Abstract is missing.
- Analysis of code reading to gain more insight in program comprehensionTeresa Busjahn, Carsten Schulte, Andreas Busjahn. 1-9 [doi]
- Assignment and sequence: why some students can't recognise a simple swapSimon. 10-15 [doi]
- mJeliot: a tool for enhanced interactivity in programming instructionArnold Pears, Moritz Rogalli. 16-22 [doi]
- Repertory grid: investigating personal constructs of novice programmersNeena Thota. 23-32 [doi]
- Students' long-term engagement with the visualization tool VIPEssi Isohanni, Maria Knobelsdorf. 33-38 [doi]
- Evaluating a visualisation of the execution of a concurrent programJan Lönnberg, Lauri Malmi, Mordechai Ben-Ari. 39-48 [doi]
- Reification and symbolizationReinhard Oldenburg. 49-53 [doi]
- Framework for embedded programming courseArto Salminen, Juha-Matti Vanhatupa, Hannu-Matti Järvinen. 54-59 [doi]
- Making teaching of programming learning-oriented and learner-directedVille Tirronen, Ville Isomöttönen. 60-65 [doi]
- Refreshing contextualised IT curriculum with a pervasive game project in TanzaniaTeemu Henrikki Laine, Erkki Sutinen. 66-75 [doi]
- Maze: Moodle module for games of exercisesMikko Tiusanen, Riikka Lahtinen. 76-82 [doi]
- Using serious games in computer science educationLasse Hakulinen. 83-88 [doi]
- Using smartphones to motivate secondary school students for informaticsJan Holz, Thiemo Leonhardt, Ulrik Schroeder. 89-94 [doi]
- ICT at service of endangered languagesMartti Penttonen. 95-101 [doi]
- RubyricTapio Auvinen. 102-106 [doi]
- Collaboratively constructed lecture notes: does the process of construction promote improvisation in learning?Mikko Vesisenaho, Patrick Dillon, Teemu Valtonen. 107-111 [doi]
- OpenDSA: beginning a community active-eBook projectClifford A. Shaffer, Ville Karavirta, Ari Korhonen, Thomas L. Naps. 112-117 [doi]
- Game engines in game programming education: experiences from use of the CAGE game engineJuha-Matti Vanhatupa. 118-119 [doi]
- Card games for teaching data structures and algorithmsLasse Hakulinen. 120-121 [doi]
- Computing at school: stimulating computing education in the UKTom Crick, Sue Sentance. 122-123 [doi]
- Learning from students: issues in computing education for 16-18 year oldsSue Sentance. 124-125 [doi]
- Experiences of prospective high school teachers using a programming teaching toolLouis Major, Theocharis Kyriacou, Pearl Brereton. 126-131 [doi]
- On collaboratively conveying computer science to pupilsErika Ábrahám, Nadine Bergner, Philipp Brauner, Florian Corzilius, Nils Jansen, Thiemo Leonhardt, Ulrich Loup, Johanna Nellen, Ulrik Schroeder. 132-137 [doi]
- ProspectiveTeachers@Research: CS teacher education revisedMalte Hornung, Carsten Schulte. 138-143 [doi]