Journal: Interactive Learning Environments

Volume 30, Issue 9

1573 -- 1576Pericles 'Asher' Rospigliosi. Adopting the metaverse for learning environments means more use of deep learning artificial intelligence: this presents challenges and problems
1577 -- 1592Carla Míguez-Álvarez, Bárbara Crespo, Elena Arce, Miguel Cuevas-Alonso, Araceli Regueiro. Blending learning as an approach in teaching sustainability
1593 -- 1608Wan-Chu Yen, Hsin-Hui Lin. Investigating the effect of flow experience on learning performance and entrepreneurial self-efficacy in a business simulation systems context
1609 -- 1618Hui-Chin Yeh, Sheng-Shiang Tseng, Leechin Heng. Enhancing EFL students' intracultural learning through virtual reality
1619 -- 1639Mei-Rong Alice Chen, Gwo-Jen Hwang. Effects of experiencing authentic contexts on English speaking performances, anxiety and motivation of EFL students with different cognitive styles
1640 -- 1652Nori Barari, Morteza RezaeiZadeh, Abasalt Khorasani, Farnoosh Alami. Designing and validating educational standards for E-teaching in virtual learning environments (VLEs), based on revised Bloom's taxonomy
1653 -- 1662Hossein Moradimokhles, Gwo-Jen Hwang. vs. blended learning in developing English language skills by nursing student: an experimental study
1663 -- 1676Mario Alberto de la Puente Pacheco, Carlos Mario de Oro Aguado, Elkyn Lugo Arias. Understanding the effectiveness of the PBL method in different regional contexts: the case of Colombia
1677 -- 1692Chi-Cheng Chang, Yiching Chen. Using mastery learning theory to develop task-centered hands-on STEM learning of Arduino-based educational robotics: psychomotor performance and perception by a convergent parallel mixed method
1693 -- 1707Akhila Sri Manasa Venigalla, Sridhar Chimalakonda. DynamiQue - A Technical Intervention To Augment Static Textbook with Dynamic Q&A
1708 -- 1716C. R. Narayanaswamy, Vignesh Narayanaswamy. A hands-on approach to teaching the financial concept of diversification
1717 -- 1725David Passig, Lior Zoref. Using social networks as a collective intelligence tool for a decision-making process about adult lifelong education
1726 -- 1735Elaine Doyle, Patrick Buckley. The impact of co-creation: an analysis of the effectiveness of student authored multiple choice questions on achievement of learning outcomes
1736 -- 1750Inmaculada García-Martínez, Pedro Tadeu, Marta Montenegro Rueda, José María Fernández Batanero. Networking for online teacher collaboration
1751 -- 1767Shu-Chen Cheng, Gwo-Jen Hwang, Chiu-Lin Lai. Critical research advancements of flipped learning: a review of the top 100 highly cited papers
1768 -- 1780Marta Solórzano-García, Julio Navío-Marco, Ana Laguia. The influence of intrinsic motivation and contextual factors on MOOC students' social entrepreneurial intentions

Volume 30, Issue 8

1373 -- 1374Sue Greener. To review or not to review: that is the question
1375 -- 1387Ken-Zen Chen, Hsiao-Han Chi. Novice young board-game players' experience about computational thinking
1388 -- 1401Zhaoli Zhang, Taihe Cao, Jiangbo Shu, Hai Liu 0004. Identifying key factors affecting college students' adoption of the e-learning system in mandatory blended learning environments
1402 -- 1413Omkar Joshi, Binod Chapagain, Gehendra Kharel, Neelam C. Poudyal, Bryan D. Murray, Sayeed R. Mehmood. Benefits and challenges of online instruction in agriculture and natural resource education
1414 -- 1433Ahmed Ali Mubarak, Han Cao, Weizhen Zhang. Prediction of students' early dropout based on their interaction logs in online learning environment
1434 -- 1447Waleed Mugahed Al-Rahmi, Noraffandy Yahaya, Uthman Alturki, Amen Alrobai, Ahmed A. Aldraiweesh, Alhuseen Omar Alsayed, Yusri Bin Kamin. Social media - based collaborative learning: the effect on learning success with the moderating role of cyberstalking and cyberbullying
1448 -- 1460Hui-Chia Judy Shih, Sheng-Hui Cindy Huang. EFL learners' metacognitive development in flipped learning: a comparative study
1461 -- 1474Kamisah Osman, Ah Nam Lay. MyKimDG module: an interactive platform towards development of twenty-first century skills and improvement of students' knowledge in chemistry
1475 -- 1497Amir Ashrafi, Ahad Zareravasan, Sogol Rabiee Savoji, Masoumeh Amani. Exploring factors influencing students' continuance intention to use the learning management system (LMS): a multi-perspective framework
1498 -- 1514Hai Zhang, Luyao Yu, Yulu Cui, Mengxue Ji, Yining Wang. Mining classroom observation data for understanding teacher's teaching modes
1515 -- 1538Vivien Lin, Gi-Zen Liu, Gwo-Jen Hwang, Nian-Shing Chen, Chengjiu Yin. Outcomes-based appropriation of context-aware ubiquitous technology across educational levels
1539 -- 1555Benazir Quadir, Nian-Shing Chen, Pedro Teixeira Isaías. Analyzing the educational goals, problems and techniques used in educational big data research from 2010 to 2018
1556 -- 1569Mustafa Sirakaya, Didem Alsancak Sirakaya. Augmented reality in STEM education: a systematic review
1570 -- 1572Jiaqi Qing, Zhonghua Tang, Feng Kuang Chiang. Book review: teacher learning in the digital age: online professional development in STEM education: Teacher learning in the digital age: online professional development in STEM education, edited by Chris Dede, Arthur Eisenkraft, Kim Frumin and Alex Hartley, Harvard Education Press, Cambridge, MA, 2016, 294 pp., $34 (paperback), ISBN 978-1-61250-897-9, Library Edition ISBN 978-1-61250-898-6

Volume 30, Issue 7

1168 -- 1169Sue Greener. Evaluating literature with bibliometrics
1170 -- 1182Adrienne Burns, Peter Holford, Nicholas M. Andronicos. Enhancing understanding of foundation concepts in first year university STEM: evaluation of an asynchronous online interactive lesson
1183 -- 1199Arzu Ekoç. No teacher is an island: technology-assisted personal learning network (PLN) among English language teachers in Turkey
1200 -- 1214Juan Garzón, Juan Acevedo, Juan Pavón, Silvia Baldiris. Promoting eco-agritourism using an augmented reality-based educational resource: a case study of aquaponics
1215 -- 1228Senol Sen. Modelling the relations between Turkish chemistry teachers' sense of efficacy and technological pedagogical content knowledge in context
1229 -- 1251Tsz Yiu Lam, Brijesh Dongol. A blockchain-enabled e-learning platform
1252 -- 1264Jyun-Chen Chen. Developing a cycle-mode POED model and using scientific inquiry for a practice activity to improve students' learning motivation, learning performance, and hands-on ability
1265 -- 1272Dyi-Cheng Chen, Ci-Syong You, Ming-Shang Su. Development of professional competencies for artificial intelligence in finite element analysis
1273 -- 1290Peng-Chun Lin, Huei-Tse Hou, Kuo-En Chang. The development of a collaborative problem solving environment that integrates a scaffolding mind tool and simulation-based learning: an analysis of learners' performance and their cognitive process in discussion
1291 -- 1306Aleksandar Milenkovic, Durdica Takaci, Radoslav Bozic. On the influence of software application for visualization in teaching double integrals
1307 -- 1324Melissa Xiaohui Qin, Xiongkai Tan. Examining a SPOC experiment in a foundational course: design, creation and implementation
1325 -- 1337Zheng Zhong, Weidong Chen, Yue Zhang, Jing Yang, Zhicheng Dai. Developing an online VR tool for participatory evaluation of animal vocal behaviours
1338 -- 1350Natasha Anne Rappa, Susan Ledger, Timothy Teo, Kok Wai Wong, Brad Power, Bruce Hilliard. The use of eye tracking technology to explore learning and performance within virtual reality and mixed reality settings: a scoping review
1351 -- 1369Jian-Wen Fang, Gwo-Jen Hwang, Ching-Yi Chang. Advancement and the foci of investigation of MOOCs and open online courses for language learning: a review of journal publications from 2009 to 2018
1370 -- 1372Hamzeh Moradi. Emergent practices and material conditions in learning and teaching with technologies: edited by Teresa Cerratto Pargman and Isa Jahnke, Switzerland, Springer, 2019, x+278 pp., €103, 99 (Hardcover), ISBN 978-3-030-10763-5

Volume 30, Issue 6

0 -- 0. Correction
971 -- 983Jamie Costley. How system functionality improves the effectiveness of collaborative learning
984 -- 998Ruth Wong. Basis psychological needs of students in blended learning
999 -- 1010Gideon Dishon, Yasmin B. Kafai. Connected civic gaming: rethinking the role of video games in civic education
1011 -- 1027Karl Luke. The pause/play button actor-network: lecture capture recordings and (re)configuring multi-spatial learning practices
1028 -- 1043Andreas F. Gkontzis, Sotiris Kotsiantis, Christos T. Panagiotakopoulos, Vassilios S. Verykios. A predictive analytics framework as a countermeasure for attrition of students
1044 -- 1059Muqing Ma, Jianlin Chen, Peiyun Zheng, Yue Wu. Factors affecting EFL teachers' affordance transfer of ICT resources in China
1060 -- 1076Fang Huang 0003, Timothy Teo, Ronny Scherer. Investigating the antecedents of university students' perceived ease of using the Internet for learning
1077 -- 1091Roberto Martínez Maldonado, Doug Elliott, Carmen Axisa, Tamara Power, Vanessa Echeverría, Simon Buckingham Shum. Designing translucent learning analytics with teachers: an elicitation process
1092 -- 1116Tugra Karademir Coskun. The effectiveness of robot training in special education: a robot training model proposal for special education
1117 -- 1130Zhenzhen Luo, Jingying Chen, Guangshuai Wang, Liao Mengyi. A three-dimensional model of student interest during learning using multimodal fusion with natural sensing technology
1131 -- 1144Sijia Xue. A conceptual model for integrating affordances of mobile technologies into task-based language teaching
1145 -- 1154Laurie O. Campbell, Samantha Heller, Lindsay Pulse. Student-created video: an active learning approach in online environments
1155 -- 1167Matthew A. Vetter, Krista Speicher Sarraf, Elin Woods. Assessing the Art + feminism Edit-a-thon for Wikipedia literacy, learning outcomes, and critical thinking

Volume 30, Issue 5

779 -- 781Pericles 'Asher' Rospigliosi. Why we need critical pedagogy in post pandemic interactive learning environments
782 -- 802Fu-Yun Yu. An online learning system supporting student-generated explanations for questions: design, development, and pedagogical potential
803 -- 820Jon-Chao Hong, Ming-Yueh Hwang, Kai-Hsin Tai, Jian-Hong Ye. Raising insects with an application to enhance students' self-confidence in interacting with insects
821 -- 833Eric G. Poitras, Kirsten R. Butcher, Matthew Orr, Michelle Hudson, Madlyn Larson. Predicting student understanding by modeling interactive exploration of evidence during an online science investigation
834 -- 847Nezih Önal, Kerim Kursat Cevik, Veysel Senol. The effect of SOS Table learning environment on mobile learning tools acceptance, motivation and mobile learning attitude in English language learning
848 -- 861Hsinfu Huang, Chang-Franw Lee. Factors affecting usability of 3D model learning in a virtual reality environment
862 -- 881Ting-Chia Hsu. The different effects of daily-life instant response social media and an educational feedback system on flipped learning: from the evidence of behavioral analysis
882 -- 895Da Tao, Pei Fu, Yunhui Wang, Tingru Zhang, Xingda Qu. Key characteristics in designing massive open online courses (MOOCs) for user acceptance: an application of the extended technology acceptance model
896 -- 907David González-Gómez, Jin Su Jeong, Florentina Cañada-Cañada. Enhancing science self-efficacy and attitudes of Pre-Service Teachers (PST) through a flipped classroom learning environment
908 -- 921Hazel Joyce M. Ramirez, Sheryl Lyn C. Monterola. Co-creating scripts in computer-supported collaborative learning and its effects on students' logical thinking in earth science
922 -- 935Enas Abdulrahman Alrehaili, Hussein Al Osman. A virtual reality role-playing serious game for experiential learning
936 -- 948Niamboue Bado. Game-based learning pedagogy: a review of the literature
949 -- 966Chun-Kuei Chen, Neng-Tang Norman Huang, Gwo-Jen Hwang. Findings and implications of flipped science learning research: A review of journal publications
967 -- 970Haoda Feng, Jin Wang. Innovations in flipping the language classroom: theories and practices: edited by Jeffrey Mehring and Adrian Leis, Singapore, Springer, 2018, xviii + 339 pp., $109.00 (ebook), ISBN 978-981-10-6968-0

Volume 30, Issue 4

587 -- 588Sue Greener. Digging for acceptance theory
589 -- 607Deepti P. Kaur, Archana Mantri, Ben Horan. Design implications for adaptive augmented reality based interactive learning environment for improved concept comprehension in engineering paradigms
608 -- 618Rafael Villena Taranilla, Ramón Cózar-Gutiérrez, José Antonio González-Calero, Isabel López Cirugeda. Strolling through a city of the Roman Empire: an analysis of the potential of virtual reality to teach history in Primary Education
619 -- 634Yu-Yin Wang, Yi-Shun Wang. Development and validation of an artificial intelligence anxiety scale: an initial application in predicting motivated learning behavior
635 -- 650Timmy H. Tseng, Shinjeng Lin, Yi-Shun Wang, Hui-Xuan Liu. Investigating teachers' adoption of MOOCs: the perspective of UTAUT2
651 -- 664Timothy Teo, Hai Min Dai. The role of time in the acceptance of MOOCs among Chinese university students
665 -- 676Nikolaos Michailidis, Efstathios Kapravelos, Thrasyvoulos Tsiatsos. Examining the effect of interaction analysis on supporting students' motivation and learning strategies in online blog-based secondary education programming courses
677 -- 694Annie Wang, Meredith M. Thompson, Dan Roy, Katharine Pan, Judy Perry, Philip Tan, Rik Eberhart, Eric Klopfer. Iterative user and expert feedback in the design of an educational virtual reality biology game
695 -- 706Huiying Cai, Xiaoqing Gu. Factors that influence the different levels of individuals' understanding after collaborative problem solving: the effects of shared representational guidance and prior knowledge
707 -- 720Syed Far Abid Hossain, Zhao Xi, Mohammad Nurunnabi, Bilal Anwar. Sustainable academic performance in higher education: a mixed method approach
721 -- 734Aili Shi, Yamin Wang, Nan Ding. The effect of game-based immersive virtual reality learning environment on learning outcomes: designing an intrinsic integrated educational game for pre-class learning
735 -- 758Saadeh Sweidan, Haneen Salameh, Razan Zakarneh, Khalid A. Darabkh. Autistic Innovative Assistant (AIA): an Android application for Arabic autism children
759 -- 778Zehavit Kohen, Meirav Amram, Miriam Dagan, Tali Miranda. Self-efficacy and problem-solving skills in mathematics: the effect of instruction-based dynamic versus static visualization

Volume 30, Issue 3

397 -- 399Sue Greener. The tensions of student engagement with technology
400 -- 416Ching-Yi Chang, Han-Yu Sung, Jong-Long Guo, Bieng-Yi Chang, Fan-Ray Kuo. Effects of spherical video-based virtual reality on nursing students' learning performance in childbirth education training
417 -- 434Ilknur Reisoglu, Ayça Çebi, Tugba Bahçekapili. Online information searching behaviours: examining the impact of task complexity, information searching experience, and cognitive style
435 -- 454Chih-Ming Chen 0001, Jung-Ying Wang, Rong-Hua Zhao. An effective method for incentivizing groups implemented in a collaborative problem-based learning system to enhance positive peer interaction and learning performance
455 -- 469Sheng-Yi Wu. Construction and evaluation of an online environment to reduce off-topic messaging
470 -- 483Han-Yu Sung, Gwo-Jen Hwang, Chin-Yu Chen, Wen-Xiu Liu. A contextual learning model for developing interactive e-books to improve students' performances of learning the Analects of Confucius
484 -- 497Guo-Li Chiou, Chung-Yuan Hsu, Meng-Jung Tsai. Exploring how students interact with guidance in a physics simulation: evidence from eye-movement and log data analyses
498 -- 526Hüseyin Bicen, Mobina Beheshti. Assessing perceptions and evaluating achievements of ESL students with the usage of infographics in a flipped classroom learning environment
527 -- 538Ho-Cheong Lam. Revisiting variation affordance: applying variation theory in the design of educational software
539 -- 551Si Zhang, Yun Wen, Qingtang Liu. Exploring student teachers' social knowledge construction behaviors and collective agency in an online collaborative learning environment
552 -- 567Ayça Çebi, Tolga Güyer. Modeling of relationships between students' navigational behavior and problems in hypermedia learning system: the moderating role of working memory capacity
568 -- 582Andreas F. Gontzis, Sotiris Kotsiantis, Christos T. Panagiotakopoulos, Vassilios S. Verykios. A predictive analytics framework as a countermeasure for attrition of students
583 -- 586Haoda Feng, Jin Wang. Learning in a Digital World: Perspective on Interactive Technologies for Formal and Informal Education: edited by Paloma Díaz, Andri Ioannou, Kaushal Kumar Bhagat, and J. Michael Spector, Springer (Singapore, Singapore), 2019, xviii + 339pp., €96.29 (ebook), ISBN 978-981-13-8265-9

Volume 30, Issue 2

199 -- 201Joseph Psotka. Exemplary online education: for whom online learning can work better
202 -- 214Çigdem Turhan, Ibrahim Akman, Tuna Hacaloglu. Online collaborative tool usage for review meetings in software engineering courses
215 -- 228Sujan Kumar Saha, Dhawaleswar Rao CH. Development of a practical system for computerized evaluation of descriptive answers of middle school level students
229 -- 244Lu-Ho Hsia, Gwo-Jen Hwang, Chi-Jen Lin. A WSQ-based flipped learning approach to improving students' dance performance through reflection and effort promotion
245 -- 261José Aguilar 0001, Omar Buendia, Ángel Pinto, J. Gutiérrez. Social learning analytics for determining learning styles in a smart classroom
262 -- 275Joshua Weidlich, Theo J. Bastiaens. Pathway to presence: an investigation of ambient awareness in online learning environments
276 -- 292Audrey Ricke. Enhancing classroom interaction: the integration of image-sharing projection software in social science and humanities classrooms
293 -- 306Benazir Quadir, Jie Chi Yang, Nian-Shing Chen. The effects of interaction types on learning outcomes in a blog-based interactive learning environment
307 -- 321Vitomir Radosavljevic, Slavica Radosavljevic, Gordana Jelic. Ambient intelligence-based smart classroom model
322 -- 343Yakup Çelikbilek, Ayse Nur Adigüzel Tüylü. Prioritizing the components of e-learning systems by using fuzzy DEMATEL and ANP
344 -- 352Zhongling Pi, Jiumin Yang, Weiping Hu, Jianzhong Hong. The relation between openness and creativity is moderated by attention to peers' ideas in electronic brainstorming
353 -- 375Gary Cheng 0001. Exploring the effects of automated tracking of student responses to teacher feedback in draft revision: evidence from an undergraduate EFL writing course
376 -- 392Fu-Rong Sun, Hong-Zhen Hu, Rong-Gen Wan, Xiao Fu, Shu-Jing Wu. A learning analytics approach to investigating pre-service teachers' change of concept of engagement in the flipped classroom
393 -- 396Xianghu Liu, Chang Liu. Developing your teaching towards excellence: by Peter Kahn and Lorraine Anderson, London and New York, Routledge, 2019, 202 pp., US $107.80 (Hardback), ISBN 9781138591189 (Hardback); ISBN 9781138591196 (Paperback); ISBN 9780429490583 (EBook)

Volume 30, Issue 10

1781 -- 0Sue Greener. The power and perspective of précis
1782 -- 1793David John Lemay, Tenzin Doleck. Predicting completion of massive open online course (MOOC) assignments from video viewing behavior
1794 -- 1808Renee Kaufmann, Jessalyn I. Vallade. Exploring connections in the online learning environment: student perceptions of rapport, climate, and loneliness
1809 -- 1822Zhongling Pi, Manrong Tang, Jiumin Yang. Seeing others' messages on the screen during video lectures hinders transfer of learning
1823 -- 1837Jon-Chao Hong, Ming-Yueh Hwang, Chih-Min Tsai, Ming-Chou Liu, Yi-Fang Lee. Exploring teachers' attitudes toward implementing new ICT educational policies
1838 -- 1850Valentin Riemer, Claudia Schrader. Playing to learn or to win? The role of students' competition preference on self-monitoring and learning outcome when learning with a serious game
1851 -- 1878Aous Karoui, Iza Marfisi-Schottman, Sébastien George. JEM Inventor: a mobile learning game authoring tool based on a nested design approach
1879 -- 1896Houda Tadjer, Yacine Lafifi, Hassina Seridi-Bouchelaghem, Sevinç Gülseçen. Improving soft skills based on students' traces in problem-based learning environments
1897 -- 1917Mostafa Al-Emran, Rana A. Al-Maroof, Mohammed A. Al-Sharafi, Ibrahim Arpaci. What impacts learning with wearables? An integrated theoretical model
1918 -- 1931Hsueh Chu Chen, Jing Xuan Tian. Developing and evaluating a flipped corpus-aided English pronunciation teaching approach for pre-service teachers in Hong Kong
1932 -- 1939Jie Shen. Introduction of social media to aid active-learning in medical teaching
1940 -- 1955Megan Pusey, Kok Wai Wong, Natasha Anne Rappa. Resilience interventions using interactive technology: a scoping review
1956 -- 1966Laíza Ribeiro Silva, Alan Pedro da Silva, Nassim Chamel Elias, Seiji Isotani. Computational approaches for literacy of children with autism: a systematic mapping
1967 -- 1983Yanjie Song, Gwo-Jen Hwang. What "seams" have been bridged in seamless vocabulary learning?- A review of the literature
1984 -- 1986Nina Cassandra, Didi Suherdi. Teaching language online: a guide to designing, developing, and delivering online, blended, and flipped language courses: Russell Victoria and Murphy-Judy Kathryn (New York, NY: Routledge, 2021), 281 pp. ISBN: 9781138386983 (Hbk), US $128.00; ISBN: 9781138387003 (Pbk), US $29.56; ISBN: 9780429426483 (e-bk), US $29.56

Volume 30, Issue 1

1 -- 3Pericles 'Asher' Rospigliosi. Metaverse or Simulacra? Roblox, Minecraft, Meta and the turn to virtual reality for education, socialisation and work
4 -- 16Hui-Fang Shang. Exploring online peer feedback and automated corrective feedback on EFL writing performance
17 -- 33Siswa A. N. van Riesen, Hannie Gijlers, Anjo Anjewierden, Ton de Jong. The influence of prior knowledge on the effectiveness of guided experiment design
34 -- 48Xu Du, Mingyan Zhang, Brett E. Shelton, Jui-Long Hung. Learning anytime, anywhere: a spatio-temporal analysis for online learning
49 -- 57Cat Pausé, Elizabeth M. McCarroll. Tumbling through tertiary education: an investigation of the use of Tumblr within a child development course
58 -- 70Zhenhua Wu, Feng Kuang Chiang. Effect on keyboard-based English word acquisition
71 -- 84Ümmühan Avci, Esin Ergün. Online students' LMS activities and their effect on engagement, information literacy and academic performance
85 -- 99Hsien-Sheng Hsiao, Yi-Wei Lin, Kuen-Yi Lin, Chien-Yu Lin, Jheng-Han Chen, Jyun-Chen Chen. Using robot-based practices to develop an activity that incorporated the 6E model to improve elementary school students' learning performances
100 -- 112Wen Huang. Examining the impact of head-mounted display virtual reality on the science self-efficacy of high schoolers
113 -- 126Bo Jiang, Wei Zhao, Nuan Zhang, Feiyue Qiu. Programming trajectories analytics in block-based programming language learning
127 -- 145José María Luna, Habib M. Fardoun, Francisco Padillo, Cristóbal Romero 0001, Sebastián Ventura. Subgroup discovery in MOOCs: a big data application for describing different types of learners
146 -- 157Zi-Gang Ge. Investigating the effect of real-time multi-peer feedback with the use of a web-based polling software on e-learners' learning performance
158 -- 176Yufeng Wang 0001, Hui Fang, Qun Jin, Jianhua Ma. SSPA: an effective semi-supervised peer assessment method for large scale MOOCs
177 -- 190Lishan Zhang, Yuwei Huang, Xi Yang, Shengquan Yu, Fuzhen Zhuang. An automatic short-answer grading model for semi-open-ended questions
191 -- 195Xianghu Liu, Chang Liu. Autonomy in language learning and teaching: new research agendas: edited by Alice Chik, Naoko Aoki, Richard Smith, Palgrave Macmillan (London, UK), 2018, 116 pp., US $ 54.99 (Hardcover), ISBN-13: 978-1137529978, ISBN-10: 1137529970
195 -- 198Haoda Feng. Innovation in language teaching and learning: the case of Japan: edited by Hayo Reinders, Stephen Ryan, and Sachiko Nakamura, Cham, Switzerland, Palgrave Macmillan, 2019, xvi + 295 pp., €67.82 (ebook), ISBN 978-3-030-12567-7