, Marcus Specht, Christian Glahn. [doi]
- A Conceptual Framework for Ambient Learning DisplaysDirk Börner, Marco Kalz, Marcus Specht. [doi]
- 1: 1 Mobile-Assisted Seamless Learning: One Learning Hub? Or Multiple Devices for More Holistic Learning Experience?Lung-Hsiang Wong. [doi]
- Social Networking Based on Language Exchange Site in Mobile Learning EnvironmentChengjiu Yin, Yoshiyuki Tabata, Hiroaki Ogata, Yoneo Yano. [doi]
- Expectation & Experience of ICT in University: A Comparative StudyM. Norazizi Sham Mohd Sayuti, Azreena Abu Bakar. [doi]
- Using Mobile-memo to Support Knowledge Acquisition and Posting-question in an Mobile Learning EnvironmentYu-Feng Lan, Pei-wei Tsai. [doi]
- A Framework of User-Driven Data Analytics in the Cloud for Course ManagementJie Zhang 0002, William-Chandra Tjhi, Bu-Sung Lee, Gary Kee Khoon Lee, Julita Vassileva, Chee-Kit Looi. [doi]
- Computer-Assisted Virtual Reality Imaging in Education and Therapeutic InterventionCaroline J. Easton, Richard L. Doolittle. [doi]
- Detection and Improvement of Low Efficient Learning Game Made by Automatic GeneratorTakanobu Umetsu, Tsukasa Hirashima, Akira Takeuchi. [doi]
- Recognition and Interaction Analysis of IIBS aided Distance Computing Teaching-Learning ModelByoungCha Gwak, YoungJun Lee. [doi]
- The Effect of the Preceding Graphic Organizer on Learning Attitude to Programming and Problem Solving Ability of Middle School StudentsTaeyoung Kim, Jong-Han Kim, Chun Hee Hwang, Hyunjong Choe. [doi]
- Appreciative Learning Approach: A New Pedagogical OptionYee Leng Eow, Wan Zah Wan Ali, Roselan Baki. [doi]
- Opinions on Future Research Themes for Technology-Enhanced Learning: A Delphi StudyChristine Plesch, Malte Jansen, Anne Deiglmayr, Nikol Rummel, Hans Spada, Nina Heinze, Ulrike Cress. [doi]
- Fundamental Support and Reflection Support for Report Writing from WebKazuho Hosoi, Hiroyuki Mitsuhara, Yoneo Yano. [doi]
- Question Generation to Prompt Internal Self-Conversation for Meta-Learning: Taking Presentation-Based Learning As an ExampleKazuhisa Seta, Hiroshi Maeno, Daijiro Noguchi, Mitsuru Ikeda. [doi]
- Evaluating the Effectiveness of Adaptive Tutorial Dialogues in EER-TutorAmali Weerasinghe, Antonija Mitrovic, Martin van Zijl, Brent Martin. [doi]
- Development of Streaming Contents Generation System for Rapid e-LearningSeiichi Kamaga, Kazutake Kozono, Mamoru Suemitsu, Tsuyoshi Kiyan, Yasuhiro Ohshima, Hidenori Akiyama. [doi]
- Tracking Classroom Activities in Mobile Technology-Mediated LessonsSiu Cheung Kong, Gary Cheng 0001, Man Lee Liu. [doi]
- On the Quest - Standards & Practices for User-generated Online Games & Their CommunitiesMark G. Elwell, Morgan Leigh, Makoto Elwell. [doi]
- Virtual Pair Programming for C++ Programming E-LearningSiti Nuraini Saadul Baharim, Syamsiah Mashohor. [doi]
- Can a Collaborative Note-taking Method Facilitate External Connections between Lecture Material and Students' Prior Knowledge: An Experimental StudyAkio Oshiro, Mio Tsubakimoto, Satoshi Kitamura, Yuhei Yamauchi. [doi]
- Development of real-world oriented mobile constellation learning environment using gaze pointingMasahito Ohama, Yoshikazu Ehara, Masato Soga, Masafumi Miwa. [doi]
- Competency Proficiency OntologyKenji Hirata, Simone Laughton, Christian Stracke. [doi]
- Form-Wise Error Detection in a FonF-Based Language Education SystemMakoto Kondo, Yoko Daicho, Ryo Sano, Yasuhiro Noguchi, Satoru Kogure, Tatsuhiro Konishi, Yukihiro Itoh. [doi]
- Can one-to-one computing help children learn cooperatively?Ivica Boticki, Lung-Hsiang Wong, Chee-Kit Looi. [doi]
- Computer Ethics Education based on ARCS Strategy for Students with Mild Intellectual DisabilitiesJung Hyun Ryu, Kil-Mo Kim, Seong-Sik Kim. [doi]
- Understanding user requirements and expectations of Digital Learning ResourcesElizabeth Uruchurtu, Ellie Lockley, Chris Roast, Terry Keefe, Noel Williams. [doi]
- The Cognitive Effects of Different Feedback Modalities in Virtual Reality LearningSze Cha Tan, Chwen Jen Chen. [doi]
- Demonstration of Multimedia Instructional Media for Teaching RobotEric Zhi-Feng Liu, Chun-Hung Lin, Han-Chuan Feng, Wan Ling Chang. [doi]
- Around the Worlds - Testing the SVECTAT MethodMark G. Elwell, Steve Cook, Morgan Leigh, Makoto Elwell. [doi]
- Analysis of Learners' Activity in a Question-Posing Learning Support System by Association Rule MiningYuki Hirai, Tomoo Inoue. [doi]
- Programming Learning Support System 'CAPTAIN' with Motivational Study ModelYuuko Yamakawa, Masanori Ohshiro, Kotaro Matsushita, Kenneth J. Mackin, Eiji Nunohiro. [doi]
- Students' Intentions and Achievements in Using Open and Closed Network Resources for Web-based Problem SolvingChing-Kun Hsu, Gwo-Jen Hwang, Chien-Wen Chuang, Chih-Kai Chang. [doi]
- A Technique for Error Awareness in Pencil DrawingNoriyuki Matsuda, Tsukasa Hirashima, Tomoya Horiguchi, Hirokazu Taki. [doi]
- Implementation of Instructional Design in a Blended Learning Development ProjectJeanne Lam, King-Sing Cheung. [doi]
- Effects of Online Scaffolded Student Question-Generation on Science LearningFu-Yun Yu, Ting Jung Chiu, Chun-Ping Wu, Hui-Ling Wu. [doi]
- Knowledge Engineering Technologies and Semantic Networks as Mindtools for Context-Aware Ubiquitous LearningHui-Chun Chu. [doi]
- The Development of a Mobile Reading Assistance System Based on Chinese Words for Students in Elementary SchoolsYen-Ning Su, Benjamin Jenghorng Wu, Yueh-Min Huang. [doi]
- A Learning Environment for Solution-based Problem-Posing in Multi-Digit SubtractionTakahito Tomoto, Masaharu Ichi, Tsukasa Hirashima, Akira Takeuchi. [doi]
- Beating the Odds - The Successful Online Game Community of DeXMakoto Elwell, Mark G. Elwell, Steve Cook. [doi]
- Toward Seamless Language Learning: How Can We Incorporate In-Class Learning with Outside-Class Learning?Noriko Uosaki. [doi]
- The Effects of Scaffolding-Based Courseware for The Scratch Programming Learning on Student Problem Solving SkillDongsoo Nam, Yungsik Kim, Taewook Lee. [doi]
- Interactive Learning Environment Designed Based on A Task Model of Problem-PosingMegumi Kurayama, Tsukasa Hirashima. [doi]
- Pre-Service Teachers' ICT Experiences and Competencies: New Generation of Teachers in Digital AgeWenli Chen, Carolyn Lim, Ashley Tan. [doi]
- A Tripartite Model of Co-designing for an iMVT Integrated Science CurriculumXiaoxuan Ye, Baohui Zhang, Peichun Chia. [doi]
- Use of ICT for Training in Simultaneous Singing and Piano Playing and The Improvements it AchievesKatsuko T. Nakahira, Miki Akahane, Yukiko Fukami. [doi]
- Ubiquitous Learning Log: What if we can log our ubiquitous learning?Hiroaki Ogata, Mengmeng Li, Bin Hou, Noriko Uosaki, Moushir M. El-Bishouty, Yoneo Yano. [doi]
- Primary Students' Financial Learning within a Pet-Nurturing Game EnvironmentJennifer M. S. Wu, Hui-Wen Wu, Euphony F. Y. Yang, Zhi-Hong Chen, Yana C. Y. Huang, Tak-Wai Chan. [doi]
- A Pen-Based System to Support Mathematics Problem Solving and Peer Assessment for PupilsSolars Y. W. Cheng, Edia L. Y. Chen, Rey R. Y. Rau, Winston M. C. Wu, Tak-Wai Chan. [doi]
- Using Handheld Gaming Device to Increase Multiple Intelligences with Digital Puzzle GameTsung-Yen Chuang, Sheng-Hsiung Su, Yi-Ping Tsao. [doi]
- Teachers' Technology Professional Development: A Malaysia PerspectiveMas Nida Md. Khambari, Su Luan Wong, Ahmad Fauzi Mohd Ayub, Priscilla Moses. [doi]
- Development of a Game Type Food Education System Using a Cell Phone CameraYasuhisa Okazaki, Ryouhei Iwahashi, Kenzi Wayanabe, Makiko Takenaka, Hisaharu Tanaka. [doi]
- Ontologies for Project Management TeachingTatiana Gavrilova, Elvira Strakhovich, Irina A. Leshcheva. [doi]
- Design and Implementation of a mobile gamebased system to Support Chinese language speaking for International Students in a Chinese EnvironmentSara Reina, Shelley Shwu-Ching Young. [doi]
- Blended Learning in Academic Teaching Present State and Opportunities at the Heinrich-Heine-University DuesseldorfLisa Beutelspacher, Julia N. Kessler, Raphael N. Klein. [doi]
- The Effects of Programming Using Collective Intelligence on Problem Solving Ability and Programming AttitudeKil-Mo Kim, Seong-Sik Kim. [doi]
- Changing Science Classroom Discourse toward Doing Science: The Design of a Game-based Learning CurriculumMingfong Jan, Yam San Chee, Ek Ming Tan. [doi]
- The Significance of Emotional Support to Students in Game-based LearningMorris S. Y. Jong, Junjie Shang 0001, Fong Lok Lee, Jimmy H. M. Lee. [doi]
- Constructing a Digital Authentic Learning Playground by a Mixed Reality Platform and a RobotChin-Yeh Wang, Chi-Hung Chen, Yu-Ling Chi, Jih-Hsien Lee, Gwo-Dong Chen. [doi]
- The Impact of Animated Worked Examples on Students' Cognitive Load During Problem Solving in Game-Based LearningChun-Yi Shen, Hui-Chun Tsai. [doi]
- Towards a Framework for Embedded ITSsSagaya Amalathas, Antonija Mitrovic, Ravan Saravanan, David Evison. [doi]
- "Towards creative reasoning: Scaffolding systems thinking and decision-making "Chien-Sing Lee. [doi]
- "Lecture Video and Scene-related Knowledge Sharing Common Platform Design and its Prototyping -A Practical Example of Learner-centric Open Video Content Service-"Tadashi Nakanishi, Satoshi Shimada, Akira Kojima, Yoshimi Fukuhara. [doi]
- Question and Problem Generation - State of The ArtNguyen-Thinh Le, Tomoko Kojiri. [doi]
- Applying a Role Reversal Strategy in Second Life Virtual Interview TrainingBen Chang, Fu-Yun Yu, Yan-Yin Chen, Hsiao-Ting Hsieh. [doi]
- Applying Multiplayer Online Game in Actionscript Programming Courses for Students Doing Self-AssessmentRita Kuo, Maiga Chang, Eric Zhi-Feng Liu. [doi]
- Predicting Student's Appraisal of Feedback in an ITS Using Previous Affective States and Continuous Affect Labels from EEG DataPaul Salvador Inventado, Roberto Legaspi, The Duy Bui, Merlin Suarez. [doi]
- An Interactive Environment for Learning by Problem-ChangingSho Yamamoto, Hiromi Waki, Tsukasa Hirashima. [doi]
- Ontological Modeling for Reflective Instructional Design: A Case Study on Modeling a Lesson PlanYusuke Hayashi, Toshinobu Kasai, Riichiro Mizoguchi. [doi]
- Evaluation of TERAKOYA Learning System Linking Multi-point Remote Users as Supplementary LessonsYusuke Nishiuchi, Naohisa Matsuuchi, Haruya Shiba, Kenichiro Fujiwara, Takumi Yamaguchi, Takahiko Mendori. [doi]
- Using LEGO Mindstorms in Higher Education: Cognitive Strategies in Programming a Quadruped RobotFrancesca Bertacchini, Eleonora Bilotta, Lorella Gabriele, Pietro S. Pantano, Rocco Servidio. [doi]
- Effects of Knowledge Building on Elementary Students' Views of CollaborationHuang-Yao Hong, Po-Hsien Wang, Ming Hong, Ching Sing Chai. [doi]
- Seamless Vocabulary Learning in English Course Using Mobile DevicesNoriko Uosaki, Mengmeng Li, Bin Hou, Hiroaki Ogata, Yoneo Yano. [doi]
- Development of IR Tool for Tree-Structured Math ML-based Mathematical DescriptionsTetsuya Watanabe, Yoshinori Miyazaki. [doi]
- A New Perspective for Metacognition-Driven LearningMichiko Kayashima, Riichiro Mizoguchi. [doi]
- Design and Implementation of Synchronized data with e-Learning systemsYuki Ishikawa, Kazuhide Kanenishi, Kenji Matsuura, Hiroyuki Mitsuhara, Yoneo Yano. [doi]
- Collaborative Problem-based Learning: Adaptation of Vygotsky Sociocultural Learning TheoryShazarin Ahmad Zainuddin, Azween Abdullah, Alan G. Downe. [doi]
- A Method for Detecting Focusing Utterance through Discussion in Collaborative LearningYuki Hayashi, Tomoko Kojiri, Toyohide Watanabe. [doi]
- Optimization of a Cooperative Programming Learning System by Using a Constructivist ApproachIwen Huang, Gwo-Jen Hwang, I-Jung Yang. [doi]
- AdMoVeo: Created For Teaching Creative ProgrammingJun Hu 0001, Sjriek Alers. [doi]
- A Robot-based Learning Companion for StorytellingYi-Zeng Hsieh, Mu-Chun Su, Sherry Y. Chen, Gow-Dong Chen, Shih-Chieh Lin. [doi]
- Exploring Interactive Patterns among Students in Competitive Games by a Mixed ApproachCalvin C. Y. Liao, Zhi-Hong Chen, Euphony F. Y. Yang, Fei Ching Chen, Tak-Wai Chan. [doi]
- A pilot study of the effect of creating animated stories in visual programming environments for elementary studentsChia-Yen Feng, Ming-Puu Chen. [doi]
- Enabling Students to Seek Computer-based Scaffolds for Solving Mathematical Word ProblemsHercy N. H. Cheng, Yana C. Y. Huang, Euphony F. Y. Yang, Jennifer M. S. Wu, Tak-Wai Chan. [doi]
- Pattern-Based Knowledge Building in Learning OrganizationsChristina Matschke, Johannes Moskaliuk, Franziska Arnold, Ulrike Cress. [doi]
- AR-Supported Sketch Learning Environment by Drawing from Learner-Selectable ViewpointKazuya Shirouchi, Masato Soga, Hirokazu Taki. [doi]
- Experimental Study for Design of Computational Learning Support to Enhance Problem PosingKazuaki Kojima, Kazuhisa Miwa, Tatsunori Matui. [doi]
- Real World Edutainment Based on Flexible Game StoryYusuke Noda, Hiroyuki Mitsuhara, Kazuhide Kanenishi, Yoneo Yano. [doi]
- Recommendation and Diagnosis Services for Presentation SemanticsShinobu Hasegawa, Akihide Tanida, Akihiro Kashihara. [doi]
- The CSCL technology used in the Classroom - GS2.0Chiu Pin Lin. [doi]
- The Relationships Between Sequences of Affective States and Learner AchievementMa. Mercedes T. Rodrigo, Ryan Baker 0001, Julieta Nabos. [doi]
- E-learning system design with humor and empathy interaction by virtual human to improve students' learningChin-Yeh Wang, Shu-Yu Ke, Hui-Chun Chuang, He-Yun Tseng, Gwo-Dong Chen. [doi]
- A Study of the POS Keyword Caption Effect on Listening ComprehensionJie Chi Yang, Chia-Ling Chang, Yi Lung Lin, Mei Jen Audrey Shih. [doi]
- Presentation Based Learning Support System to Facilitate Meta-Learning CommunicationsDaijiro Noguchi, Kazuhisa Seta, Minoru Fujiwara, Mitsuru Ikeda. [doi]
- Study on Learning Effect by Active Manipulation using Tangible Solar System Teaching EquipmentNorio Setozaki, Tutomu Iwasaki, Yusuke Morita. [doi]
- A Modeling Language for Supporting Evidence-based Nursing ProcessesI-Ping Ko, Jiann-I Pan. [doi]
- Development and Practical Use of Assignment Report Grading System on Economics coursesMai Okuda, Tsukasa Hirashima. [doi]
- Implementing Learning Design Specification using Extensible Learner-adaptive EnvironmentKiyoshi Nakabayashi, Yosuke Morimoto, Yoshiaki Hada, Kumiko Aoki. [doi]
- A Computerized Approach to Group Discussion and Decision MakingOmid Motlagh, Sai Hong Tang, Abdul Rahman Ramli, Napsiah Ismail. [doi]
- Sustainable Development and Maintenance of e-Learning MaterialsHiroto Yamakawa, Hiroshi Komatsugawa, Junichi Yoshida. [doi]
- A Preliminary Study of Promoting Students' Effort-Making by Preparation-before-Competitive GameCalvin C. Y. Liao, Maureen Wu, Zhi-Hong Chen, Nicole Yu-Hsin Chen, Tak-Wai Chan. [doi]
- Seamless Learning Environment to Support English Course Using SmartphonesNoriko Uosaki, Mengmeng Li, Bin Hou, Hiroaki Ogata, Yoneo Yano. [doi]
- University of Hamburg in 3D: Lesson LearnedTorsten Reiners. [doi]
- A Preliminary Study on the Use of Second Life for Career CounselingFu-Yun Yu, Hsiao-Ting Hsieh, Yan-Yin Chen, Ben Chang. [doi]
- Design Creativity Education: Cognitive Elements of Creativity and an Affective Model for Personalized LearningJongho Shin, Yong Se Kim. [doi]
- Fluid structures and behavior in inculcating creative reasoningChien-Sing Lee. [doi]
- Basic Consideration to Improve Self-Regulatory Skills Using Mobile DevicesYuki Aoki, Kazuhisa Seta, Masahiko Okamoto. [doi]
- Mining Collective Knowledge for Reconstructing Learning ResourceKoichi Ota, Akihiro Kashihara. [doi]
- Reconstructing Learning Resource with Collective KnowledgeKoichi Ota, Akihiro Kashihara. [doi]
- Effectiveness of a Strategic Training Module of ICT Integration in Classroom Teaching and Learning Process to Improve Teachers' Professional Development in Principles of Accounting EducationRashidah Hassan. [doi]
- Classroom Learning, Virtual World Application - Developing the SVECTAT MethodSteve Cook, Mark G. Elwell, Morgan Leigh. [doi]
- Towards Generic Visualisation Tools and Techniques for Adaptive E-LearningDietrich Albert, Alexander Nussbaumer, Christina M. Steiner. [doi]
- The Effectiveness of Web-Based Instruction and Cooperative Learning on the students' listening and speaking skills in Mandarin Language LearningGoh Ying Soon, Irfan Naufal Umar. [doi]
- ReW: Reality Windows for Virtual WorldsStefania Cuccurullo, Rita Francese, Ignazio Passero, Genoveffa Tortora. [doi]
- Development of Pipeline Time Chart Too for Microprocessor Design EducationTomoyuki Morimoto, Toshiyuki Tsutsumi. [doi]
- Exploring the Potential Virtual Worlds Platforms for Educational PurposesRosa M. Reis, Paula Escudeiro. [doi]
- An Evaluation of "Face-to-Face" Group Activity on Blended-Learning in University CooperationYuki Mori, Shohei Shimada, Tetsuo Suemoto, Shigeru Yamashita, Shigeto Ozawa. [doi]
- Students' Competitive Preferences on Multiple Mice Classroom Interactive EnvironmentBen Chang, Chien-Wen Chen. [doi]
- Drawing Dynamic Geometry Figures with Natural LanguageWing-Kwong Wong, Sheng-Kai Yin, Chang-Zhe Yang. [doi]
- A Novel Approach for Assisting Teachers in Assessment of Student Reading Ability in web-based Learning EnvironmentJun-Ming Chen, Meng Chang Chen, Yeali S. Sun. [doi]
- Remote Training-Support of Running Form for Runners with Wireless SensorNaka Gotoda, Kenji Matsuura, Shinji Otsuka, Toshio Tanaka, Yoneo Yano. [doi]
- A Tetris Game to Support Students' Mental Computation: Design and EvaluationCharles Y. C. Yeh, Hercy N. H. Cheng, Zhi-Hong Chen, Calvin C. Y. Liao, Tak-Wai Chan. [doi]
- A Feasibility Study of Applying MMS for Mobile Learning of Cardiopulmonary Resuscitation (CPR)Chiu Pin Lin, Meei-Hwey Lee, Lung-Hsiang Wong, Yinjuan Shao. [doi]
- Development of an Intelligent Practice Supporting System for High School ChemistryTatsuhiro Konishi, Yoshiaki Okada, Daisuke Iizuka, Yukihiro Itoh. [doi]
- A Language Learning System with Automatic Feedback: An Application Based on a English-Chinese Parallel CorpusWing-Kwong Wong, Mei-Ling Yang, Tsung-Kai Chao. [doi]
- Pronunciation Instruction using CG Animation based on Articulatory FeaturesYurie Iribe, Takurou Mori, Kouichi Katsurada, Tsuneo Nitta. [doi]
- Development of a Virtual Campus on Second Life: A case Study of NCU WonderlandIndy Y. T. Hsiao, Irene Y. S. Li, Y. J. Lan, Jeff J. S. Huang, Stephen J. H. Yang. [doi]
- Mobile Virtual Devices for Collaborative M-LearningDidac Gil de la Iglesia, Jesper Andersson, Marcelo Milrad. [doi]
- Presentation Support Software Using Mobile Device For Interactive LecturesKentaro Ueda, Masao Murota. [doi]
- A Report on Investigation of Digital Literacies among Child, Teacher, University StudentWakio Oyanagi, Toshiaki Honda. [doi]
- Utilizing Mobile Technologies to Realize "Learning by Doing"Chengjiu Yin. [doi]
- Example Choice and ExampleWikiWeiqin Chen 0001, Rolf Reber. [doi]
- Transforming Primary Science Learning via a Mobilized Curriculum for SustainabilityBaohui Zhang, Lung-Hsiang Wong, Peter Sen Kee Seow, Gean Chia. [doi]
- Prototyping Paper-Top Interface as Note-taking SupportToshiyuki Moriyama, Hiroyuki Mitsuhara, Yoneo Yano. [doi]
- Integrating Social Networking Site into Teaching and LearningYih-Ruey Juang. [doi]
- Effective Pedagogy for the Optimal Use of Free E-resources for Supporting Chinese Learners to Learn Primary English GrammarWai Ying Kwok. [doi]
- Mining Learners' Disorientation in Web-based LearningYu-Cheng Shih, Yung-Chi Hsu, Sherry Y. Chen. [doi]
- Designing a Desktop Virtual Reality-based Learning Environment with Emotional ConsiderationYee Leng Eow, Wan Zah Wan Ali, Rosnaini Mahmud. [doi]
- Investigation and Analysis on the Development Trends of Learning Management System over the Past Five Years (From 2005 to 2009)Yen-Ting Lin, Shu-Hsien Huang, Ting-Ting Wu, Yi-Chun Lin, Yu-Sheng Yang, Yueh-Min Huang, Shu-Chen Cheng. [doi]
- Blended Learning in Higher Education: An Exploration of Teaching ApproachesAllan H. K. Yuen. [doi]
- Designing an Interactive and Visual Environment for Term Paper Grading Support System in Higher EducationMio Tsubakimoto. [doi]
- The Effectiveness of Inductive Discovery Learning in 1: 1 Mathematics ClassroomEuphony F. Y. Yang, Calvin C. Y. Liao, Emily Ching, Tin Chang, Tak-Wai Chan. [doi]
- Developing a Mobile Learning Environment Based on Augmented Reality TechnologyJeng-Yiiang Li, Ta-Chung Ying. [doi]
- Designing a Negotiation Mechanism to Engage Students in Learning MathematicsOskar Y. M. Ku, Willson Lin, Tak-Wai Chan. [doi]
- A Mobile Application for Collecting Numerical and Multimedia Data during Experiments and Field Trips in Inquiry LearningAdam Giemza, Oliver Kuntke, Heinz Ulrich Hoppe. [doi]
- Collaborative Process Among Learning Support Agents in Game-based Learning EnvironmentRyo Takaoka, Masayuki Shimokawa, Toshiaki Honda, Toshio Okamoto. [doi]
- A Blog-Based Peer Assessment Model to Support Pupils' Composition ActivityTzu-Chao Chien, Zhi-Hong Chen, Tak-Wai Chan. [doi]
- Modeling and Personalizing Curriculum Using Petri NetsAndrew J. Armstrong, Fuhua Lin. [doi]
- Web-based Teaching Practice System Design for Pre-service Teacher1Shu Zhao, Ronghuai Huang, Guoqing Zhao, Qiong Wang. [doi]
- Design of New Electronic Blackboard Management System for A Japanese teaching styleTakeshi Sakurada. [doi]
- Creative Writing: A Study Investigating Factors Influencing Creativity in Writing and their OutcomesStefanie Xinyi Chong, Chien-Sing Lee, Junaidi Abdullah. [doi]
- Analysis of the Learner Content Creation Process in a 1: 1 Seamless Idiom Learning EnvironmentLung-Hsiang Wong, Chee-Kuen Chin, Chee-Lay Tan, Ying Zhan. [doi]
- Interaction Design Based on Augmented Reality Technologies for English Vocabulary LearningMin-Chai Hsieh, Hao-Chiang Koong Lin. [doi]
- Online Originality Checking and Online Assessment - an Extension of Academics or Disruption for AcademicsEsyin Chew, Trevor Price. [doi]
- Using an Edutainment Virtual Theatre for a Constructivist LearningEleonora Bilotta, Pietro S. Pantano, Assunta Tavernise. [doi]
- Enhancing Intelligent Pedagogical Agents in Virtual WorldsPiedad Garrido, Francisco J. Martinez, Christian Guetl, Inmaculada Plaza. [doi]
- Smart Ambience for Affective Learning (SAMAL): Instructional Design and EvaluationHorace Ho-Shing Ip, Julia Byrne, Shuk Han Cheng, Ron Chi-Wai Kwok, Maria Sau-Wai Lam. [doi]
- Meta Analysis on the Digital Textbook's Effectiveness on Learning AttitudeYoung Min Seo, YoungJun Lee. [doi]
- Teachers' Perception of Administrators Support towards the Integration of Laptops in Schools: An Exploratory StudyPriscilla Moses, Su Luan Wong. [doi]
- Authentic Theurgy: Ceremonial Magic in Second LifeMorgan Leigh, Mark G. Elwell. [doi]
- Automatically Grading the Use of Language in Learner SummariesIraide Zipitria, Ana Arruarte, Jon A. Elorriaga. [doi]
- An Implementation of Interactive Environment for Learning by Question-PosingBaowei Lin, Tsukasa Hirashima, Hidenobu Kunichika. [doi]
- Implementing an Interactive Digital Artwork Based on Concepts of Concrete PoetryMin-Chai Hsieh, Hao-Chiang Koong Lin, Jin-Wei Lin. [doi]
- Applying a Three-Dimensional Computer Game to Facilitate Learners' Using a Compass to Solve Orientation Problems: A Case StudyChung-Yuan Hsu, Huei-Tse Hou. [doi]
- The Effect of Scaffolding Support on Programming Performance and the Use of Self-regulation in Learning Computer ProgrammingHsiao-lan Lee, Yi Ti, Ming-Puu Chen. [doi]
- Predicting the Difficulty Level Faced by Academic Achievers based on Brainwave AnalysisJudith J. Azcarraga, Merlin Teodosia Suarez, Paul Salvador Inventado. [doi]
- Effects of Type of Learning Approach and Prior Knowledge on Novices' Motivation, Self-efficacy, Task anxiety and Performance in Learning ScratchMing-Puu Chen, Li-Chun Wang. [doi]
- An Implementation of Learning Environment for Problem-Changing ExerciseSho Yamamoto, Hiromi Waki, Tsukasa Hirashima. [doi]