Abstract is missing.
- Opening Keynote: Material EcologyNeri Oxman. 1 [doi]
- How the CHI Community Got its Groove: and Changed the World!Ben Shneiderman, m. c. schraefel, Elizabeth Churchill, Matt Jones, Jonathan Lazar, Gary M. Olson, Judith Olson, Catherine Plaisant, Jennifer Preece, Terry Winograd. 2 [doi]
- Mobocratic Algorithms: Could Social Media be a Threat to Democracy?Wael Ghonim. 3 [doi]
- Closing Keynote: Computers, Automation and the Human FutureNicholas Carr. 4 [doi]
- SIGCHI Social Impact Award Talk - Ability-Based Design: Elevating Ability over Disability in Accessible ComputingJacob O. Wobbrock. 5-7 [doi]
- SIGCHI Social Impact Award Talk - Designing for Low-Literate UsersIndrani Medhi-Thies. 8-9 [doi]
- SIGCHI Lifetime Research Award Talk - RUBY: Reminiscing about User interfaces by Brad over the YearsBrad A. Myers. 10-11 [doi]
- SIGCHI Lifetime Practice Award Talk - Creatively Crossing BoundariesErnest A. Edmonds. 12-13 [doi]
- CHI 2017 Stories OverviewScott P. Robertson, Nazanin Andalibi, Nicholas Diakopoulos, Andrea Forte, Misa Maruyama, Nova Ahmed, Hrvoje Benko, Susan M. Dray, Geraldine Fitzpatrick, Rubaiat Habib, Björn Hartmann, Karen Holtzblatt, Elizabeth Rosenzweig, Preethi Srinivas, Doug Zytko. 14-18 [doi]
- "Clicks" Appcessory for Visually Impaired ChildrenMarian Adusei, Doyoung Lee. 19-25 [doi]
- ParentCircle: Helping Single Parents Build a Support NetworkSinan E. Arkonac, Joe Frazer, Ryan John Horgan, Anna Kracewicz, Latefa Al-Naimi. 26-32 [doi]
- Freedge: Fighting Food Insecurity With Connected InfrastructureSahar Aseeri, Kyle Condiff, Maximilian Klein, Baris Unver. 33-38 [doi]
- GotYourBack: An Internet of Toilets for the Trans* CommunityDiana Beirl, Anya Zeitlin, Jerald Chan, Kai Ip Alvin Loh, Xiaodi Zhong. 39-45 [doi]
- Robin: Enabling Independence For Individuals With Cognitive Disabilities Using Voice Assistive TechnologyClare Carroll, Catherine Chiodo, Adena Xin Lin, Meg Nidever, Jayanth Prathipati. 46-53 [doi]
- PACo: An Educative Instrument to Transform SocietyJosé Simón Gómez León, David Soto Ríos, Andrea García González, Ali Sánchez Sánchez. 54-59 [doi]
- Paisa Stick: Tangible Currency Interface for Cashless TransactionsRohit Gupta, Udayan Vidyanta, Silpa Murali. 60-66 [doi]
- VisualLink: Strengthening the Connection between Hearing-impaired Elderly and their FamilyHsiang-Ting Hong, Tzu-Yu Su, Po-Hsun Lee, Ping-Chun Hsieh, Mian-Jhong Chiu. 67-73 [doi]
- AllergyBot: A Chatbot Technology Intervention for Young Adults with Food Allergies Dining OutParis (Pei-Ting) Hsu, Jingshu Zhao, Kehan Liao, Tianyi Liu, Chen Wang. 74-79 [doi]
- Elevate: Ensuring Access to Food for Homeless PopulationsNisha Mohan, Abhraneel Sarma. 80-85 [doi]
- Empathy UpMarcel Neuenhaus, Maha Aly. 86-92 [doi]
- StreetHeart: Empowering Homeless Through Art and TechnologyGiovanna Nunes Vilaza, Johanna Mähönen, Clément Hamon, Oleksandra Danilina. 93-99 [doi]
- An Exploration of Self-Transcendence Through Solo-TravelRunyuan Chen, Aaron Joya, Lee Na Choi, Shin Young Choi. 100-105 [doi]
- Sketching for Ideation: A Structured Approach for Increasing Divergent ThinkingCourtney Lynn Gallagher. 106-111 [doi]
- Improving Human Interfaces for Commercial Camera Drone SystemsBrian D. Hall, Nicolaus Anderson, Kierstan Leaf. 112-117 [doi]
- Symptomatic Diagnosis and Prognosis of Psychiatric Disorders through Personal GadgetsVidhi Jain, Prakhar Agarwal. 118-123 [doi]
- CUPA: Cube Pal for Developing Children's Emotional Intelligence and Parent-Child RelationshipChin Chooi Liew. 124-129 [doi]
- Ply: Visual Regression Pruning for Web Design Source InspectionSarah Lim. 130-135 [doi]
- 'It's More Fun With My Phone': A Replication Study of Cell Phone Presence and Task PerformanceUlrik Lyngs. 136-141 [doi]
- Reducing Cognitive Load and Supporting Memory in Visual Design for HCIDomenico Mazza. 142-147 [doi]
- The Effects of User Adaptability to Automation for a Robotic Art BoxLinda Morales, Carlos Morales, Juan López, Víctor del Cid, Sebastian Enríquez. 148-153 [doi]
- A Multi-interface VR Platform For Rehabilitation ResearchYogendra Patil. 154-159 [doi]
- Nonconscious Behaviour Change Technology: Targeting The AutomaticCharlie Pinder. 160-165 [doi]
- Exploring the Empowerment of Older Adult Creative Groups Using Maker TechnologyOlivia K. Richards. 166-171 [doi]
- Facilitating Peer Support for Recovery from Substance Use DisordersSabirat Rubya. 172-177 [doi]
- Using Space Time Visualization in Learning Environment DesignBen Rydal Shapiro. 178-183 [doi]
- Oli, Your Weight-Training AssistantKaranbir S. Toor, Ameet S. Toor, Charlton M. Smith, Alexander G. Orozco. 184-189 [doi]
- Cognitive Presence in Minecraft Online Discussion Forums: How Question Framing Affects Subsequent DiscussionsBao Tran Truong. 190-195 [doi]
- Improving App Look up speed on Mobile via User-defined Touch GestureChi Zhang. 196-201 [doi]
- Reduct: A Puzzle Game for Children About Evaluating CodeIan Arawjo, David Li, Kevin Ma. 202-205 [doi]
- You Better Eat to Survive! Exploring Edible Interactions in a Virtual Reality GamePeter Arnold. 206-209 [doi]
- Phantasm: Using Player Communication as Key Source of GameplayJames Bonnyman, James E. M. Conrad, Jordan M. Culver, Vincent Ho, Jacob T. Robart, Stephen A. J. Thompson, Alvan E. Tjandra. 210-213 [doi]
- Geometris: A Collaborative Embodied Geometry GameElena Durán, Ganesh V. Iyer, Leah F. Rosenbaum. 214-217 [doi]
- ARES: An Application of Impossible Spaces for Natural Locomotion in VRAmit Garg, Joshua A. Fisher, Wesley Wang, Karan Pratap Singh. 218-221 [doi]
- Party Animals: Creating Immersive Gaming Experience for Physically Co-present VR and Non-VR PlayersMing-Wei Hsu, Te-Yen Wu, Yu-Chian Wu, Yu-An Chen, Yu-Chih Lin, Pin-Sung Ku. 222-225 [doi]
- Designing Multi-Gateway Interactions In A Multi-Player Strategy GameFilipa Nóbrega, Eduardo Gomes, Harry Vasanth, Henrique Ferreira, Vanessa Cesário, Paulino Caetano, Paulo Mendez, Jéssica De Pontes, Gian Spicci. 226-229 [doi]
- Way Out: A Multi-Layer Panorama Mobile Game Using Around-Body InteractionsShan-Yuan Teng, Mu-Hsuan Chen, Yung-Ta Lin. 230-233 [doi]
- What.Hack: Learn Phishing Email Defence the Fun WayZikai Alex Wen, Yiming Li, Reid Wade, Jeffrey Huang, Amy Wang. 234-237 [doi]
- Behind The Wikipedia Medical Knowledge Factory: Understanding the Knowledge Dynamic Over TimeReham Al Tamime. 238-243 [doi]
- Improving the Design and Usability of Password Creation SystemsSaja Althubaiti. 244-247 [doi]
- Self-disclosure and Response Behaviors in Socially Stigmatized Contexts on Social Media: The Case of MiscarriageNazanin Andalibi. 248-253 [doi]
- Method for Understanding Complex Human Routine Behaviors from Large Behavior LogsNikola Banovic. 254-258 [doi]
- Designing Virtual Avatars to Empower Social Participation among Older AdultsRomina Carrasco. 259-262 [doi]
- The Onboarding Effect: Leveraging User Engagement and Retention in Crowdsourcing PlatformsMarina Cascaes Cardoso. 263-267 [doi]
- Contextually Relevant Gaze Representations for Remote LearningSarah D'Angelo. 268-273 [doi]
- Computational Design of Input MethodsAnna Maria Feit. 274-279 [doi]
- The Social Complexities of Transgender Identity Disclosure on Social Network SitesOliver L. Haimson. 280-285 [doi]
- More Than Numbers: Designing Effective Diabetes Decision SupportDmitri Katz. 286-290 [doi]
- Tangible Educational Toys for Children with Type-1 DiabetesCharalampos Kyfonidis. 291-296 [doi]
- Building Rapport through Dynamic Models of Acoustic-Prosodic EntrainmentNichola Lubold. 297-300 [doi]
- Moving to Learn: Exploring the Impact of Physical Embodiment in Educational Programming GamesEdward F. Melcer. 301-306 [doi]
- Accessible Touch Input for People with Motor ImpairmentsMartez E. Mott. 307-311 [doi]
- News Company's Link Sharing on Twitter as Informative Advertising and Content SignalingChankyung Pak. 312-315 [doi]
- Storytelling Tools in Support of User Experience DesignQiong Peng. 316-319 [doi]
- Intimate Design: Designing Intimacy As a Critical-Feminist PracticeMarie Louise Juul Søndergaard. 320-325 [doi]
- Critical Experience: Evaluating (with) Autistic Children and TechnologiesKatharina Spiel. 326-329 [doi]
- Supporting Visual Temporal Media ComparisonAtima Tharatipyakul. 330-334 [doi]
- Using Data Visualisation to tell Stories about Cultural CollectionsOlivia Vane. 335-339 [doi]
- Technology with Embodied Physical Actions: Understanding Interactions and Effectiveness Gains in Teams Working with RobotsSangseok You. 340-343 [doi]
- Designing for Ambivalence: Mothers, Transitional Objects and SmartphonesPaulina Yurman. 344-348 [doi]
- Keep in Touch: Portable Haptic Display with 192 High Speed TaxelsJuan Jose Zarate, Olexandr Gudozhnik, Anthony Sébastien Ruch, Herbert Shea. 349-352 [doi]
- Mapping Memory Routes: a Multisensory Interface for Sensorial Urbanism and Critical Heritage StudiesAlda Terracciano, Mariza Dima, Marina Carulli, Monica Bordegoni. 353-356 [doi]
- Selection and Manipulation Methods for a Menu Widget on the Human ForearmTakumi Azai, Shuhei Ogawa, Mai Otsuki, Fumihisa Shibata, Asako Kimura. 357-360 [doi]
- Motion Log Skateboard: Visualizing Pressure Distribution of SkateboardingHyungkun Park, Hyeon beom Yi, Woohun Lee. 361-364 [doi]
- A Demonstration of Conveyor World: Mixed Reality Game on Physically Actuated Game StageJiwoo Hong, Hyungkun Park, Woohun Lee. 365-368 [doi]
- FaceDisplay: Enabling Multi-User Interaction for Mobile Virtual RealityJan Gugenheimer, Evgeny Stemasov, Harpreet Sareen, Enrico Rukzio. 369-372 [doi]
- Calibration Methods for Effective Fish Tank VR in Multi-screen DisplaysDylan Fafard, Andrew Wagemakers, Ian Stavness, Qian Zhou, Gregor Miller, Sidney S. Fels. 373-376 [doi]
- VersaPen: Exploring Multimodal Interactions with a Programmable Modular PenMarc Teyssier, Gilles Bailly, Eric Lecolinet. 377-380 [doi]
- TJBot: An Open Source DIY Cardboard Robot for Programming Cognitive SystemsVictor C. Dibia, Maryam Ashoori, Aaron Cox, Justin D. Weisz. 381-384 [doi]
- Guidelines to Incorporate a Clinician User Experience (UX) into the Design of Patient-Operated mHealthHarry D. Tunnell IV, Anthony Faiola, Davide Bolchini. 385-388 [doi]
- The Club of The Future: Participatory Clubbing ExperiencesThomas Röggla, Sergio Cabrero, Demosthenis Katsouris, Zhiyuan Zheng, Amritpal Singh Gill, Jack Jansen, Judith A. Redi, Pablo César, David A. Shamma. 389-392 [doi]
- Calm Automaton: A DIY Toolkit for Ambient DisplaysMinjoo Cho, Daniel Saakes. 393-396 [doi]
- Morphology Extension Kit: A Modular Robotic Platform for Customizable and Physically Capable WearablesSang-Won Leigh, Kush Parekh, Timothy Denton, William S. Peebles, Magnus H. Johnson, Pattie Maes. 397-400 [doi]
- StatPlayground: Exploring Statistics through VisualizationsKrishna Subramanian, Jan O. Borchers. 401-404 [doi]
- Scientific Outreach with Teegi, a Tangible EEG Interface to Talk about NeurotechnologiesJérémy Frey, Renaud Gervais, Thibault Lainé, Maxime Duluc, Hugo Germain, Stéphanie Fleck, Fabien Lotte, Martin Hachet. 405-408 [doi]
- Crafting Tools for Textile Electronic MakingIrene Posch. 409-412 [doi]
- FusePrint: A DIY 2.5D Printing Technique for Good-fit Fabrication with Daily ObjectsKening Zhu, Alexandru Dancu, Shengdong Zhao. 413-416 [doi]
- Game of Light: Modeling Diversity Through Participatory InteractionClement Zheng, James Hallam, Noah Posner, Heydn Ericson, Matthew Swarts, Ellen Yi-Luen Do. 417-420 [doi]
- HoloARt: Painting with Holograms in Mixed RealityJudith Amores, Jaron Lanier. 421-424 [doi]
- Holograms without Headsets: Projected Augmented Reality with the RoomAlive ToolkitAndrew D. Wilson, Hrvoje Benko. 425-428 [doi]
- Virtual Interactive Human Anatomy: Dissecting the Domain, Navigating the Politics, Creating the ImpossibleWeiquan Lu, Suresh Pillai, Kanagasuntheram Rajendran, Yoshifumi Kitamura, Ching Chiuan Yen, Ellen Yi-Luen Do. 429-432 [doi]
- Tactile Drones - Providing Immersive Tactile Feedback in Virtual Reality through QuadcoptersPascal Knierim, Thomas Kosch, Valentin Schwind, Markus Funk, Francisco Kiss, Stefan Schneegass, Niels Henze. 433-436 [doi]
- Audiovisual Playground: A Music Sequencing Tool for 3D Virtual WorldsAnnie Kelly, Kristofer Klipfel. 437-440 [doi]
- Tea with Crows: Towards Socially Engaging Digital InteractionYoung-Suk Lee. 441-444 [doi]
- Demonstrating TrussFab: Fabricating Sturdy Large-Scale Structures on Desktop 3D PrintersRobert Kovacs, Anna Seufert, Ludwig Wilhelm Wall, Hsiang-Ting Chen, Florian Meinel, Willi Müller, Sijing You, Yannis Kommana, Patrick Baudisch. 445-448 [doi]
- The Living Net: A Haptic Experience of Personal DataJessica J. Rajko, Jacqueline Wernimont, Stjepan Rajko. 449-452 [doi]
- Gushed Light Field: Video Showcase of Aerosol-Based Fog DisplayIppei Suzuki, Shuntarou Yoshimitsu, Keisuke Kawahara, Nobutaka Ito, Atsushi Shinoda, Akira Ishii, Takatoshi Yoshida, Yoichi Ochiai. 453 [doi]
- EduBang: Envisioning the Next Generation Video SharingHyowon Lee, Gayathri Balasubramanian, Poon King Wang. 454 [doi]
- Shared Bicycling Over DistanceAnezka Chua, Azadeh Forghani, Carman Neustaedter. 455 [doi]
- Ori-mandu: Korean Dumpling into Whatever Shape You WantBokyung Lee, Jiwoo Hong, Jaeheung Surh, Daniel Saakes. 456 [doi]
- Furniture that Learns to Move ItselfTetiana Parshakova, Minjoo Cho, Álvaro Cassinelli, Daniel Saakes. 457 [doi]
- MMSpace: Multimodal Meeting Space Embodied by Kinetic TelepresenceKazuhiro Otsuka. 458 [doi]
- Smart Crew: A Smart Watch Design for Collaboration Amongst Flight AttendantsStephanie Wong, Samarth Singhal, Carman Neustaedter, Aynur Kadir. 459 [doi]
- Delete by Haiku: Poetry from Old SMS MessagesVygandas 'Vegas' Simbelis, Elsa Kosmack Vaara, Pedro Ferreira, Jarmo Laaksolahti, Kristina Höök. 460 [doi]
- Fashion Film as Design Fiction for Wearable ConceptsJinyi Wang, Oskar Juhlin, Nathan Hughes. 461 [doi]
- DayCube: An Interactive Object for Delivering Daily Information through Five Unique MaterialsJuntae Kim, Boram Noh, Young-Woo Park. 462 [doi]
- Conveyor World: Mixed Reality Game on Physically Actuated Game StageJiwoo Hong, Hyungkun Park, Woohun Lee. 463 [doi]
- Videos of Things: The Other HalfDoenja Oogjes, Ron Wakkary. 464 [doi]
- The Third Eye: A Shopping Assistant for the Visually ImpairedJohn M. Carroll, Michelle McManus, Sooyeon Lee, Peter A. Zientara, Vijaykrishnan Narayanan. 465 [doi]
- HoloARt Video Showcase: Painting with Holograms in Mixed RealityJudith Amores, Jaron Lanier. 466 [doi]
- Buddy: Interactive Toy that can Play, Grow, and Remember with BabyJiyong Kim, Hyunsu Jeong, Changhyeon Lee, Azure Yvette Pham, Thiha Soe, PilWoo Lee, Mingu Lee, Seung-Woo Kim, JuHyun Eune. 467 [doi]
- Peekabot: Robot that Helps Children's Cognitive/Physical DevelopmentQiqi Liu, Minchul Sa, Hyunkyu Lee, Mingu Lee, Seong-Woo Kim, JuHyun Eune. 468 [doi]
- How Visual Motion Cues Can Influence Sickness For In-Car VRMark McGill, Alexander Ng, Stephen A. Brewster. 469 [doi]
- ARTextiles: Promoting Social Interactions Around Personal Interests Through Augmented RealityAnna Fusté, Chris Schmandt. 470 [doi]
- Essence Video Showcase: Olfactory Interfaces for Unconscious InfluenceJudith Amores, Pattie Maes. 471 [doi]
- Defining Gamification VideoMelissa Stocco, Marim Ganaba, Gustavo Fortes Tondello, Lennart E. Nacke. 472 [doi]
- Pixels to Droplets: Multi-Output Display of Color, Odor, and Shape Change with Organic PrimitivesViirj Kan. 473 [doi]
- FistPointer: Target Selection Technique using Mid-air Interaction for Mobile VR EnvironmentAkira Ishii, Takuya Adachi, Keigo Shima, Shuta Nakamae, Buntarou Shizuki, Shin Takahashi. 474 [doi]
- Ant-Based Modeling: Agent-Based City Simulation with AntsPoseidon Hai-Chi Ho, Carson Smuts, Markus Aurel Rasmus Kayser, Javier Hernandez. 475 [doi]
- Hacking Women's HealthMadeline Balaam, Lone Koefoed Hansen, Catherine D'Ignazio, Emma Simpson, Teresa Almeida, Stacey Kuznetsov, Mike Catt, Marie Louise Juul Søndergaard. 476-483 [doi]
- HCIxDementia Workshop: The Role of Technology and Design in DementiaKellie Morrissey, Amanda Lazar, Jennifer Boger, Austin Toombs. 484-491 [doi]
- Conversational UX DesignRobert J. Moore, Raphael Arar, Guang-Jie Ren, Margaret H. Szymanski. 492-497 [doi]
- Design Fiction for Mixed-Reality PerformancesAsreen Rostami, Chiara Rossitto, Louise Barkhuus, Jonathan Hook, Jarmo Laaksolahti, Robyn Taylor, Donald McMillan, Jocelyn Spence, Julie Williamson. 498-505 [doi]
- Designing Mobile Interactions for the Ageing PopulationsSayan Sarcar, Cosmin Munteanu, Jussi P. P. Jokinen, Antti Oulasvirta, Chaklam Silpasuwanchai, Neil Charness, Mark D. Dunlop, Xiangshi Ren. 506-509 [doi]
- Digital Health & Self-experimentation: Design Challenges & ProvocationsMarkéta Dolejsová, Denisa Kera, Cristiano Storni, Rohit Ashok Khot, Ivan John Clement, Inka Pavelka, Puneet Kishor. 510-517 [doi]
- Ethical Encounters in HCI: Implications for Research in Sensitive SettingsJenny Waycott, Cosmin Munteanu, Hilary Davis, Anja Thieme, Stacy M. Branham, Wendy Moncur, Roisin McNaney, John Vines. 518-525 [doi]
- Making Home: Asserting Agency in the Age of IoTDavid J. Chatting, Gerard Wilkinson, Kevin Marshall, Audrey Desjardins, David Philip Green, David S. Kirk, Andy Boucher. 526-533 [doi]
- Moving Transparent Statistics Forward at CHIMatthew Kay, Steve Haroz, Shion Guha, Pierre Dragicevic, Chat Wacharamanotham. 534-541 [doi]
- Open Design at the Intersection of Making and ManufacturingDavid Philip Green, Verena Fuchsberger, David S. Kirk, Nick Taylor, David J. Chatting, Janis Lena Meissner, Martin Murer, Manfred Tscheligi, Silvia Lindtner, Pernille Bjørn, Andreas Reiter. 542-549 [doi]
- Soma-Based Design TheoryKristina Höök, Caroline Hummels, Katherine Isbister, Patrizia Marti, Elena Márquez Segura, Martin Jonsson, Florian 'Floyd' Mueller, Pedro A. N. Sanches, Thecla Schiphorst, Anna Ståhl, Dag Svanæs, Ambra Trotto, Marianne Graves Petersen, Youn-Kyung Lim. 550-557 [doi]
- Refugees & HCI Workshop: The Role of HCI in Responding to the Refugee CrisisReem Talhouk, Vasillis Vlachokyriakos, Anne Weibert, Konstantin Aal, Syed Ishtiaque Ahmed, Karen Fisher, Volker Wulf. 558-565 [doi]
- Ubiquitous Text InteractionKeith Vertanen, Kyle Montague, Mark D. Dunlop, Ahmed Sabbir Arif, Xiaojun Bi, Shiri Azenkot. 566-573 [doi]
- What Actors can Teach RobotsNaomi T. Fitter, Heather Knight, Nikolas Martelaro, David Sirkin. 574-580 [doi]
- Designing for Curiosity: An Interdisciplinary WorkshopEdith Law, Pierre-Yves Oudeyer, Ming Yin, Mike Schaekermann, Alex C. Williams. 586-592 [doi]
- Designing for Uncertainty in HCI: When Does Uncertainty Help?Miriam Greis, Jessica Hullman, Michael Correll, Matthew Kay, Orit Shaer. 593-600 [doi]
- Designing Speech, Acoustic and Multimodal InteractionsCosmin Munteanu, Pourang Irani, Sharon Oviatt, Matthew P. Aylett, Gerald Penn, Shimei Pan, Nikhil Sharma, Frank Rudzicz, Randy Gomez, Ben Cowan, Keisuke Nakamura. 601-608 [doi]
- Designing Sustainable Food SystemsAnkita Raturi, Juliet Norton, Bill Tomlinson, Eli Blevis, Lynn Dombrowski. 609-616 [doi]
- Designing the Social Internet of ThingsAlessandro Soro, Margot Brereton, Paul Roe, Peta Wyeth, Daniel M. Johnson 0001, Aloha May Hufana Ambe, Ann Morrison, Shaowen Bardzell, Tuck Wah Leong, Wendy Ju, Silvia Lindtner, Yvonne Rogers, Jacob Buur. 617-623 [doi]
- HCITools: Strategies and Best Practices for Designing, Evaluating and Sharing Technical HCI ToolkitsNicolai Marquardt, Steven Houben, Michel Beaudouin-Lafon, Andrew D. Wilson. 624-627 [doi]
- Mixed-Initiative Creative InterfacesSebastian Deterding, Jonathan Hook, Rebecca Fiebrink, Marco Gillies, Jeremy Gow, Memo Akten, Gillian Smith, Antonios Liapis, Kate Compton. 628-635 [doi]
- Problems in Practice: Understanding Design Research by Critiquing CasesAbigail C. Durrant, David S. Kirk, Jayne Wallace, Simon Bowen, Stuart Reeves, Sara Ljungblad. 636-643 [doi]
- Quantified Data & Social RelationshipsChris Elsden, Aisling Ann O'Kane, Paul Marshall, Abigail Durrant, Rowanne Fleck, John Rooksby, Deborah Lupton. 644-651 [doi]
- The Things of Design Research: Diversity in Objects and OutcomesTom Jenkins, Kristina Andersen, William W. Gaver, William Odom, James Pierce, Anna Vallgårda. 652-659 [doi]
- Values in ComputingMaria Angela Ferrario, William Simm, Jon Whittle, Christopher Frauenberger, Geraldine Fitzpatrick, Peter Purgathofer. 660-667 [doi]
- Workshop on Amplification and Augmentation of Human PerceptionAlbrecht Schmidt 0001, Stefan Schneegass, Kai Kunze, Jun Rekimoto, Woontack Woo. 668-673 [doi]
- CHI4Good or Good4CHIJoyojeet Pal. 709-721 [doi]
- Design for Existential CrisisAnn Light, Irina Shklovski, Alison Powell. 722-734 [doi]
- MC Hammer Presents: The Hammer of Transformative Nostalgification - Designing for Engagement at ScaleConor Linehan, Ben Kirman. 735-746 [doi]
- New Process, New Vocabulary: Axiofact = A_tefact + MemorandaGilbert Cockton. 747-757 [doi]
- Life as a Robot (at CHI): Challenges, Benefits, and Prospects for Attending Conferences via TelepresenceEvan Golub, Brenna McNally, Becky Lewittes, Alazandra Shorter, The Kids of Kidsteam. 758-769 [doi]
- The Anti-Influence Engine: Escaping the Diabolical Machine of Pervasive AdvertisingCharlie Pinder. 770-781 [doi]
- Bot Personas as Off-The-Shelf UsersBert Vandenberghe. 782-789 [doi]
- Machines as Co-Designers: A Fiction on the Future of Human-Fabrication Machine InteractionJeeeun Kim, Haruki Takahashi, Homei Miyashita, Michelle Annett, Tom Yeh. 790-805 [doi]
- A Report on the First International Workshop on Research Methods in Animal-Computer InteractionAnna Zamansky, Amanda Roshier, Clara Mancini, Emily C. Collins, Carol Hall, Katie Grillaert, Ann Morrison, Steve North, Hanna Wirman. 806-815 [doi]
- The Emotional Work of Doing eHealth ResearchMaria K. Wolters, Zawadhafsa Mkulo, Petra M. Boynton. 816-826 [doi]
- Throwaway Citation of Prior Work Creates Risk of Bad HCI ResearchJoe Marshall, Conor Linehan, Jocelyn Spence, Stefan Rennick Egglestone. 827-836 [doi]
- Breaking Down Silos: Involving Various Researchers for Driving HCI ResearchArisa Ema, Hirotaka Osawa, Hiromitsu Hattori, Naonori Akiya, Nobutsugu Kanzaki, Ryutaro Ichise, Minao Kukita, Takushi Otani, Akinori Kubo, Kazunori Komatani, Reina Saijo, Mikihito Tanaka, Koziro Honda, Naoki Miyano, Yoshimi Yashiro, Go Yoshizawa. 837-847 [doi]
- A Little Respect: Four Case Studies of HCI's Disregard for Other DisciplinesJoe Marshall, Conor Linehan, Jocelyn C. Spence, Stefan Rennick Egglestone. 848-857 [doi]
- Chat Speed OP PogChamp: Practices of Coherence in Massive Twitch ChatColin Ford, Dan Gardner, Leah Elaine Horgan, Calvin Liu, A. M. Tsaasan, Bonnie A. Nardi, Jordan Rickman. 858-871 [doi]
- EarthTones: Chemical Sensing Powders to Detect and Display Environmental Hazards through Color VariationHsin-Liu Cindy Kao, Bichlien Nguyen, Asta Roseway, Michael Dickey. 872-883 [doi]
- Memory Dialogue: Exploring Artefact-Based Memory SharingStephanie Neumann, Richard Banks, Marian Dörk. 884-895 [doi]
- Morphological Interfaces: On Body Transforming TechnologiesSang-Won Leigh, Pattie Maes. 896-906 [doi]
- The Choices We Make: Game Design to Promote Second Language AcquisitionYolanda A. Rankin, Mya S. Edwards. 907-916 [doi]
- Affect and Experience: Case Studies in Games and Test-TakingBlair Lehman, Delano Hebert, G. Tanner Jackson, Lindsay D. Grace. 917-924 [doi]
- Navigating between Different Forms of Embodiment in a Synchronous Hybrid Doctoral CourseWilliam Cain, John Bell. 925-932 [doi]
- The Persona Party: Using Personas to Design for Learning at ScaleRebecca M. Quintana, Stephanie R. Haley, Adam Levick, Caitlin Holman, Ben Hayward, Mike Wojan. 933-941 [doi]
- Using Robotics and 3D Printing to Introduce Youth to Computer Science and Electromechanical EngineeringFoad Hamidi, Thomas S. Young, Josh Sideris, Ramtin Ardeshiri, Jacob Leung, Pouya Rezai, Barbara Whitmer. 942-950 [doi]
- Chinese Preschoolers as Design Partners - Lessons LearnedJinping Liu, Virpi Roto. 951-958 [doi]
- Deriving Age Diverse Personas from a Participatory Design Study on Home Electricity FeedbackJonathan Dodge, Michael Hilton, Ronald A. Metoyer, Josie Hunter, Karl Smeltzer, Catharina Vijay, Andrew Atkinson. 959-968 [doi]
- 'Table Manners': Children's Use of Mobile Technologies in Family-friendly RestaurantsHilary Davis, Hasan Shahid Ferdous, Frank Vetere. 969-978 [doi]
- Phlebotomists Do It Better: Exploring Soft Interaction In The Medical DomainJessica Tsimeris, Duncan R. Stevenson, Tom Gedeon, Michael Broughton. 979-984 [doi]
- Case Study of Adapting a Phone-based Support System to Enable Drug-dependent Patients to Develop Coping SkillsYa-Fang Avon Lin, Kelvin Cheng-Yuan Li, Yanina Kalinicheva, Ming-Chyi Huang, Chao-Hui Lee, Hao-Chuan Wang, Hao-Hua Chu. 985-993 [doi]
- Design for Balanced Engagement in Mixed Level Sports TeamsSander Bogers, Carl Megens, Steven Vos. 994-1002 [doi]
- On the Genesis of an Assistive Technology Crowdsourcing CommunityChristopher Michael Homan, Jon I. Schull, Akshai Prabhu. 1003-1011 [doi]
- Rivet Counting and Ocean Crossing: Case Examples Illuminating the Fracticality of the Theory-Practice Cycle and the Importance of Horizon ExpansionChris Hass, Elizabeth Rosenzweig. 1012-1017 [doi]
- Augmented Reality Prototyping For Interaction Design StudentsAndrew J. Hunsucker, Kelly McClinton, Jennifer Wang, Erik Stolterman. 1018-1023 [doi]
- Gender-based Violence Campaign in Namibia: Traditional meets Technology for Societal ChangeRuben Ndjibu, Anicia N. Peters, Heike Winschiers-Theophilus, Fannes Namhunya. 1024-1029 [doi]
- Studying Studying - Academic Life as the Subject of Commercial ResearchAlan Dix. 1030-1036 [doi]
- Dusk: Adaption and Perception in Interactive TheatreMichaela Honauer, Patrick Tobias Fischer, Eva Hornecker, Julia Hahn, Bahar Akgün, Claire Dorweiler, Liese Endler, Yvonne Götzl, Muhammad Raisul Islam, Thomas Keßler, Djamel Merad, Preetha Moorthy, Thien Chinh Nguyen, Jie Qiu, Marie Vogelmann. 1037-1045 [doi]
- The Storytelling Systems of Los AtlantisJeff Burke, Peter Gusev, Zoe Sandoval, Jared J. Stein, Zhehao Wang. 1046-1054 [doi]
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- Exploring the use of the Physical Web with Resource-Constrained CommunitiesJennifer Pearson 0001, Simon Robinson, Thomas Reitmaier, Matt Jones, Anirudha Joshi, Chinmay Parab, Frankline Onchieku Mogoi, Scott Jenson. 1117-1125 [doi]
- Employing Color Theory to Visualize Volume-rendered Multivariate Ensembles of Asteroid Impact SimulationsFrancesca Samsel, David Honegger Rogers, John M. Patchett, Karen Tsai. 1126-1134 [doi]
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- Fundamentals of Gesture Production, Recognition, and AnalysisRadu-Daniel Vatavu. 1174-1177 [doi]
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- Computational Approaches to Interaction DesignJohn Williamson, Antti Oulasvirta, Otmar Hilliges, Per Ola Kristensson. 1182-1185 [doi]
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- Designing with the Mind in Mind: The Psychological Basis for UI Design GuidelinesJeff A. Johnson. 1190-1191 [doi]
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- How to Write and Review CHI PapersLennart E. Nacke. 1228-1231 [doi]
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- Toward Defining Driving Automation from a Human-Centered PerspectiveJi Hyun Yang, Jimin Han, Jung-Mi Park. 2248-2254 [doi]
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- infoTexture: Incremental Interfaces on Mesh PrototypingCaowei Zhang, Guanyun Wang, Ye Tao, Xuan Li, Xin Liu, Chuqi Tang, Cheng Yao, Fangtian Ying. 2263-2268 [doi]
- Indexing Cognitive Load using Blood Volume Pulse FeaturesJianlong Zhou, Syed Z. Arshad, Simon Luo, Kun Yu, Shlomo Berkovsky, Fang Chen. 2269-2275 [doi]
- Exploring the Effects of Strategy and Arousal of Cueing in Computer-Human PersuasionFengyuan Zhu, Ke Fang, Xiaojuan Ma. 2276-2283 [doi]
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- WillSense: Adherence Barriers for Passive Sensing Systems That Track Eating BehaviorRawan Alharbi, Angela Pfammatter, Bonnie Spring, Nabil Alshurafa. 2329-2336 [doi]
- Spontaneous Interactions with a Virtually Embodied Intelligent Assistant in MinecraftFraser Allison, Ewa Luger, Katja Hofmann. 2337-2344 [doi]
- Cardboard Mobile Virtual Reality as an Approach for Pain Distraction in Clinical Settings: Comparison, Exploration and Evaluation with Oculus RiftAshfaq M. Amin, Xin Tong, Diane Gromala, Chris D. Shaw. 2345-2351 [doi]
- MIT Community Challenge: Designing a Platform to Promote Kindness and Prosocial BehaviorIshwarya Ananthabhotla, Alexandra Rieger, Dan Greenberg, Rosalind W. Picard. 2352-2358 [doi]
- IN360: A 360-Degree-Video Platform to Change Students Preconceived Notions on Their CareerFathima Assilmia, Yun Suen Pai, Keiko Okawa, Kai Kunze. 2359-2365 [doi]
- Save the Kiwi: Encouraging Better Food Management through Behaviour Change and Persuasive Design Theories in a Mobile AppArda Aydin, Anthony Micallef, Samantha Lovelace, Xudong Li, Victor Cheung, Audrey Girouard. 2366-2372 [doi]
- Exploring Interactions with Smart Windows for Sunlight ControlPatrick Bader, Huy Viet Le, Julian Strotzer, Niels Henze. 2373-2380 [doi]
- Inflashoe: A Shape Changing Shoe to Control Underfoot PressureKaterina Baousi, Nate Fear, Christos Mourouzis, Ben Stokes, Henry Wood, Paul Worgan, Anne Roudaut. 2381-2387 [doi]
- BioIoT: Communicating Sensory Information of a Coffee Machine Using a Nature MetaphorCarla Alexandra Souta Barreiros, Eduardo E. Veas, Viktoria Pammer. 2388-2394 [doi]
- Emotional Beasts: Visually Expressing Emotions through Avatars in VRGuillermo Bernal, Pattie Maes. 2395-2402 [doi]
- My Bank Already Gets this Data: Exposure Minimisation and Company Relationships in Privacy Decision-MakingReuben Binns, Jun Zhao, Max Van Kleek, Nigel Shadbolt, Ilaria Liccardi, Daniel J. Weitzner. 2403-2409 [doi]
- Mobile Age: Open Data Mobile Apps to Support Independent LivingChristopher N. Bull, Will Simm, Bran Knowles, Oliver Bates, Nigel Davies, Anindita Banerjee, Lucas D. Introna, Niall Hayes. 2410-2415 [doi]
- Graphical Authentication Resistance to Over-the-Shoulder-AttacksAshley A. Cain, Steffen Werner, Jeremiah D. Still. 2416-2422 [doi]
- Escaping the Echo Chamber: Ideologically and Geographically Diverse Discussions about PoliticsJulia Cambre, Scott R. Klemmer, Chinmay Kulkarni. 2423-2428 [doi]
- popHistory: Animated Visualization of Personal Web Browsing HistoryMatthew Carrasco, Eunyee Koh, Sana Malik. 2429-2436 [doi]
- Cooking Together at a Distance: Sustain Connectedness for Long Distance FamiliesMin Zhen Chai, Alessandro Soro, Paul Roe, Margot Brereton. 2437-2444 [doi]
- A Probabilistic Approach to Group Decision MakingSujoy Chatterjee, Malay Bhattacharyya 0001. 2445-2451 [doi]
- Apps with Benefits: Using Benefits and Burdens to Predict Mobile App UsageKatherine M. Cheng, Veronica J. Lin, Kush Nijhawan, Ashley Westhem, Michael S. Bernstein. 2452-2458 [doi]
- WatchOut: Facilitating Safe Driving Behaviors with Social SupportHyojin Chin, Hengameh Zabihi, Sangkeun Park, Mun Yong Yi, Uichin Lee. 2459-2465 [doi]
- TranSearch: A Multilingual Search User Interface Accommodating User Interaction and PreferencePeng Chu, Anita Komlodi. 2466-2472 [doi]
- How Image-Based Social Media Websites Support Social MovementsVictor P. Cornet, Natalie K. Hall, Francesco Cafaro, Erin L. Brady. 2473-2479 [doi]
- Factors that Help and Hinder a Daily Weighing and Reporting BehaviorCatalina Danis, Katherine Vogt, Justin D. Weisz, Yu Ma, Russell Olsen. 2480-2486 [doi]
- Investigating the Mode in Multimodal Video Games: Usability Issues for Learners who are BlindTicianne G. R. Darin, Rossana M. C. Andrade, Lotfi B. Merabet, Jaime Hernán Sánchez. 2487-2495 [doi]
- Baseline Measurements of Shoulder Surfing Analysis and Comparability for Smartphone Unlock AuthenticationJohn T. Davin, Adam J. Aviv, Flynn Wolf, Ravi Kuber. 2496-2503 [doi]
- Examining Instructor Use of Learning AnalyticsSuzanne L. Dazo, Nicholas R. Stepanek, Aarjav Chauhan, Brian Dorn. 2504-2510 [doi]
- Challenge in Digital Games: Towards Developing a Measurement ToolAlena Denisova, Christian Guckelsberger, David Zendle. 2511-2519 [doi]
- Human Perception of Swarm Robot MotionGriffin Dietz, Jane L. E., Peter Washington, Lawrence H. Kim, Sean Follmer. 2520-2527 [doi]
- Exploring AAPI Identity Online: Political Ideology as a Factor Affecting Identity Work on RedditBryan Dosono, Bryan Semaan, Jeff Hemsley. 2528-2535 [doi]
- Discrete Time Specifications In Temporal QueriesPhilipp Eichmann, Andrew Crotty, Alexander Galakatos, Emanuel Zgraggen. 2536-2542 [doi]
- ABBAS: An Adaptive Bio-sensors Based Assistive SystemMai ElKomy, Yomna Abdelrahman, Markus Funk, Tilman Dingler, Albrecht Schmidt 0001, Slim Abdennadher. 2543-2550 [doi]
- FitAware: Channeling Group Dynamics Strategies with Smartwatches in a Physical Activity InterventionAndrey Esakia, Samantha M. Harden, D. Scott McCrickard, Michael A. Horning. 2551-2559 [doi]
- SHINE-L: Sensing Health and Family Behavior Routines for Latino FamiliesLizbeth Escobedo, Raina Ahuja, Elmer Barrera, Connie Guan, Enrique Zavala, Robert E. El-Kareh, Jihoon Kim, Kyung E. Rhee, Wei Peng, Guoliang Xing, Chongguang Bi, Jina Huh. 2560-2568 [doi]
- Self-Directed Learning in Teacher-Lead Minecraft ClassroomsTravis Faas, Chaolan Lin. 2569-2575 [doi]
- Za'atari Refugee Cookbook: Relevance, Challenges and Design ConsiderationsKaren E. Fisher, Reem Talhouk, Katya Yefimova, Dalya Al-Shahrabi, Eiad Yafi, Sam Ewald, Rob Comber. 2576-2583 [doi]
- TangiWoZ: A Tangible Interface for Wizard of Oz StudiesJuliano Franz, Derek F. Reilly. 2584-2590 [doi]
- Exploring Mixed Reality in Specialized Surgical EnvironmentsDanilo Gasques Rodrigues, Ankur Jain, Steven R. Rick, Liu Shangley, Preetham Suresh, Nadir Weibel. 2591-2598 [doi]
- Puffy - an Inflatable Mobile Interactive Companion for Children with Neurodevelopmental DisordersMirko Gelsomini, Giulia Leonardi, Marzia Degiorgi, Franca Garzotto, Simone Penati, Jacopo Silvestri, Noëlie Ramuzat, Francesco Clasadonte. 2599-2606 [doi]
- Models for Ownership: Implications for Long-term Relationships to ObjectsJane Gruning. 2607-2613 [doi]
- Role of CMC in Emotional Support for Depressed Foreign Students in JapanAri Hautasaari, Naomi Yamashita, Takashi Kudo. 2614-2621 [doi]
- "Grab-that-there": Live Direction for Motion-based Games for HealthMarc Herrlich, Jan David Smeddinck, Maria Soliman, Rainer Malaka. 2622-2629 [doi]
- Connecting Family Members Across Time Through Shared MediaYasamin Heshmat, Carman Neustaedter, Lillian Yang, Thecla Schiphorst. 2630-2637 [doi]
- Stylus Knife for Paper-cutting: A System for Controlling a KnifeTakafumi Higashi, Hideaki Kanai. 2638-2645 [doi]
- Training Virtual Reality and Augmented Reality Prototyping without CodingJeffrey C. F. Ho. 2646-2651 [doi]
- Design Science Methodology Applied to a Chemical Surveillance ToolZhuanyi Huang, Kyungsik Han, Lauren Charles-Smith, Michael J. Henry. 2652-2658 [doi]
- Evaluating Interaction-Triggered Emotions in People with DementiaStephan Huber, Jan Preßler, Nam Tung Ly, Jörn Hurtienne. 2659-2667 [doi]
- How Interaction Designers use Tools to Capture, Manage, and Collaborate on IdeasNanna Inie, Peter Dalsgaard. 2668-2675 [doi]
- Mining Visual Evolution in 21 Years of Web DesignAli Jahanian, Phillip Isola, Donglai Wei. 2676-2682 [doi]
- Do User Entrepreneurs Speak Different?: Applying Natural Language Processing to Crowdfunding VideosJermain Kaminski, Yibin Jiang, Frank Piller, Christian Hopp. 2683-2689 [doi]
- Mobile Remote Presence Enhanced with Contactless Object Manipulation: An Exploratory StudyVictor Kaptelinin, Patrik Björnfot, Karin Danielsson, Mikael Wiberg. 2690-2697 [doi]
- Influences of Users' Cognitive Strategies on Graphical Password CompositionChristina P. Katsini, Christos Fidas, Marios Belk, Nikolaos M. Avouris, George Samaras. 2698-2705 [doi]
- Sensors Know Which Photos Are MemorableSoyoung Kim, Kalenzi Asio Evelyn Patra, Auk Kim, Kun Pyo Lee, Aviv Segev, Uichin Lee. 2706-2713 [doi]
- It's More than Just Sharing Game Play Videos! Understanding User Motives in Mobile Game Social MediaHayun Kim, Lebogang Wame Molefi, Auk Kim, Woontack Woo, Aviv Segev, Uichin Lee. 2714-2720 [doi]
- Inferring Landmarks for Pedestrian Navigation from Mobile Eye-Tracking Data and Google Street ViewChristian Lander, Frederik Wiehr, Nico Herbig, Antonio Krüger, Markus Löchtefeld. 2721-2729 [doi]
- Interaction Methods and Use Cases for a Full-Touch Sensing SmartphoneHuy Viet Le, Sven Mayer, Patrick Bader, Frank Bastian, Niels Henze. 2730-2737 [doi]
- Exploring Coordination Models for Ad Hoc Programming TeamsSang-Won Lee, Yan Chen, Noah Klugman, Sai R. Gouravajhala, Angela Chen, Walter S. Lasecki. 2738-2745 [doi]
- ColorOdor: Odor Broadens The Color Identification of The BlindShuai Li, Jing Chen, Mengda Li, Jie Lin, Guanyun Wang. 2746-2751 [doi]
- Towards Interaction Techniques for Social Media Data Exploration on Large High-Resolution DisplaysLars Lischke, Jan Hoffmann, Robert Krüger, Patrick Bader, Pawel W. Wozniak, Albrecht Schmidt 0001. 2752-2759 [doi]
- A Comparison of Smooth Pursuit- and Dwell-based Selection at Multiple Levels of Spatial AccuracyDillon James Lohr, Oleg V. Komogortsev. 2760-2766 [doi]
- Collecting and Managing Data in Public Health Research on AutismGabriela Marcu, Alexis D. China, Hannah Findley, Anna Waligora. 2767-2773 [doi]
- Involving Older and Vulnerable Persons in the Design Process of an Enhanced Toilet SystemPeter Mayer, Paul Panek. 2774-2780 [doi]
- Move Closer: Towards Design Patterns To Support Initiating Social EncountersRobb Mitchell, Laurens Boer. 2781-2787 [doi]
- On the Automatic Assessment of Computational Thinking Skills: A Comparison with Human ExpertsJesús Moreno-León, Marcos Román-González, Casper Harteveld, Gregorio Robles. 2788-2795 [doi]
- Automated Assistants to Identify and Prompt Action on Visual News BiasVishwajeet Narwal, Mohamed Hashim Salih, Jose Angel Lopez, Angel Ortega, John O'Donovan, Tobias Höllerer, Saiph Savage. 2796-2801 [doi]
- Using Nature-based Soundscapes to Support Task Performance and MoodJoseph W. Newbold, Jacob Luton, Anna L. Cox, Sandy J. J. Gould. 2802-2809 [doi]
- Are You Ready for a Drive?: User Perspectives on Autonomous VehiclesAndreea I. Niculescu, Alan Dix, Kheng Hui Yeo. 2810-2817 [doi]
- Designing Visual Metaphors for an Educational Game for Parallel ProgrammingSantiago Ontañón, Jichen Zhu, Brian K. Smith, Bruce Char, Evan Freed, Anushay Furqan, Michael Howard, Anna Nguyen, Justin H. Patterson, Josep Valls-Vargas. 2818-2824 [doi]
- City Explorer: Gamifying Public Transit Trips While Exploring the CityCarolyn Pang, Rui Pan, Stephanie Wong, Carman Neustaedter, Yuyao Wu. 2825-2832 [doi]
- Analysis of the Effect of Competition on Player Immersion and Engagement in a Mobile GameJuhong Park, Suin Kim, Alice H. Oh. 2833-2838 [doi]
- Measuring Uncertainty in Games: Design and Preliminary ValidationChristopher Power, Alena Denisova, Themis Papaioannou, Paul A. Cairns. 2839-2845 [doi]
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- A Fitts' Law Evaluation of Video Game Controllers: Thumbstick, Touchpad and GyrosensorAdrian Ramcharitar, Robert J. Teather. 2860-2866 [doi]
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- Alpha IVBO - Construction of a Scale to Measure the Illusion of Virtual Body OwnershipDaniel Roth, Jean-Luc Lugrin, Marc Erich Latoschik, Stephan Huber. 2875-2883 [doi]
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- Craft-based Exploration of Sense of SelfCorina Sas, Karen Wisbach, Alina Coman. 2891-2899 [doi]
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- Show Me Your App Usage and I Will Tell Who Your Close Friends Are: Predicting User's Context from Simple Cellphone ActivityAlain Shema, Daniel E. Acuna. 2929-2935 [doi]
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- Was I There?: Impact of Platform and Headphones on 360 Video ImmersionAudrey Tse, Charlene Jennett, Joanne Moore, Zillah Watson, Jacob Rigby, Anna L. Cox. 2967-2974 [doi]
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- SynKin: A Game for Intentionally Synchronizing BiosignalsValtteri Wikström, Tommi Makkonen, Katri Saarikivi. 3005-3011 [doi]
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- Face to Face Matters: Communication Modality, Perceived Social Support, and Psychological WellbeingDonghee Yvette Wohn, Wei Peng, Doug Zytko. 3019-3026 [doi]
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- Evaluating the Actual and Perceived Exertion Provided by Virtual Reality GamesSooJeong Yoo, Christopher James Ackad, Tristan Heywood, Judy Kay. 3050-3057 [doi]