Abstract is missing.
- Advances in Readability Research: A New Readability Web App for EnglishJoon Suh Choi, Scott A. Crossley. 1-5 [doi]
- Analysis and Visualization of While-Learning Social Help Seeking Aligned with Learning Content to Facilitate Data-informed Support in MOOCsBo Yang. 6-10 [doi]
- Anonymizing student team data of online collaborative learning in SlackMario Madureira Fontes, Daniela Pedrosa, Leonel Morgado, José Cravino. 11-12 [doi]
- Application of first principles of instruction in the mathematics flipped classroom: student perceptions in online modalityRosa Llerena, Lucrecia Llerena Guevara. 13-15 [doi]
- Automatic classification of OER for metadata quality assessmentVeronica Segarra-Faggioni, Audrey Romero Pelaez. 16-18 [doi]
- Automatic Question Generation for Hindi and MarathiAnuj Gopal. 19-21 [doi]
- Breaking the Ice? How to Foster the Sense of Community in MOOCsChristiane Hagedorn, Sebastian Serth, Christoph Meinel. 22-26 [doi]
- Developing Computational Thought in Mathematics through Educational Robotics in Basic Education: A practical research analysisJanaina Fonsêca Oliveira, Cícero Costa Quarto, André Luís Silva Dos Santos, Iran Charles Pereira Belfort, Eveline de Jesus Viana Sá, Jhonny Robert Sousa Santos. 27-29 [doi]
- Developing Digital Competencies and Future Skills: An International Project-Based Learning through Open Virtual Mobilities in Pandemic TimesDiana Andone, Mark Frydenberg. 30-32 [doi]
- Digital Tools and MOOCs Analysis as Student Exam ActivitiesVlad Mihaescu, Diana Andone, Silviu Vert, Andrei Ternauciuc, Radu Vasiu. 33-35 [doi]
- Do learners really have different preferences?Sylvio Rüdian, Niels Pinkwart. 36-37 [doi]
- Natural Language Programming with TryPLJoseph Keene, Hasan M. Jamil. 38-40 [doi]
- Novel Handcrafted Features for Cognitive Attention Analysis of Students in Flipped ClassroomRabi Shaw, Chinmay Mohanty, Bidyut Kr. Patra. 41-43 [doi]
- Should IEEE Establish Learning Engineering as a New Engineering Profession?Jim Goodell, Michael Jay, Nkaepe Olaniyi, Jennifer Rogers. 44-45 [doi]
- Striving for platform independence in the e-learning landscape: a study on a flexible exercise creation systemSamuli Laato, Mika Murtojärvi, Antti Airola, Jari Björne. 46-48 [doi]
- A multiplatform application for automatic recognition of personality traits for Learning EnvironmentsVíctor Manuel Bátiz Beltrán, Ramón Zataraín Cabada, María Lucía Barrón-Estrada, Héctor Manuel Cárdenas-López, Hugo Jair Escalante. 49-50 [doi]
- A Process to Detect Exploitation and Exploration Student's Behaviors in Higher Vocational EducationLisa Roux, Thierry Nodenot, Patrick Etcheverry, Pantxika Dagorret, Christophe Marquesuzaà, Philippe Lopistéguy. 51-52 [doi]
- Automated Feedback and Authentic Assessment for Online Computational Thinking Tutoring SystemsHasan M. Jamil, Xin Mou. 53-55 [doi]
- Dynamic Graduation Project Allocation Based on Student-Teacher Profile CompatibilityFlorina-Catalina Anghel, Elvira Popescu. 56-60 [doi]
- Indicators of the Learning Context for Supporting Personalized and Adaptive Learning EnvironmentsYvonne M. Hemmler, Dirk Ifenthaler. 61-65 [doi]
- Interest-Based Learning through a Contextualizing Chatbot for Video-Based Online Learning PlatformsAbhishek Kulkami, Sharon Lynn Chu, Neha Sharma, Swarada Sathe. 66-70 [doi]
- Learning Indicator Capitalization: Protocol for Needs Gathering and User-Centered DesignAlbane Gril, Valérie Renault, Madeth May, Sébastien George. 71-73 [doi]
- MVR-CLS: An Automated Approach for Effective Classification of Microlearning Video ResourcesShin-Yan Chong, Fang-Fang Chua, Tek Yong Lim. 74-76 [doi]
- Personalising learning: towards a coherent learning design frameworkEleni Zalavra, Kyparíssia Papanikolaou, Yannis Dimitriadis 0001, Cleo Sgouropoulou. 77-79 [doi]
- Research on K12 Exercise Recommendation Algorithm based on Educational NeuroscienceShaowei Zhang, Zhizhuang Li, Xiaoli Li, Xiaoke Huang. 80-82 [doi]
- Suggestions to the Instructors for Modifying the Learning Materials Based on the Students' Attention and FeedbackRabi Shaw, Bidyut Kr. Patra. 83-84 [doi]
- Tackling the design and evaluation of a theater-based intelligent system to monitor audience experience in virtual public speaking settingsEduardo Rivero-Rodríguez, Pablo Villalobos-Sánchez, Meriem El-Yamri, Alejandro Romero-Hernández, Borja Manero. 85-87 [doi]
- The KP-Traversal SchemeSiddharth Srivastava 0002, Tadinada Vankata Prabhakar. 88-89 [doi]
- Exploring the Affordances of Drones from an Educational PerspectiveTryfon Sivenas, George Koutromanos. 90-94 [doi]
- Learning at a Cafe and Learning at a Lab: Integrating Learning Logs with Smart Eyewear and Environmental Sensor DataRwitajit Majumdar, Naomichi Tanimura, Yukihiro Arakawa, Yuta Nakamizo, Huiyong Li, Yuan-Yuan Yang, Brendan Flanagan, Hiroaki Ogata. 95-97 [doi]
- Participatory co-design approach for Greencoin educational tool shaping urban green behaviorsEwa Duda, Helena Anacka, Jolanta Kowal, Hanna Obracht-Prondzynska. 98-100 [doi]
- ChemistLab: An Educational Game with Learning Analytics DashboardShuoh-Chwen Ong, Fang-Fang Chua. 101-103 [doi]
- Daily Learning Challenge: A Gamified Approach For MicrolearningFabrizio Palmas, Peter F. J. Niermann. 104-105 [doi]
- Empirical Evidence on Gamification and Learning Analytics (GaLA): What is Missing?Ahmed Hosny Saleh Metwally, Ahmed Tlili, Ahmed Mohamed Fahmy Yousef, Ronghuai Huang, Lennart E. Nacke. 106-108 [doi]
- From Players to Game Creators: Promoting Environmental and Sustainable Education through game-creation activitiesPedro Beça, Mónica Aresta. 109-111 [doi]
- How to support and evaluate self-regulation in a game-based learning environment: A reviewJiabin Zhao, Hongchao Peng. 112-116 [doi]
- Robot as a Ventriloquist Doll in a Virtual Situational Learning Environment to Facilitate Learning Through Self-DialogueVando Gusti Al Hakim, Su-Hang Yang, Mahesh Liyanawatta, Jen-Hang Wang, Yung-Han Ku, YungYu Zhuang, Gwo-Dong Chen. 117-121 [doi]
- The Effects of Integrating Digital Board Game into Prime Factorization Learning on Elementary Students' Flow ExperienceYen-Ting Lin, Tz-Chi Wang. 122-124 [doi]
- A Framework for Analyzing Interactions in a Video-based Collaborative Learning EnvironmentAndré Helgert, Anil Canbulat, Andreas Lingnau, Carolin Straßmann. 125-127 [doi]
- Estimating Orchestration Load in CSCL Situations Using EDAFrancisco Crespi, Ishari Amarasinghe, Milica Vujovic, Davinia Hernández Leo. 128-132 [doi]
- Flagging in teacher-facing orchestration dashboards: factors affecting its use in Pyramid CSCL debriefingMax Dieckmann, Davinia Hernández Leo, Ishari Amarasinghe. 133-135 [doi]
- Wearable Sensing and Quantified-self to explain Learning ExperienceKshitij Sharma, Ilias O. Pappas, Sofia Papavlasopoulou, Michail N. Giannakos. 136-138 [doi]
- A behavioral model to support teachers' self-assessment and improve their LMS masteryIbtissem Bennacer, Rémi Venant, Sébastien Iksal. 139-143 [doi]
- A method for assessing computational thinking in students using source code analysisSteven Pacheco-Portuguez, Antonio Gonzalez-Torres, Lilliana Sancho-Chavarría, Ignacio Trejos-Zelaya, Jorge Monge-Fallas, Jose Navas-Su, Alberto J. Cañas, Andrés Rodríguez, Carol Angulo Chinchilla. 144-146 [doi]
- Application of Neighborhood Components Analysis to Process and Survey Data to Predict Student Learning of StatisticsYikai Lu, Teresa M. Ober, Cheng Liu, Ying Cheng. 147-151 [doi]
- Examining of Learners' Dashboard Interaction in Computer Classification Testing EnvironmentMuhittin Sahin, Dirk Ifenthaler. 152-154 [doi]
- EXCALIBUR LA - An Extendable and Scalable Infrastructure Build for Learning AnalyticsSven Judel, Ulrik Schroeder. 155-157 [doi]
- Juxl: JupyterLab xAPI Logging InterfaceAnnabell Brocker, Sven Judel, Ulrik Schroeder, Yanik Söltzer. 158-160 [doi]
- Learning Analytics Enabled Virtual Reality Content Creation Platform: System Design and Preliminary EvaluationZuo Wang, Tzi-Dong Jeremy Ng, Ruilun Liu, Xiao Hu 0001. 161-163 [doi]
- Predicting Creativity in Online CoursesSylvio Rüdian, Jennifer Haase, Niels Pinkwart. 164-168 [doi]
- Predicting Preferences in Online CoursesSylvio Rüdian, Niels Pinkwart. 169-171 [doi]
- Predicting Reading Performance based on Eye Movement Analysis with Hidden Markov ModelsYueyuan Zheng, Ying Que, Xiao Hu 0001, Janet H. Hsiao. 172-176 [doi]
- Supporting adolescents' digital well-being in the post-pandemic era: Preliminary results from a multimodal learning analytics approachShen Ba, Xiao Hu 0001, Runzhi Kong, Nancy Law. 177-179 [doi]
- Using deep learning models to predict student performance in introductory computer programming coursesYueh-hui Vanessa Chiang, Ying-Zu Lin, Nian-Shing Chen. 180-182 [doi]
- Generating Expression Evaluation Learning Problems from Existing Program CodeOleg Sychev, Nikita Penskoy, Artem Prokudin. 183-187 [doi]
- Maneuvering Collaborative Learning Technologies to Uncover Critical Thinking: A 'Solenoid' ModelAnveshna Srivastava, Chandan Dasgupta. 188-192 [doi]
- Micro-Tutorial: A Strategy for Integrating Error Handling and Concept Application Skills in Traditional Micro-Lecturing ProcessSiddharth Srivastava 0002, Tadinada Vankata Prabhakar. 193-195 [doi]
- Proposal of a conceptual modeling learning environment with task/model management functionsRyoga Maruyama, Mizue Kayama, Takashi Nagai, Koki Otaku, Naomi Taguchi. 196-198 [doi]
- Teaching complex skills through an online robotics competition during Covid-19 pandemicAbhinav Sarkar, Avijit Pandey, Amit Kumar, Andrea Furtado, Kalind Karia, Kavi Arya. 199-200 [doi]
- The design of educational wearable technologies with teachers: Issues, challenges, and suggestionsMustafa Sat, Kursat Cagiltay. 201-205 [doi]
- Toward An Early Risk Alert In A Distance Learning ContextAmal Ben Soussia, Azim Roussanaly, Anne Boyer. 206-208 [doi]
- Toward Code Review NotebooksJuan Carlos Farah, Basile Spaenlehauer, María Jesús Rodríguez-Triana, Sandy Ingram, Denis Gillet. 209-211 [doi]
- ViSQL: An Intelligent Online SQL Tutoring SystemMohammad Karimzadeh, Hasan M. Jamil. 212-213 [doi]
- A Review of Virtual Reality in Language Learning from 2011 to 2020Miao Yu, Zhiyan Guo, Chunping Zheng. 214-217 [doi]
- AI Text Generators and Text ProducersHenrik Køhler Simonsen. 218-220 [doi]
- An Innovative Multimodal Learning System Based on Robot and Tangible Objects for Chinese Numeral-Classifier-Noun Phrase LearningFu-Hui Hsu, Yu-Tang Hsueh, Wei-Lun Chang, Yen-Ting Lin, Yu-Ju Lan, Nian-Shing Chen. 221-223 [doi]
- Effects of online student-generated questions based on different media formats on elementary school student English vocabulary learningFu-Yun Yu, Jhih-Yu Shiu. 224-226 [doi]
- Effects of Technology-Supported Cross-cultural Communications on Learners' Culture and Communication CompetencesMichelle Siaocing Guo, Gwo-Jen Hwang. 227-229 [doi]
- Exploring an E-Language Learning Activity for a Specific Purpose: A Case Study of a Translation and Interpretation Department in PeruCarla Chu Pérez. 230-232 [doi]
- Game-Centered Language Learning based on Tasks, Dialogs and CheatingSylvio Rüdian, Niels Pinkwart. 233-235 [doi]
- JaSenpai: Towards an Adaptive and Social Interactive E-Learning Platform for Japanese Language LearningMario E. Aburto-Gutierrez, Gamar Azuaje, Vipul Mishra, Shaira Osmani, Kazushi Ikeda. 236-238 [doi]
- Supporting Second Language Learners through SKANDIBOT: A Lexicographical Design ApproachHenrik Køhler Simonsen, Olga Viberg. 239-241 [doi]
- The effects of familiarity with mobile-assisted language learning environments on creativityRustam Shadiev, Taoying Liu, Narzikul Shadiev, Xueying Wang, Meng-Ke Yang, Mirzaali Fayziev, Roza Zhussupova. 242-244 [doi]
- Toward an Intelligent Tutoring System for Tone Languages: Learning of Tone Levels in MooréZongo Pengwendé, Frédéric Tounwendyam Ouédraogo. 245-247 [doi]
- Towards A Vocalization Feedback Pipeline for Language LearnersAnna Filighera, Leonard Bongard, Tim Steuer, Thomas Tregel. 248-252 [doi]
- TPACK-based teacher training course on robot-assisted language learning: a case studyHsuan Li, Chin-Chin Tseng. 253-255 [doi]
- Using Thematic English Learning and Augmented Reality to Enhance Vocabulary Learning Motivation and Enjoyment of Elementary School StudentsHsueh-Ching Chuang, Venny Gunawan, Wen-Chi Wu, Kun-Liang Chuang. 256-258 [doi]
- Benefits and Limitations of Using Modern Technologies for Teaching STEM Subjects to Students with Intellectual DisabilitiesMarilena Bratu, Sabina Stan, Cristina Hava Muntean. 259-261 [doi]
- Computational Linear Algebra to identify potential students with ADHD: pairing data compression and K-meansTainá Guimarães de Souza, Mônica Ferreira da Silva, João Paixão, Renato Alves, Roberta Bordalo, Waldir Siqueira Moura. 262-263 [doi]
- Evaluation of Educational Status by Disability Types and Technological Support SuggestionsCeren Karaatmaca, Semra Erbas, Ayse Gözde Karaatmaca. 264-265 [doi]
- Fun learning in inclusive education: an approach using Beauty Technology, a tangible artefact, and affective states evaluationAndriele O. Costa, Ada Suzany Franco de Araújo, Thais Helena Chaves de Castro, Elaine Harada T. de Oliveira, Eliana Alves Moreira, Katia Vega, Bruno F. Gadelha, Maria Cecília Calani Baranauskas. 266-268 [doi]
- Gamification as Support for Educational Inclusion: The Case of AR-mBotJairo Quintero, Silvia Baldiris, Jhoni Cerón, Juan Garzón, Daniel Burgos, Gloria Liliana Velez Saldarriaga. 269-273 [doi]
- Learning Analytics Enhanced E-book Reader in a Japanese Special Needs ClassYuko Toyokawa, Rwitajit Majumdar, Hiroaki Ogata. 274-278 [doi]
- Mobile Eye Tracking Research in Inclusive Classrooms: Children's ExperiencesCalkin Suero Montero, Anni Kilpiä, Anniina Kämäräinen, Bengisu Cagiltay, Eija Kärnä, Kursat Cagiltay, Kaisa Pihlainen, Necdet Karasu. 279-283 [doi]
- Online Library for Deaf and Hard of Hearing StudentsK. Nisumba Soodhani, Meera Pawar, Jyoti Kolap, Rajashri Priyadarshini, Chandan Dasgupta. 284-286 [doi]
- Teaching Sentence in Hindi and Bangla with An Assistive System to The Children with DyslexiaDipshikha Podder, Manjira Sinha, Anupam Basu. 287-288 [doi]
- Toward Closing the Training and Knowledge Gap in ICT Accessibility and Inclusive Design Harnessing Open Educational ResourcesMohamed Koutheaïr Khribi, Achraf Othman, Aisha Al-Sinani. 289-291 [doi]
- An immersive situational group learning system with body movement and emotion recognition combined with subject knowledgeMeng-Xuan Xie, Yu-Wei Wu, Gwo-Dong Chen, Jen-Hang Wang, Su-Hang Yang. 292-296 [doi]
- Data Ethics Framework for Artificial Intelligence in Education (AIED)Yvonne Hong, Andy Nguyen, Belle Dang, Bich-Phuong Thi Nguyen. 297-301 [doi]
- From Question Generation to Problem Mining and ClassificationOleg Sychev. 304-305 [doi]
- Generating Sequences for Online Courses using a GAN based on a small Sample SetSylvio Rüdian, Niels Pinkwart. 306-308 [doi]
- 3D Skill Trees in Mixed Reality for Creating and Visualizing Learning PlansBenedikt Hensen, Ralf Klamma. 309-313 [doi]
- A Study on the Development of a VR-Haptics Training Module for Cup-Lock ScaffoldingP. Rohith, S. Krishnachandran, Sasi Deepu, Rao R. Bhavani. 314-316 [doi]
- Adopting an immersive virtual reality system to enhance Pre-service teachers' communicative competenceBorja Manero, Ibis M. Álvarez, Alejandro Romero-Hernández, Miriela M. Cárdenas. 317-321 [doi]
- Augmented Reality Applications for Urban Cultural Heritage Sites: An OverviewApostolos Vlachos, Maria A. Perifanou, Anastasios A. Economides. 322-324 [doi]
- Cognitive Load Measurement in the Impact of VR Intervention in LearningChunping Li, SoonJa Yeom, Julian R. Dermoudy, Kristy de Salas. 325-329 [doi]
- Investigating the Process of Teaching the Creation of Interactive Art in a Collaborative Virtual Environmental ContextMaria Sounti, Caterina Antonopoulou, Penny Papageogopoulou, Dimitris Charitos, Louiza Katsarou, George Anastassakis. 330-334 [doi]
- Mechanism to Capture Learners' Interactions in Virtual Reality Learning EnvironmentAntony Prakash, Ramkumar Rajendran. 335-337 [doi]
- Standardized Risk Mitigation Measurement in Extended Reality Environments Utilizing the IEEE Experience API (xAPI) StandardJennifer Rogers. 338-340 [doi]
- Systematic Design for Effective Learning in Virtual RealityBirte Heinemann, Sergej Görzen, Ulrik Schroeder. 341-343 [doi]
- Teaching with a companion: the case of gravityIuliia Zhurakovskaia, Jeanne Vézien, Patrick Bourdot. 344-348 [doi]
- The Effect of Role Assignment on Students' Collaborative Inquiry-based Learning in Augmented Reality EnvironmentXinyue Jiao, Zifeng Liu, Haitao Zhou, Su Cai. 349-351 [doi]
- The Effects of AR Learning Environment to Preschool Children's Numerical CognitionZhaoxin Feng, Chenxi Gong, Xinyue Jiao, Zifeng Liu, Su Cai. 352-356 [doi]
- Using Optical Head-Mounted Displays for instant, contextualized feedbackMichael Tscholl, Fatih Demir, Chris Kraner. 357-359 [doi]
- VR Empathy Game: Creating Empathic VR Environments for Children Based on a Social Constructivist Learning ApproachEkaterina Muravevskaia, Christina Gardner-McCune. 360-362 [doi]
- Does the Perceived Organizational Support and Al Literacy Affect Teachers' Al Instructional Creative Performance?Fang Wen, Yiling Hu, Xiaoqing Gu. 363-367 [doi]
- Exploring the antecedents and consequences of phone snubbing behaviors in collaborative learningYang-Hsin Fan, Tzung-Jin Lin. 368-370 [doi]
- Online Learning for High Quality Education: Perspective of Indonesian EducatorsOscar Karnalim, Afifah Muharikah, Sunarto Natsir. 371-373 [doi]
- Enhancement of a Gamified Situational Judgment Test Scoring System for Behavioral AssessmentJérôme Hernandez, Mathieu Muratet, Matthis Pierotti, Thibault Carron. 374-378 [doi]
- Learning-Relevant Concept Extraction By Utilizing Automatically Generated Textbook CorporaTim Steuer, Anna Filighera, Nina Mouhammad, Gianluca Zimmer, Thomas Tregel. 379-383 [doi]
- LUD: An Automatic Scoring and Feedback System for Programming AssignmentsMarcelo Guerra Hahn, Silvia Margarita Baldiris Navarro, Luis de la Fuente Valentín. 384-386 [doi]
- Material Survey on Source Code Plagiarism Detection in Programming CoursesCîmpeanu Alexandra-Cristina, S. L. Alexandru Olteanu. 387-389 [doi]
- Personalized Practice Exam Recommendation for Helping Students Prepare for Course AssessmentYoung Park. 390-391 [doi]
- An IoT-based Smart Campus Monitoring SystemZhiming Liu, Changhao Han. 395-396 [doi]
- B-PEIS: A Secure Blockchain-based Physical Education Information SystemYankai Li, Zibo He. 397-399 [doi]
- Emotional computing at the Edge to Support Effective IoE Applications in Future ClassroomLijuan Huang, Nanyi Wang, Ziyan Yang, Jian Guo. 400-402 [doi]
- FEAIS: Facial Emotion Recognition Enabled Education Aids IoT System for Online LearningYunxin Geng, Han Meng, Junyi Dou. 403-407 [doi]
- Immersive Virtual Reality Environments: a proposal to enhance preservice teacher's communicative competencesMiriela M. Cárdenas, Ibis M. Álvarez. 408-410 [doi]
- Improving simulation-based healthcare education through human actors, wearable, and web-based technologyWayne J. Brown, Kinshuk. 411-413 [doi]
- Modeling Disengaged Guessing Behavior in a Vocabulary Learning App using Student, Item, and Session CharacteristicsJarl Kleppe Kristensen, Björn Andersson, Janne von Koss Torkildsen. 414-416 [doi]
- Secrets revealed by boredom: Detecting and tackling barriers to student engagementJudit Sass, Lídia Vinczéné Fekete. 417-419 [doi]