| 695 | -- | 696 | Brenda K. Wiederhold. Twenty Years of Online Dating: Current Psychology and Future Prospects |
| 697 | -- | 703 | Laura Vandenbosch, Johanna M. F. van Oosten, Jochen Peter. The Relationship Between Sexual Content on Mass Media and Social Media: A Longitudinal Study |
| 704 | -- | 710 | Hugues Sampasa-Kanyinga, Hayley A. Hamilton. Use of Social Networking Sites and Risk of Cyberbullying Victimization: A Population-Level Study of Adolescents |
| 711 | -- | 717 | Younbo Jung, Namkee Park, Kwan Min Lee. Effects of Trait Hostility, Mapping Interface, and Character Identification on Aggressive Thoughts and Overall Game Experience After Playing a Violent Video Game |
| 718 | -- | 725 | Malinda Desjarlais, Jillian Gilmour, Jasmine Sinclair, Kaitlyn B. Howell, Alyssa West. Predictors and Social Consequences of Online Interactive Self-Disclosure: A Literature Review from 2002 to 2014 |
| 726 | -- | 736 | Svitlana Volkova, Yoram Bachrach. On Predicting Sociodemographic Traits and Emotions from Communications in Social Networks and Their Implications to Online Self-Disclosure |
| 737 | -- | 743 | Yoori Hwang, Se Hoon Jeong. Predictors of Parental Mediation Regarding Children's Smartphone Use |
| 744 | -- | 751 | Fernando Fernández-Aranda, Susana Jiménez-Murcia, Juan J. Santamaría, Cristina Giner-Bartolomé, Gemma Mestre-Bach, Roser Granero, Isabel Sánchez, Zaida Agüera, Maher Ben Moussa, Nadia Magnenat-Thalmann, Dimitri Konstantas, Tony Lam, Mikkel Lucas, Jeppe Nielsen, Peter Lems, Salomé Tarrega, José Manuel Menchón. The Use of Videogames as Complementary Therapeutic Tool for Cognitive Behavioral Therapy in Bulimia Nervosa Patients |
| 752 | -- | 756 | Thomas D. Parsons, Michael Barnett, Patrick R. Melugin. Assessment of Personality and Absorption for Mediated Environments in a College Sample |
| 757 | -- | 762 | Sean M. Mitchell, Danielle R. Jahn, Evan T. Guidry, Kelly C. Cukrowicz. The Relationship Between Video Game Play and the Acquired Capability for Suicide: An Examination of Differences by Category of Video Game and Gender |
| 763 | -- | 766 | Deok-Yong Kim, Jang-Han Lee. Development of a Virtual Approach-Avoidance Task to Assess Alcohol Cravings |
| 767 | -- | 0 | Andrea Gaggioli. CyberSightings |
| 768 | -- | 0 | Giuseppe Riva. CyberEurope |