Abstract is missing.
- Mid-Air Thermo-Tactile Feedback using Ultrasound Haptic DisplayYatharth Singhal, Haokun Wang, Hyunjae Gil, Jin Ryong Kim. [doi]
- An Evaluation of Methods for Manipulating Virtual Objects at Different ScalesJesper Gaarsdal, Sune Wolff, Claus B. Madsen. [doi]
- Interactive Visualization of Deep Learning Models in an Immersive EnvironmentHikaru Nagasaka, Motoya Izuhara. [doi]
- Towards Context-aware Automatic Haptic Effect Generation for Home Theatre EnvironmentsYaxuan Li, Yongjae Yoo, Antoine Weill-Duflos, Jeremy R. Cooperstock. [doi]
- Research and Practice Recommendations for Mixed Reality Design - Different Perspectives from the CommunityVeronika Krauß, Florian Jasche, Sheree May Saßmannshausen, Thomas Ludwig 0005, Alexander Boden. [doi]
- GazeMOOC: A Gaze Data Driven Visual Analytics System for MOOC with XR ContentHao Wang, Yaqi Xie, Mingqi Wen, Zhuo Yang. [doi]
- Non-isomorphic Interaction Techniques for Controlling Avatar Facial Expressions in VRMarc Baloup, Thomas Pietrzak, Martin Hachet, Géry Casiez. [doi]
- Technical Factors Affecting Augmented Reality User Experiences in Sports SpectatingWei Hong Lo, Holger Regenbrecht, Stefanie Zollmann. [doi]
- opticARe - Augmented Reality Mobile Patient Monitoring in Intensive Care UnitsSimon Kimmel, Vanessa Cobus, Wilko Heuten. [doi]
- Investigating the Effects of Virtual Patients' Nonsensical Responses on Users' Facial Expressions in Mental Health Training ScenariosAlexandre Gomes de Siqueira, Heng Yao, Anokhi Bafna, Sarah Bloch-Elkouby, Jenelle Richards, Lauren B. Lloveras, Kathleen Feeney, Stephanie Morris, Erica D. Musser, Benjamin Lok, Igor Galynker. [doi]
- Conference Talk Training With a Virtual Audience SystemYann Glémarec, Jean-Luc Lugrin, Anne-Gwenn Bosser, Cédric Buche, Marc Erich Latoschik. [doi]
- Image-Based Texture Styling for Motion Effect RenderingBeomsu Lim, Sangyoon Han, Seungmoon Choi. [doi]
- A Pilot Study Examining the Unexpected Vection Hypothesis of CybersicknessJoel Anthony Teixeira, Sebastien Miellet, Stephen A. Palmisano. [doi]
- Flyables: Haptic Input Devices for Virtual Realityusing QuadcoptersJonas Auda, Nils Verheyen, Sven Mayer, Stefan Schneegass. [doi]
- Ellipses Ring Marker for High-speed Finger TrackingTomohiro Sueishi, Masatoshi Ishikawa. [doi]
- VR Rehearse & Perform - A platform for rehearsing in Virtual RealityVali Lalioti, Sophia Ppali, Andrew J. Thomas, Ragnar Hrafnkelsson, Mick Grierson, Chee Siang Ang, B. S. Wohl, Alexandra Covaci. [doi]
- A Tangible Haptic Feedback Box for Mixed Reality Billiard in Tight SpacesUmut Dinç, Michelle Gräsle, Thomas Neteler, Arnulph Fuhrmann. [doi]
- RotoWrist: Continuous Infrared Wrist Angle Tracking using a WristbandFarshid Salemi Parizi, Wolf Kienzle, Eric Whitmire, Aakar Gupta, Hrvoje Benko. [doi]
- Qualitative Dimensions of Technology-Mediated Reflective Learning: The Case of VR Experience of PsychosisSaliha Akbas, Kemal Kuscu, Asim Evren Yantaç, Gizem Erdem, Sinem Semsioglu, Onur Gurkan, Asli Günay, Ali Vatansever, Terry Eskenazi. [doi]
- Inside-Out Instrument Tracking for Surgical Navigation in Augmented RealityChristina Gsaxner, Jianning Li, Antonio Pepe 0003, Dieter Schmalstieg, Jan Egger. [doi]
- Efficient Mapping Technique under Various Spatial Changes for SLAM-based AR ServicesHyunwoo Cho, Sangheon Park, Chanho Park, Sung-Uk Jung. [doi]
- Immersive Analytics: A User-Centered PerspectivePayod Panda, Byungsoo Kim, Sana Behnam-Asl, Elif Sener. [doi]
- A Perceptual Evaluation of the Ground Inclination with a Simple VR Walking PlatformKeito Morisaki, Wataru Wakita. [doi]
- Fusing Semantic Segmentation and Object Detection for Visual SLAM in Dynamic ScenesPeilin Yu, Chi Guo, Yang Liu, Huyin Zhang. [doi]
- Effects of Image Realism on the Stress Response in Virtual RealitySebastian Weiß, Nelly Klassen, Wilko Heuten. [doi]
- A System for Practicing Ball/Strike Judgment in VR EnvironmentKentarou Yanase, Shunji Muto, Kyohei Masuko, Tomoyuki Nagami, Takashi Ijiri. [doi]
- PAIR: Phone as an Augmented Immersive Reality ControllerArda Ege Unlu, Robert Xiao. [doi]
- Actions, not gestures: contextualising embodied controller interactions in immersive virtual realityJack Ratcliffe, Nick Ballou, Laurissa Tokarchuk. [doi]
- EntangleVR: A Visual Programming Interface for Virtual Reality Interactive Scene GenerationMengyu Chen, Marko Peljhan, Misha Sra. [doi]
- Presenting Sense of Loud Vocalization Using Vibratory Stimuli to the Larynx and Auditory StimuliYuki Shimomura, Yuki Ban, Shin'ichi Warisawa. [doi]
- Enhancing In-game Immersion Using BCI-controlled MechanicsMikolaj P. Wozniak, Piotr Sikorski, Magdalena Wrobel-Lachowska, Natalia Bartlomiejczyk, Julia Dominiak, Krzysztof Grudzien, Andrzej Romanowski. [doi]
- Study of Heart Rate Visualizations on a Virtual SmartwatchFairouz Grioui, Tanja Blascheck. [doi]
- Spatial Augmented Reality Visibility and Line-of-Sight Cues for Building DesignJames A. Walsh, James Baumeister, Bruce H. Thomas. [doi]
- SpArc: A VR Animating Tool at Your FingertipsBingyu Li, Ines Said, Linda Kirova, Maria Blokhina, Hyo Jeong Kang. [doi]
- Miniature AR: Multi-view 6DOF Virtual Object Visualization for a Miniature DioramaSung-Uk Jung, Sangheon Park, Hyunwoo Cho, Chanho Park. [doi]
- A Hat-shaped Pressure-Sensitive Multi-Touch Interface for Virtual RealityKazuki Sakata, Buntarou Shizuki, Ikkaku Kawaguchi, Shin Takahashi. [doi]
- Fluid3DGuides: A Technique for Structured 3D Drawing in VRJingjing Kang, Shouxia Wang, Shuxia Wang, Weiping He. [doi]
- Pressing a Button You Cannot See: Evaluating Visual Designs to Assist Persons with Low Vision through Augmented RealityFlorian Lang, Tonja Machulla. [doi]
- Analysis of Detection Thresholds for Hand Redirection during Mid-Air Interactions in Virtual RealityJudith Hartfill, Jenny Gabel, Lucie Kruse, Susanne Schmidt, Kevin Riebandt, Simone Kühn, Frank Steinicke. [doi]
- Double-Layered Cup-Shaped Device to Amplify Taste Sensation of Carbonation by the Electrical Stimulation on the Human TongueIbuki Nomura, Noriki Mochizuki, Sousuke Nakamura, Takafumi Koike. [doi]
- Modeling Pointing for 3D Target Selection in VRTor-Salve Dalsgaard, Jarrod Knibbe, Joanna Bergström. [doi]
- XRSpectator: Immersive, Augmented Sports SpectatingWei Hong Lo, Stefanie Zollmann, Holger Regenbrecht. [doi]
- Multi-View AR Streams for Interactive 3D Remote TeachingAndrew Zhang, Jennifer Jacobs, Misha Sra, Tobias Höllerer. [doi]
- Force-Based Foot Gesture Navigation in Virtual RealitySiyi Liu, Gun A. Lee, Yi Li, Thammathip Piumsomboon, Barrett Ens. [doi]
- Content-rich and Expansive Virtual Environments Using Passive Props As World AnchorsSteven G. Wheeler, Simon Hoermann, Robert W. Lindeman, George Ghinea, Alexandra Covaci. [doi]
- The Effect of 2D Stylized Visualization of the Real World for Obstacle Avoidance and Safety in Virtual Reality System UsageJaeeun Kim, Heeyoon Jeong, Gerard Jounghyun Kim. [doi]
- Swaying Locomotion: A VR-based Locomotion System through Head MovementsMasahiro Shimizu, Tatsuo Nakajima. [doi]
- UGRA in VR: A Virtual Reality Simulation for Training AnaesthetistsAnton Bogdanovych, Alwin Chuan. [doi]
- Of Leaders and Directors: A visual model to describe and analyse persistent visual cues directing to single out-of view targetsJohan Winther Kristensen, Allan Schjørring, Alex Mikkelsen, Daniel Agerholm Johansen, Hendrik Ole Knoche. [doi]
- Preliminary analysis of visual cognition estimation in VR toward effective assistance timing for iterative visual search tasksSyunsuke Yoshida, Makoto Sei, Akira Utsumi, Hirotake Yamazoe. [doi]
- A sharing system for the annoyance of menstrual symptoms using electrical muscle stimulation and thermal stimulationsChihiro Asada, Kotori Tsutsumi, Yuichi Tamura, Naoya Hara, Wataru Omori, Yuta Otsuka, Katsunari Sato. [doi]
- Enabling Robot-assisted Motion Capture with Human Scale Tracking OptimizationPascal Chiu, Jiawei Huang, Yoshifumi Kitamura. [doi]
- ALiSE: Non-wearable AR display through the looking glass, and what looks solid thereHiroki Uchida, Takayuki Kawamura, Keito Kamimura, Keiichi Zempo. [doi]
- An Infant-Like Device that Reproduces Hugging Sensation with Multi-Channel Haptic FeedbackTaiyo Natomi, Yasuji Kitabatake, Kazuyuki Fujita, Takao Onoye, Yuichi Itoh. [doi]
- Fishtank Sandbox: A Software Framework for Collaborative Usability Testing of Fish Tank Virtual Reality Interaction TechniquesVishal Jangid, Sirisilp Kongsilp. [doi]
- VRBT: A Non-pharmacological VR approach towards hypertensionYui Lo, Qinglan Shan, Jie Xu, Lei Shao, Li Dong, Peiwu Qin, Yuhan Dong. [doi]
- Table-Based Interactive System for Augmenting Japanese Food Culture ExperienceKei Kobayashi, Kazuma Nagata, Junichi Hoshino. [doi]
- Exploring Emotion Brushes for a Virtual Reality Painting ToolJungah Son, Misha Sra. [doi]
- Validating Social Distancing through Deep Learning and VR-Based Digital TwinsAbhishek Mukhopadhyay, G. S. Rajshekar Reddy, Subhankar Ghosh, L. R. D. Murthy, Pradipta Biswas. [doi]
- Immersive Visual Interaction with Autonomous Multi-Vehicle SystemsAli Samini, Patric Ljung. [doi]
- TangibleData: Interactive Data Visualization with Mid-Air HapticsAyush Bhardwaj, Junghoon Chae, Richard Huynh Noeske, Jin Ryong Kim. [doi]
- Immersive Furnishing - Randomized Big Five Personality Traits Based Interior LayoutsMiles S. Aikens, Jason B. Ku, Christian Eckhardt. [doi]
- VRGaitAnalytics: Visualizing Dual Task Cost for VR Gait AssessmentZhu Wang, Liraz Arie, Anat V. Lubetzky, Ken Perlin. [doi]
- Object Manipulations in VR Show Task- and Object-Dependent Modulation of Motor PatternsJaime Maldonado, Christoph Zetzsche. [doi]
- A Compact and Low-cost VR Tooth Drill Training System using Mobile HMD and Stylus SmartphoneTatsuki Takano, Kazuki Takashima, Kazuyuki Fujita, Hong Guang, Kaori Ikematsu, Yoshifumi Kitamura. [doi]
- Freehand Interaction in Virtual Reality: Bimanual Gestures for Cross-Workspace InteractionChao Peng, Yangzi Dong, Lizhou Cao. [doi]
- Designing Obstacle Reminder for Safe AR NavigationXinyi Su, Xuechen Zhao, Chong Cao. [doi]
- Natural walking speed prediction in Virtual Reality while using target selection-based locomotionNilotpal Biswas, Debangshu Banerjee, Samit Bhattacharya. [doi]
- Safety First: A Study of Users' Perception of VR Adoption in VehiclesNadia Fereydooni, Bruce N. Walker. [doi]
- Managing a Crisis in Virtual Reality - Tackling a WildfireHugo Lino, Rui Nóbrega, Fernando Birra, Nuno Correia 0001. [doi]
- The Effect of Increased Body Motion in Virtual Reality on a Placement-Retrieval TaskThibault Friedrich, Arnaud Prouzeau, Michael J. McGuffin. [doi]
- Impostor-based Rendering Acceleration for Virtual, Augmented, and Mixed RealityMartin Misiak, Arnulph Fuhrmann, Marc Erich Latoschik. [doi]
- PneuMod: A Modular Haptic Device with Localized Pressure and Thermal FeedbackBowen Zhang, Misha Sra. [doi]
- Ubiq: A System to Build Flexible Social Virtual Reality ExperiencesSebastian J. Friston, Ben J. Congdon, David Swapp, Lisa Izzouzi, Klara Brandstätter, Daniel Archer, Otto Olkkonen, Felix Johannes Thiel, Anthony Steed. [doi]
- Visual Transition of Avatars Improving Speech Comprehension in Noisy VR EnvironmentsTakayoshi Yamada, Azusa Yamazaki, Haruna Miyakawa, Yuichi Mashiba, Keiichi Zempo. [doi]
- ProMVR - Protein Multiplayer Virtual Reality ToolTianshu Xu, Venkata V. B. Yallapragada, Mark Tangney, Sabin Tabirca. [doi]
- Dealing with a Panic Attack: a Virtual Reality Training Module for Postgraduate Psychology StudentsAnton Bogdanovych, Karen Moses, Bethany Wootton, Tomas Trescak. [doi]
- Using Hand Tracking and Voice Commands to Physically Align Virtual Surfaces in AR for Handwriting and Sketching with HoloLens 2Florian Kern, Thore Keser, Florian Niebling, Marc Erich Latoschik. [doi]
- Preservation and Reproduction of Real Soundscapes in Virtual Space for the "100 Best Soundscapes in Japan"Yoshihiko Okubo, Yuki Oishi, Yasuo Kawai. [doi]
- Using Gaze Behavior and Head Orientation for Implicit Identification in Virtual RealityJonathan Liebers, Patrick Horn, Christian Burschik, Uwe Gruenefeld, Stefan Schneegass. [doi]
- IMAGEimate - An End-to-End Pipeline to Create Realistic Animatable 3D Avatars from a Single Image Using Neural NetworksSuriya Dakshina Murthy, Tobias Höllerer, Misha Sra. [doi]
- Remote Visual Line-of-Sight: A Remote Platform for the Visualisation and Control of an Indoor Drone using Virtual RealityNguyen Thanh Trung Le, Howe Yuan Zhu, Hsiang-Ting Chen. [doi]
- HoloKeys: Interactive Piano Education Using Augmented Reality and IoTAustin Jerald Stanbury, Ines Said, Hyo Jeong Kang. [doi]
- ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive TestingAlexander Gall, M. Eduard Gröller, Christoph Heinzl. [doi]
- Perceived Realism of Pedestrian Crowds Trajectories in VRDaniele Giunchi, Riccardo Bovo, Panayiotis Charalambous, Fotis Liarokapis, Alastair Shipman, Stuart James, Anthony Steed, Thomas Heinis. [doi]
- Effects of User's Gaze on the Unintended Positional Drift in Walk-in-PlaceDonghyeon Kim, Hyeong-Geon Kim, Myungho Lee. [doi]
- HapticPanel: An Open System to Render Haptic Interfaces in Virtual Reality for Manufacturing IndustryBram van Deurzen, Patrik Goorts, Tom De Weyer, Davy Vanacken, Kris Luyten. [doi]
- Avatar Tracking Control with Generations of Physically Natural Responses on Contact to Reduce Performers' LoadsKen Sugimori, Hironori Mitake, Hirohito Sato, Kensho Oguri, Shoichi Hasegawa. [doi]
- Visualisation methods for patient monitoring in anaesthetic procedures using augmented realityLucas Plabst, Sebastian Oberdörfer, Oliver Happel, Florian Niebling. [doi]
- Effect of Visual Feedback on Understanding Timbre with Shapes Based on Crossmodal CorrespondencesKota Arai, Mone Konno, Yutaro Hirao, Shigeo Yoshida, Takuji Narumi. [doi]
- Investigating the Effect of Sensor Data Visualization Variances in Virtual RealityThanh-Long Vu, Dinh Tung Le, Dac Dang Khoa Nguyen, Sheila Sutjipto, Gavin Paul. [doi]
- Virtual Reality platform for functional magnetic resonance imaging in ecologically valid conditionsBaptiste Gauthier, Louis Albert, Roberto Martuzzi, Bruno Herbelin, Olaf Blanke. [doi]
- Multi-Componential Analysis of Emotions Using Virtual RealityRukshani Somarathna, Tomasz Bednarz, Gelareh Mohammadi. [doi]
- The Influence of in-VR Questionnaire Design on the User ExperienceSaeed Safikhani, Michael Stefan Holly, Alexander Kainz, Johanna Pirker. [doi]
- Evaluating the influence of interaction technology on procedural learning using Virtual RealitySylvain Noblecourt, Geoffrey Bourgoin, Vincent Havard, David Baudry. [doi]
- Emotional Virtual Reality Stroop Task: Pilot DesignDeniz Mevlevioglu, Sabin Tabirca, David Murphy. [doi]
- Catching Jellies in Immersive Virtual Reality: A Comparative Teleoperation Study of ROVs in Underwater Capture TasksAviv Elor, Tiffany Thang, Benjamin Paul Hughes, Alison Crosby, Amy Phung, Everardo Gonzalez, Kakani Katija, Steven H. D. Haddock, Eric J. Martin, Benjamin Eric Erwin, Leila Takayama. [doi]
- The Application of Virtual Reality in Student RecruitmentHuiwen Zhao, Alex Kelly, Vedad Hulusic, Fred Charles. [doi]
- An Interactive Flight Operation with 2-DOF Motion PlatformRiku Fukuyama, Wataru Wakita. [doi]
- InteractML: Making machine learning accessible for creative practitioners working with movement interaction in immersive mediaClarice Hilton, Nicola Plant, Carlos González Díaz, Phoenix Perry, Ruth Gibson, Bruno Martelli, Michael Zbyszynski, Rebecca Fiebrink, Marco Gillies. [doi]
- 3D Printing an Accessory Dock for XR Controllers and its Exemplary Use as XR StylusFlorian Kern, Matthias Popp, Peter Kullmann, Elisabeth Ganal, Marc Erich Latoschik. [doi]
- Absolute and Differential Thresholds of Motion Effects in Cardinal DirectionsJiwan Lee, Jaejun Park, Seungmoon Choi. [doi]
- CAVE applications: from craft manufacturing to product line engineeringJacek Lebiedz, Bogdan Wiszniewski. [doi]
- Virtual Object Categorisation Methods: Towards a Richer Understanding of Object Grasping for Virtual RealityAndreea-Dalia Blaga, Maite Frutos Pascual, Chris Creed, Ian Williams. [doi]
- Estimate the Difference Threshold for Curvature Gain of Redirected WalkingChang Gyu Lee, Ohung Kwon, Dae Seok Kang. [doi]
- BreachMob: Detecting Vulnerabilities in Physical Environments Using Virtual RealityLior Somin, Zachary McKendrick, Patrick Finn, Ehud Sharlin. [doi]
- Virtual Rotations for Maneuvering in Immersive Virtual EnvironmentsPauline Bimberg, Tim Weißker, Alexander Kulik, Bernd Fröhlich 0001. [doi]
- Recreating a Medieval Mill as a Virtual Learning EnvironmentDavid Fernes, Sebastian Oberdörfer, Marc Erich Latoschik. [doi]
- Incorporating Human Behavior in VR Compartmental Simulation ModelsRyan Skull, Will Kitchen, David Phoenix, Connor Mackenzie, Nathan Allison, Roisin Hunt, Leonardo Stella. [doi]