Abstract is missing.
- Principles for Collaborative WorkHarold Jarche. 1-2 [doi]
- A Case Study on Using Data Mining for University CurriculaYoshitaka Sakurai, Kouhei Takada, Setsuo Tsuruta, Rainer Knauf. 3-4 [doi]
- A Conceptual Framework for the Analysis of the Use of Advanced Communication Technologies in Higher Education: The Institutional PerspectiveJoão Batista, Fernando Ramos. 5-7 [doi]
- Addressing the Challenges of Survey Fatigue for Lifelong User Modelling: Initialising Baseline Models Using Community Psychometric ValuesVictoria Macarthur, Owen Conlan. 8-12 [doi]
- A Format of Serious Games for Higher Technology Education Topics: A Case Study in a Digital Electronic System CourseDanu Pranantha, Francesco Bellotti, Riccardo Berta, Alessandro De Gloria. 13-17 [doi]
- A Framework for Learning Activities' GuidesLluís Ribas-Xirgo. 18-19 [doi]
- A Group Oriented Intelligent Tutoring System For Rocket Engineers and ResearchersYonghuang Zheng, Feng Tian, Renhou Li, Longzhuang Li. 20-22 [doi]
- A Hybrid Tag-Based Recommendation Mechanism to Support Prior Knowledge ConstructionJun-Ming Chen, Yeali S. Sun, Meng Chang Chen. 23-25 [doi]
- A Long-Term Evaluation of Educational Animations of Functional ProgramsJaime Urquiza-Fuentes, J. Ángel Velázquez-Iturbide. 26-30 [doi]
- Analysis of the Validity of E-assessment and Self-Assessment in Formal Assessment in Electrical and Electronics Engineering Studies through a Case StudyJuan Carlos Gonzalez de Sande, Juan Ignacio Godino-Llorente, Víctor Osma-Ruiz, Nicolás Sáenz-Lechón. 31-35 [doi]
- An Approach of Building an Engaging Virtual Authentic Environment for Classroom LearningPo-Hsiang Huang, Chia-Jung Wu, Gwo-Dong Chen. 36-37 [doi]
- An Architecture for Technology-Enhanced Assessment of High Level Skill PracticeEnosha Hettiarachchi, Maria Antonia Huertas, Enric Mor Pera, Ana-Elena Guerrero-Roldán. 38-39 [doi]
- An Electronic Tabletop 'eTableTop' Exercise for UK Police Major Incident EducationJane S. Mooney, Lee Griffiths, Marianne Patera, June Roby, Paul Ogden, Pete Driscoll. 40-42 [doi]
- An eMarking Tool for Paper Based EvaluationsJorge J. Villalón. 43-45 [doi]
- An Extendible and Ubiquitious E-learning Software for Foreigners to Learn Chinese on iOS-Based DevicesVincent Tam, Ralph L. F. Cheung. 46-48 [doi]
- An Eye Detection Based Multi-modal "E-Supervisor" in Distant EducationGang Chen, Song Yang, Xiaoying Zhou, Ruimin Shen. 49-50 [doi]
- An Institutional Personal Learning Environment EnablerLaurent Moccozet, Omar Benkacem, Pierre-Yves Burgi, Hervé Platteaux, Denis Gillet. 51-52 [doi]
- An Investigation of Students' Sequential Learning Behavioral Patterns in Mobile CSCL Learning SystemsHung-Yuan Wang, Tzung-Jin Lin, Chin-Chung Tsai, Henry Been-Lirn Duh, Jye-Chong Liang. 53-57 [doi]
- An Investigation of the Exergames Experience with Flow State, Enjoyment, and Physical FitnessYu-Ching Lai, Shih-Ting Wang, Jie Chi Yang. 58-60 [doi]
- An Ontology Model for Building, Classifying and Using Learning OutcomesAikaterini K. Kalou, Georgia D. Solomou, Christos Pierrakeas, Achilles Kameas. 61-65 [doi]
- An Ontology Supported Abductive Mobile Enquiry Based Learning ApplicationSohaib Ahmed, David Parsons, Mandia Mentis. 66-68 [doi]
- Application of Extensible Learning Support System Architecture to Collaborative Learning EnvironmentsKiyoshi Nakabayashi, Yosuke Morimoto, Kumiko Aoki. 69-73 [doi]
- A Realistic Digital Deteriorating Patient to Foster Emergency Decision-Making Skills in Medical StudentsEmmanuel G. Blanchard, Jeffrey Wiseman, Laura Naismith, Susanne P. Lajoie. 74-76 [doi]
- A Research of Applying Cognitive Load Theory to Science Education WebpageChia-Ju Liu, Yuan-cheng Lin, Bao-Yuan Liu, Yu-Yi Chang. 77-79 [doi]
- ARTournament: A Mobile Casual Game to Explore Art HistoryJosef Froschauer, Johannes Zweng, Dieter Merkl, Max Arends, Doron Goldfarb, Martin Weingartner. 80-84 [doi]
- A Semantic Approach for Improving Competence Assessment in OrganizationsMatteo Gaeta, Francesco Orciuoli, Giuseppe Fenza, Giuseppina Rita Mangione, Pierluigi Ritrovato. 85-87 [doi]
- A Study on User's Perception in E-learning Security and Privacy IssuesMadeth May, Georgios Fesakis, Angelique Dimitracopoulou, Sébastien George. 88-89 [doi]
- A Sustainability Component for a First-Year Course for Information Technology StudentsStefan A. Robila. 90-94 [doi]
- A System for the Automatic Analysis of Computer-Supported Collaborative Learning ChatsStefan Trausan-Matu, Mihai Dascalu, Traian Rebedea. 95-99 [doi]
- A Teacher Module in an Assistance Tool SoftwareMarilyne Rosselle. 100-101 [doi]
- Authoring Educational Games through Affective Teachable AgentAiliya, Chunyan Miao, Zhiqi Shen. 102-104 [doi]
- Automatic Retrieval of Educational ICT Tool Descriptions from the Web of DataAdolfo Ruiz-Calleja, Guillermo Vega-Gorgojo, Eduardo Gómez-Sánchez, Carlos Alario-Hoyos, Juan I. Asensio-Pérez, Miguel L. Bote-Lorenzo. 105-109 [doi]
- A Web-Based Framework for Job-Embedded Technology-Enhanced Social Language LearningWerner Winiwarter. 110-112 [doi]
- Behavioral Patterns and Learning Performance of Collaborative Knowledge Construction on an Augmented Reality SystemTzung-Jin Lin, Hung-Yuan Wang, Henry Been-Lirn Duh, Chin-Chung Tsai, Jye-Chong Liang. 113-115 [doi]
- Breaking the Programming Language Barrier: Using Program Visualizations to Transfer Programming Knowledge in One Programming Language to AnotherJohannes Holvitie, Teemu Rajala, Riku Haavisto, Erkki Kaila, Mikko-Jussi Laakso, Tapio Salakoski. 116-120 [doi]
- Building an Anti-phishing Game to Enhance Network Security Literacy LearningChe-Ching Yang, Shian-Shyong Tseng, Tsung-Ju Lee, Jui-Feng Weng, KaiYuan Chen. 121-123 [doi]
- Change of Students' Motivation in an Introductory Programming Course for Non-computing MajorsHidekuni Tsukamoto, Hideo Nagumo, Yasuhiro Takemura, Naoya Nitta. 124-125 [doi]
- Chunking and Extracting Text Content for Mobile Learning: A Query-Focused Summarizer Based on Relevance Language ModelGuangbing Yang, Kinshuk, Erkki Sutinen, Dunwei Wen. 126-128 [doi]
- Collaborative Learning, Social Presence and Student Satisfaction in a Blended Learning EnvironmentStephen D. Sorden, José Luis Ramírez-Romero. 129-133 [doi]
- Collaborative Reflection Activities with DynaLearnRachel Or-Bach, Bert Bredeweg. 134-137 [doi]
- Comparing the Effects on Students' Behavior of Two Hint Techniques Embedded in a Digital Game-Based Learning ToolKiira Hjert-Bernardi, Javier Melero, Davinia Hernández Leo. 138-140 [doi]
- Competency Models: A Review of InitiativesKalthoum Rezgui, Hedia Mhiri, Khaled Ghédira. 141-142 [doi]
- Complex Learning: A Way for Rethinking Pedagogies and Processes in Technology-Enhanced Learning and EducationLaura Vettraino, Eleonora Guglielman, Marco Guspini, Valentina Castello. 143-145 [doi]
- Complex Learning Resources Integrated with Emerging Forms of E-assessment: An Empirical StudyMohammad Al-Smadi, Margit Hoefler, Gudrun Wesiak, Christian Guetl. 146-150 [doi]
- Computer Support for Reflective Learning in the Workplace: A ModelBirgit R. Krogstie, Michael Prilla, Daniel Wessel, Kristin Knipfer, Viktoria Pammer. 151-153 [doi]
- Considerations for the Design of Mini-games Integrating Hints for Puzzle Solving ICT-Related ConceptsJavier Melero, Davinia Hernández Leo, Josep Blat. 154-158 [doi]
- Considering the Space in the Design of Learning Activities: The ISIS and 4SPPIces Models Applied to Science InquiriesMar Pérez-Sanagustín, Valérie Emin, Davinia Hernández Leo. 159-163 [doi]
- Constructing a Novel Chinese Readability Classification Model Using Principal Component Analysis and Genetic ProgrammingYi-Shian Lee, Hou-Chiang Tseng, Ju-Ling Chen, Chun-Yi Peng, Tao-Hsing Chang, Yao-Ting Sung. 164-166 [doi]
- Constructing the Relationship between Individual Differences of Faculty Members and the Continuance Intension of Using LMS SystemsGhada Alnifie. 167-169 [doi]
- Construction of Reading Guidance Mechanism on E-book Reader Applications for Improving Learners' English Comprehension CapabilitiesChun-Wang Wei, Zong-Han Hsieh, Nian-Shing Chen, Kinshuk. 170-172 [doi]
- Context Aware Electronic Updates for Virtual Learning EnvironmentsLaura Crane, Ayodele Awe, Phillip Benachour, Paul Coulton. 173-175 [doi]
- Contribution of Learning Technology in the Implementation of the First Year of Medical Studies in France: Example of What Was Done at Bordeaux Medical SchoolJean-Marc Dubois, Jérôme Gabet, Olivier Hauchecorne, Christophe Michenaud, Sandrine Michenaud, Nadègé Pre, Hélène Vaissié, Pierre Dubus. 176-177 [doi]
- Conversational Learning Design in Future ClassroomsYacine Atif. 178-180 [doi]
- Correlation Mining and Discovery for Learning ResourcesMartin M. Weng, Bruce C. Kau, Neil Y. Yen. 181-185 [doi]
- Counting Sounds: An ICT Musical Approach for Teaching the Concept of the Angle in KindergartenTharrenos Bratitsis, Konstantinos Tatsis, Anna Amanatidou. 186-190 [doi]
- Curating Digital Content in Teaching and Learning Using Wiki TechnologyMichael Verhaart. 191-193 [doi]
- Data Collection Framework to the Learning Monitoring Using Logical Sensor NetworkGislaine Cristina Micheloti Rosales, Regina Borges de Araujo, Joice Lee Otsuka, Delano Berder. 194-196 [doi]
- Delivering Adaptive and Context-Aware Educational Scenarios via Mobile DevicesSergio Eduardo Gomez Ardila, Panagiotis Zervas, Demetrios G. Sampson, Ramón Fabregat. 197-201 [doi]
- Design and Evaluation of a Pervasive Workplace Learning System for Retail StoresYvan Peter, Benjamin Barbry, Thomas Vantroys, Philippe Laporte, Sylvie Lerouge. 202-204 [doi]
- Design and Evaluation of Support Functions of Course Management Systems for Assessing Learning Conditions in Programming PracticumsToshiyasu Kato, Takashi Ishikawa. 205-207 [doi]
- Design and Implementation of Remotely Supervised Video-Based Distance ExaminationsRastsislau Datsenka, Ivo E. Stankov, Karl Kurbel. 208-212 [doi]
- Designing a Technology Enhanced Collaborative Space for Learning Entity-Relationship ModelingAnthony K. L. Wong, Michael Morgan, Matthew Butler. 213-217 [doi]
- Designing Educational Games by Combining Other Game DesignsTelmo Zarraonandia, Paloma Díaz, Mario Rafael Ruiz Vargas, Ignacio Aedo. 218-222 [doi]
- Developing a Mobile Game Environment to Support Disadvantaged LearnersBirgit Schmitz, Roland Klemke, Marcus Specht, Marvin Hoffmann, Ralf Klamma. 223-227 [doi]
- Developing Cognitive Diagnostic Assessments System for Mathematics LearningLin-Jung Wu, Hsin-Hao Chen, Yao-Ting Sung, Kuo-En Chang. 228-229 [doi]
- Developing Virtual Learning Environment 2.0 Using Web Services ApproachFang-Fang Chua, Eng-Soon Tay. 230-234 [doi]
- Development and Evaluation of Peer Feedback in the English Quiz Game Design in Social NetworkJan-Pan Hwang, Ting-Ting Wu, Yong-Ming Huang, Yueh-Min Huang. 235-239 [doi]
- Development of an Application for Mobile Devices to Record Learner Interactions with Web-Based Learning ObjectsEva García, Angel Garcia, Antonio García-Cabot, Luis de Marcos, José Ramón Hilera. 240-241 [doi]
- Devising ICT in Engineering Education Based on the University Academia ExpectationsDiana Andone, Radu Vasiu. 242-243 [doi]
- Digital Culture of Educational Administrators in French National Education: What Uses for What Practices?Marta Toribio Fontenla, Hassina El-Kechaï, Jean-François Cerisier. 244-245 [doi]
- Digital Educational Objects for an Inclusive Learning: Survey and Guidelines for the Experience in Eskola 2.0Mari Luz Guenaga, Iratxe Mentxaka, Susana Romero, Andoni Eguíluz. 246-247 [doi]
- Digital Storytelling at School: Engagement and Educational BenefitsNicoletta Di Blas, Paolo Paolini. 248-250 [doi]
- Discussion Models in Seamless Online Learning Integrated Discussion (SOLID) Environment: Selection vs. PerformanceSheng-Yi Wu, Huei-Tse Hou, Sherry Y. Chen, Eric Zhi-Feng Liu, Wu-Yuin Hwang. 251-252 [doi]
- DIY GIS: A Constructionist, Educational Toolkit for Architecture StudentsLuca Simeone, Giorgia Lupi, Paolo Patelli, Salvatore Iaconesi, Oriana Persico. 253-257 [doi]
- Effects of Computerized Collaborative Concept Map Approach on Students' Learning Achievements and Cognitive LoadsGwo-Jen Hwang, Hui-Chun Chu, Yi-Rong Liang. 258-262 [doi]
- Effects of Video-Based Reflection Prompts on Learners' Reflection Levels in a Context-Aware U-Learning EnvironmentXiu-Jun Yang, I-Chun Hung, Gwo-Jen Hwang, Nian-Shing Chen, Wei-Chieh Fang. 263-267 [doi]
- E-learning Course Educational Linux for High School Students in BrazilRafaela Lunardi Comarella, Ricardo Azambuja Silveira, Ronaldo Lima Rocha Campos, Araci Hack Catapan. 268-269 [doi]
- E-learning of English Phrasal Verbs via Pictorial Elucidation and L1 GlossesYukiko Sasaki Alam, Yumiko Oe. 270-272 [doi]
- Embedding Observation Means into the Learning Scenario: Authoring Approach and Environment for Simulations-Based LearningAnne Lejeune, Viviane Guéraud. 273-275 [doi]
- Engineering Social Networks Using the Controllability Approach Applied to E-learningSeid Maglajlic. 276-280 [doi]
- Enhancing Collaborative Filtering of Learning Resources with Semantically-Enhanced Social TagsSimon Boung-Yew Lau, Chien-Sing Lee. 281-285 [doi]
- Enhancing Learning Analytics in Distributed Personal Learning EnvironmentsVladimir Tomberg, Mart Laanpere, David R. Lamas, Kai Pata, Dragan Gasevic. 286-287 [doi]
- Enriching Children's Experiences During and After a Museum VisitAndreas Lingnau, Betsy van Dijk, Hub Kockelkorn, Jeldrik Schmuch, Ian Ruthven. 288-292 [doi]
- Enriching Ontologies from Folksonomies for eLearning: DBpedia CaseSana Hamdi, Alda Lopes Gançarski, Amel Bouzeghoub, Sadok Ben Yahia. 293-297 [doi]
- Evaluating the Role of Collaboration Scripts as Group Guiding Tools in Activities of Educational Robotics: Conclusions from Three Case StudiesSoumela Atmatzidou, Stavros N. Demetriadis. 298-302 [doi]
- Evaluating Usability and Efficaciousness of an E-learning System: A Quantitative, Model-Driven ApproachYin Leng Theng, Sei-Ching Joanna Sin. 303-307 [doi]
- Evaluation of Student Perceptions and Interests Using Spoken Tutorials in Online CoursesKiran L. N. Eranki, Kannan M. Moudgalya. 308-310 [doi]
- Expertise Network Discovery via Topic and Link Analysis in Online CommunitiesYanyan Li, Shaoqian Ma, Yonghe Zhang, Ronghuai Huang. 311-315 [doi]
- Exploring Children Preferences regarding Tangible and Graphical Tools for Introductory Programming: Evaluating the PROTEAS KitTheodosios Sapounidis, Stavros N. Demetriadis. 316-320 [doi]
- Exploring the Impact of a Conversational Agent When Triggering Students' Discourse in Online CollaborationStergios Tegos, Stavros N. Demetriadis, Anastasios Karakostas. 321-323 [doi]
- Extreme Apprenticeship Goes Blended: An ExperienceGabriella Dodero, Francesco Di Cerbo. 324-326 [doi]
- Facebook for CSCL, Latin-American Experience for ProfessorsRocael Hernández, Hector R. Amado-Salvatierra, Christian Guetl, Mohammad Al-Smadi. 327-328 [doi]
- Face-to-Face vs. Computer-Mediated: Analysis of Collaborative Programming Activities and OutcomesDelfina Malandrino, Ilaria Manno, Giuseppina Palmieri, Vittorio Scarano. 329-331 [doi]
- Feedback in the Motor Skill DomainYulita Hanum P. Iskandar, Lester Gilbert, Gary B. Wills. 332-336 [doi]
- Fermat: Merging Affective Tutoring Systems with Learning Social NetworksRamon Zatarain-Cabada, Maria Lucia Barrón-Estrada, J. A. Beltrán V., F. L. Cibrian R., Carlos A. Reyes García, Yasmín Hernández Pérez. 337-339 [doi]
- Fostering Students' Creativity through Video Game DevelopmentXimena López, Carlo Fabricatore. 340-341 [doi]
- Framework for Intervention and Assistance in University Students with DyslexiaCarolina Mejía Corredor, Ramón Fabregat Gesa. 342-343 [doi]
- Harnessing Collective Intelligence in Personal Learning EnvironmentsMohamed Amine Chatti, Ulrik Schroeder, Hendrik Thüs, Simona Dakova. 344-348 [doi]
- Helping Novice Programmers to Bootstrap in the Cloud: Incorporating Support for Computational Thinking into the Game Design ProcessNavid Ahmadi, Mehdi Jazayeri, Monica Landoni. 349-353 [doi]
- High-Interactive Gaming Learning: Bring Different Learning Benefits to Team Players and Individual PlayersChi-Wen Huang, Cheng-Yu Fan, Yu-Ling Chi, Chia-Jung Wu, Gwo-Dong Chen. 354-355 [doi]
- High-Level Model for Educational Collaborative Virtual Environments DevelopmentRosa Reis, Paula Escudeiro, Benjamin Fonseca. 356-358 [doi]
- How Cognitive Styles Affect the E-learning ProcessValeria de Palo, Maria Sinatra, Giancarlo Tanucci, Lucia Monacis, Pierpaolo Di Bitonto, Teresa Roselli, Veronica Rossano. 359-363 [doi]
- How to Implement a Technology Supported Free-Selection Peer Review Protocol: Design Implications from Two Studies on Computer Network EducationPantelis M. Papadopoulos, Thomas Lagkas, Stavros N. Demetriadis. 364-366 [doi]
- Identification of LMSs Instuctional Languages: An Analysis ProcessAymen Abedmouleh, Lahcen Oubahssi, Pierre Laforcade, Christophe Choquet. 367-368 [doi]
- Instinctive Game Enviroment: Exploring the Application of Natural Interfaces for Supporting Game-Based LearningCarlos González, David Díez, Paloma Díaz, Ignacio Aedo. 369-370 [doi]
- Instructor Support for Monitoring and Visualizing Students' Activity in a Social Learning EnvironmentElvira Popescu, Dan Cioiu. 371-373 [doi]
- Integrated Environment for Scenario Development, Exercise Implements and Evaluation for Role-Play TrainingHiroshi Maruyama, Shuhei Harada, Akio Takashima, Taichi Nakamura. 374-375 [doi]
- Integrating Cognitive Tasks in Game AcitivitiesDennis Maciuszek, Alke Martens. 376-378 [doi]
- Integrating Navigational and Structural Information in SCORM Content Aggregation ModelingAntonio Maratea, Alfredo Petrosino, Mario Manzo. 379-380 [doi]
- Integrating Web Services with Gadgets to Support an i-Google PLEMartín Llamas Nistal, Manuel Caeiro Rodríguez, Juan González-Tato, Javier Álvarez-Osuna. 381-382 [doi]
- Interactions for Learning as Expressed in an IMS LD Runtime EnvironmentMichael Derntl, Susanne Neumann, Petra Oberhuemer. 383-387 [doi]
- Is It Adequate to Model the Socio-cultural Dimension of E-learners by Informing a Fixed Set of Personal Criteria?Emmanuel G. Blanchard. 388-392 [doi]
- Learner Ontology for the Active Semantic Learning SystemIoan Szilagyi, Ioan Roxin. 393-394 [doi]
- Learning about Art History by Exploratory Search, Contextual View and Social TagsMax Arends, Martin Weingartner, Josef Froschauer, Doron Goldfarb, Dieter Merkl. 395-399 [doi]
- Learning Task-Related Strategies from User Data through ClusteringMihaela Cocea, George D. Magoulas. 400-404 [doi]
- Literature Driven Method for Modeling Frustration in an ITSRamkumar Rajendran, Sridhar Iyer, Sahana Murthy. 405-409 [doi]
- Logical and Physical Sensors-Based Online Assessment Security SupportJuliana Augusto Stocco, Joice Lee Otsuka, Delano M. Beder, Gislaine Cristina Micheloti Rosales, Regina Borges de Araujo. 410-412 [doi]
- LPCEL Editor: A Web-Based Visual Authoring Tool for Learning DesignJorge Torres, Jesús Reséndiz, Juan Manuel Dodero, Ignacio Aedo. 413-417 [doi]
- Math Is Not Only for Science Geeks: Design and Assessment of a Storytelling Serious Video GameMichail N. Giannakos, Konstantinos Chorianopoulos, Letizia Jaccheri. 418-419 [doi]
- Message-Based Motivation ModelingNeil Rubens, Toshio Okamoto, Dain Kaplan. 420-421 [doi]
- Modeling Critical Factors of Quality in E-learning: A Structural Equations Model TestRosário Cação, Carlos Lucas de Freitas. 422-426 [doi]
- Multimedia Educational Pills (MEPs) for Corporate Training: Methodology and CasesPaolo Giordani, Elisa Cipriani, Sara Fabiano, Chiara Moroni, Silvia Ravazzani, Maria Rosaria Di Renzo, Sara Mormino. 427-429 [doi]
- Multiplayer 3D Game in Supporting Team-Building Activities in a Work OrganizationPäivi Häkkinen, Johanna Bluemink, Merja Juntunen, Ilona Laakkonen. 430-432 [doi]
- Observations as a Method to Evaluate a Computer-Based Approach to Learning AlgorithmsOuafae Debdi, J. Ángel Velázquez-Iturbide, Natalia Esteban-Sánchez, Antonio Pérez-Carrasco. 433-435 [doi]
- Online After-School Learning for Bridging the Digital DivideLih-Juan ChanLin, Hong-Yen Lin, Tze-Han Lu. 436-437 [doi]
- Online Help-Seeking in Communities of Practice: An Acceptance Model for Conceptual ArtifactsNicolae Nistor, Matthias Werner, Silke Schworm. 438-440 [doi]
- Open Access to Mobile Assisted Language Learning Supported by the Mobile2Learn FrameworkDemetrios G. Sampson, Panagiotis Zervas. 441-445 [doi]
- Opportunities and Challenges for Adaptive Collaborative Support in Distributed Learning Environments: Evaluating the GLUE! Suite of ToolsAnastasios Karakostas, Luis Pablo Prieto, Yannis A. Dimitriadis. 446-450 [doi]
- Pedagogy: Designing Digital Magazines for the iPad - Trends and Challenges of a New Medium in the Light of Established Graphic TraditionsJonathan Hounshell. 451-452 [doi]
- Peer-Supervised Learning with Built-In Quality Control Based on Multiple-Choice Questions: A Case StudyChristian Hütter, Tobias Kimmerle, Klemens Böhm. 453-457 [doi]
- Personalization and Mentoring: Our Experience with Training TeachersSandhya Kode, Shuchita Rao. 458-459 [doi]
- Personalizing Educational ActivitiesIan O'Keeffe, Vincent Wade. 460-461 [doi]
- Principles for Creating Learning Games for AlgebraVani Kalloo, Permanand Mohan. 462-464 [doi]
- Producing an Engineering Reality TV Show at a University: Key Learning PointsN. Clarke, W. A. Clarke, A. L. Nel. 465-467 [doi]
- QrAte: Historical Learning through a Curatorial Inquiry Task Using Web ResourcesAnnika Wolff, Paul Mulholland. 468-472 [doi]
- Rapid Authoring Platform for Instructional Design of Scenarios (RAPIDS)BaoYng Teresa Liew, Eric Tsui, Patrick S. W. Fong, Adela S. M. Lau. 473-475 [doi]
- Real-World Relevant Learning with Android SmartphonesKai Qian, Chia-Tien Dan Lo, Yi Pan, Yanqing Zhang, Xiaolin Hu, Liang Hong. 476-477 [doi]
- Semantic Enrichment of an ECEC Platform Knowledge BaseVíctor A. Rorís, Ruben Míguez Pérez, Juan M. Santos. 478-479 [doi]
- Sentiment Classification in Turn-Level Interactive Chinese Texts of E-learning ApplicationsFeng Tian, Huijun Liang, Longzhuang Li, Qinghua Zheng. 480-484 [doi]
- Serious Games Integration in Companies: A Research and Application FrameworkAida Azadegan, Johann c. k. h. Riedel. 485-487 [doi]
- Sharing Experiences between Learners with Different Profiles: Adaptation of Interaction TracesKarim Sehaba. 488-492 [doi]
- Sharing Laboratories across Different Remote Laboratory SystemsPablo Orduña, Javier García Zubía, Diego López-de-Ipiña, Philip H. Bailey, James L. Hardison, Kimberly DeLong, Judson V. Harward. 493-494 [doi]
- Software Engineering Aids to Accelerate Educational TechnologiesSridhar Chimalakonda, Kesav V. Nori. 495-496 [doi]
- Stop Word in Readability Assessment of Thai TextPatcharanut Daowadung, Yaw-Huei Chen. 497-499 [doi]
- Students' and Instructors' Perceptions on Use of Information and Communication Technologies during Instruction in a Kyrgyzstan UniversityGulshat Muhametjanova, Kürsat Çagiltay. 500-502 [doi]
- Supervising Knowledge Sharing in the Classroom: Supporting Teachers' Individual Diagnosis and Instruction in a Peer Education ScenarioKristina Richter, Regina Bruder, Johannes Konert, Stefan Göbel, Ralf Steinmetz. 503-505 [doi]
- Supporting Adaptive Learning Sequences with Agent NegotiationK. Robert Lai, Chih-Yueh Chou, Chung Hsien Lan. 506-508 [doi]
- Supporting Engineering Students Learning Wireless Network Planning Using Mobile, Positioning and Web TechnologiesNelson Baloian, Gustavo Zurita, Jonathan Frez, Marcelo Milrad. 509-514 [doi]
- Supporting Teachers to Enhance Teachers' and Students' Performance: Implementation of an Indicator-Based Approach and Experimentations with HOP3XAina Lekira, Christophe Després, Pierre Jacoboni, Dominique Py. 515-517 [doi]
- Supporting Teachers to Retrieve and Select Learning Objects for Personalized Courses in the Moodle_LS EnvironmentCarla Limongelli, Alfonso Miola, Filippo Sciarrone, Marco Temperini. 518-520 [doi]
- Synote: Important Enhancements to Learning with Recorded LecturesMike Wald, Yunjia Li. 521-525 [doi]
- SWift - A SignWriting Editor to Bridge between Deaf World and E-learningClaudia Savina Bianchini, Fabrizio Borgia, Maria De Marsico. 526-530 [doi]
- Technological Factors, User Characteristics and Didactic Strategies in Educational Virtual EnvironmentsAntonis Natsis, Ioannis Vrellis, Nikiforos M. Papachristos, Tassos A. Mikropoulos. 531-535 [doi]
- Technology Enhanced Informal Science Learning and Engagements: A Typology of ActivityEileen Scanlon. 536-540 [doi]
- The Design of English Article Recommender Mechanism for Senior High School StudentsChen-Chung Chi, Chin-Hwa Kuo. 541-545 [doi]
- The Effect of Utilizing the Learning Skill of Highlighting and Constructing a Map in a Networked Hyperlink Condition on Learning PerformanceYu-Hsuan Lee, Gwo-Dong Chen, Liang-Yi Li, Nurkhamid, Cheng-Yu Fan, Kuang-Hung Chiang. 546-548 [doi]
- The Effects of Cognitive-Affective Interaction Strategy on Novices' Creative Performance in Game Design ProjectLi-Chun Wang, Ming-Puu Chen. 549-553 [doi]
- The Effects of Integrating Information Literacy into Science Instruction on Seventh-Grade Students' Problem-Solving and Academic AchievementLin Ching Chen, Wen-I Ma. 554-556 [doi]
- The Effects of Using Embodied Interactions to Improve Learning PerformanceWan-Ju Lee, Chi-Wen Huang, Chia-Jung Wu, Shing-Tsaan Huang, Gwo-Dong Chen. 557-559 [doi]
- The Impact of Script Coercion in Computer-Supported Collaboration: A Case Study on Learning Benefits When Technology Makes Learners' Thinking Processes ExplicitPantelis M. Papadopoulos, Stavros N. Demetriadis. 560-564 [doi]
- The Impact of Social Performance Visualization on StudentsMohammad Hassan Falakmasir, I-Han Hsiao, Luca Mazzola, Nancy Grant, Peter Brusilovsky. 565-569 [doi]
- The Impact of the Reality Television Camera on Undergraduate Engineering Students: A Qualitative Case StudyN. Clarke, W. A. Clarke, A. L. Nel. 570-571 [doi]
- The Learners' User Classes in the TERENCE Adaptive Learning SystemTania Di Mascio, Pierpaolo Vittorini, Rosella Gennari, Alessandra Melonio, Fernando de la Prieta, Mohammad Alrifai. 572-576 [doi]
- The Need for Technological Innovations for Indigenous Knowledge Transfer in Culturally Inclusive EducationJohn Loewen, Kinshuk. 577-578 [doi]
- The Physicality of Technological Devices in Education: Building a Digital Experience for LearningSharon Lynn Chu Yew Yee, Francis K. H. Quek, Alex Endert, Haeyong Chung, Blake Sawyer. 579-581 [doi]
- The Role of Fading and Peer-Monitoring in Systems for Online Argumentation: Results from Two StudiesYannis N. Bouyias, Stavros N. Demetriadis. 582-586 [doi]
- The Study of Self-Assessment with Prompts, Learning Journal and Referencing through Sharing for Regulation of Cognition and Their Effect on Web-Based Programming LearningRustam Shadiev, Wu-Yuin Hwang, Jung-Lung Hsu, Chia-Ling Chang, Ray Yueh-Min Huang. 587-591 [doi]
- Toward a Complete E-learning System Framework for Semantic Analysis, Concept Clustering and Learning Path OptimizationVincent Tam, Edmund Y. Lam, S. T. Fung. 592-596 [doi]
- Towards a High-Level Integration of Interactive Tools with E-assessmentsChristian Saul, Heinz-Dietrich Wuttke. 597-598 [doi]
- Towards Efficient Provision of Feedback Supported by Learning AnalyticsIsrael Gutiérrez Rojas, Raquel M. Crespo García. 599-603 [doi]
- Trust and Reputation in eLearning at the Workplace: The Role of Social MediaSabine Seufert. 604-606 [doi]
- Using a Text Mining Tool to Support Text SummarizationEliseo Berni Reategui, Miriam Klemann, Mateus David Finco. 607-609 [doi]
- Using Collaborative Activities on Tabletops to Enhance Learning and Knowledge TransferMichael Schubert, Audrey Serna, Sébastien George. 610-612 [doi]
- Using "Learning Video Portfolio" to Enhance Students' Metacognition in Authentic LearningChing-Yi Huang, Chi-Wen Huang, Chia-Jung Wu, Gwo-Dong Chen, Kuang-Hung Chiang. 613-617 [doi]
- Using Semantic Similarities to Instrument Informal Learning Activities in Ubiquitous EnvironmentsPierre-Yves Gicquel, Dominique Lenne. 618-620 [doi]
- Utilizing Multiplayer Video Game Design Principles to Enhance the Educational Experience in 3D Virtual Computer Supported Collaborative Learning EnvironmentsThrasyvoulos Tsiatsos, Andreas Konstantinidis. 621-623 [doi]
- Utilizing Virtual Worlds for Game Based Learning: Grafica, a 3D Educational Game in Second LifeTheodouli Terzidou, Thrasyvoulos Tsiatsos, Antonia Dae, Odysseas Samaras, Apostolia Chasanidou. 624-628 [doi]
- Vialogues: Videos and Dialogues Based Social Learning EnvironmentMegha Agarwala, I-Han Hsiao, Hui Soo Chae, Gary Natriello. 629-633 [doi]
- Virtual Coaching for Change ManagementAmina Zaghbib, Philippe Pernelle, Thibault Carron. 634-638 [doi]
- Visual Analysis of Online Interactions through Social Network PatternsAndré Silva, Álvaro Figueira. 639-641 [doi]
- We Have No Feelings, We Have Emoticons ;-)Sarah Leon Rojas, Uwe Kirschenmann, Martin Wolpers. 642-646 [doi]
- What Can We Learn from Long-Time Lasting Measurements of Felder-Silverman's Learning Styles?Carlo Giovannella. 647-649 [doi]
- Comparing LMS Usage Behavior of Mobile and Web UsersFelix Mödritscher, Gustaf Neumann, Claudia Brauer. 650-651 [doi]
- Coverage Metrics for Learning-Event Datasets Based on Client-Side MonitoringDerick Leony, Raquel M. Crespo García, Mar Pérez-Sanagustín, Hugo A. Parada G., Luis de la Fuente Valentín, Abelardo Pardo. 652-653 [doi]
- ERP Approach: What Could We Learn From?Piero Aricò, Fabio Aloise, Carlo Giovannella. 654-655 [doi]
- Evaluating the Learning Effect of Adaptive Digital Educational Games with Eye-TrackingEffie Lai-Chong Law. 656-657 [doi]
- Visualization of Wiki-Based Collaboration through Two-Mode Network PatternsFelix Mödritscher, Wolfgang Taferner. 658-659 [doi]
- Visualizing Learner Activities with a Virtual Learning Environment: Experiences from an In Situ Test with Primary School ChildrenSøren Eskildsen, Kasper Rodil, Matthias Rehm. 660-661 [doi]
- Beyond the "Orff Schulwerk", Toward a New Approach to the Technology Enhanced Musical EducationLuca De Ioris, Fabrizia Moggio, Carlo Giovannella. 662-663 [doi]
- "Museal Fields" as Embedded Learning PlacesAndrea Iosue, Fabrizia Moggio, Carlo Giovannella. 664-665 [doi]
- Personalisation of Programming Tutoring System Using Tag-Based Recommender SystemsAleksandra Klasnja Milicevic, Boban Vesin, Mirjana Ivanovic, Zoran Budimac. 666-667 [doi]
- Personalized, Adaptive and Intelligent Support for Online Assignments Based on Proactive ComputingSergio Marques Dias, Sandro Reis, Denis Zampuniéris. 668-669 [doi]
- Personalized Mobile Learning via an Adaptive EngineRichard A. W. Tortorella, Sabine Graf. 670-671 [doi]
- Pervasive Learning Activities for the LMS .LRN through Android Mobile Devices with NFC SupportGustavo Ramírez González, Catalina Córdoba-Paladinez, Omar Sotelo-Torres, Camilo Palacios, Mario Muñoz Organero, Carlos Delgado Kloos. 672-673 [doi]
- Proactive Computing Based Implementation of Personalized and Adaptive Technology Enhanced Learning over Moodle(TM)Sergio Marques Dias, Sandro Reis, Denis Zampuniéris. 674-675 [doi]
- Semantic Integration of Social Information in Learning SystemsJuan Carlos Vidal, Manuel Lama, Miguel Rosales Sueiro, Alberto Bugarín. 676-677 [doi]
- Supporting Assessment of Open Answers in a Didactic SettingAndrea Sterbini, Marco Temperini. 678-679 [doi]
- A Domain Model for Smart 21st Century Skills Training in Game-Based Virtual WorldsMichael D. Kickmeier-Rust, Dietrich Albert. 680-681 [doi]
- Co-designing Social Games with Children to Support Non Formal LearningPaloma Díaz, Pedro Paredes, Diego Alvarado, Elisa Giaccardi. 682-683 [doi]
- Developing a Meta-Model for Serious Games in Higher EducationC. Shaun Longstreet, Kendra M. L. Cooper. 684-685 [doi]
- Embodied Conversational Human-Machine Interface with Wearable Body Sensors for Improving Geography TeachingY. Ling, Francesco Bellotti, Riccardo Berta, Alessandro De Gloria. 686-687 [doi]
- Exploiting Real-Time EEG Analysis for Assessing Flow in GamesA. Plotnikov, N. Stakheika, Alessandro De Gloria, Carlotta Schatten, Francesco Bellotti, Riccardo Berta, C. Fiorini, F. Ansovini. 688-689 [doi]
- Reasoning on Reasoning through Serious GamesRosa Maria Bottino, Michela Ott, Mauro Tavella. 690-691 [doi]
- User Modelling and Adaptive, Natural Interaction for Conflict ResolutionKostas Karpouzis, Georgios N. Yannakakis, Ana Paiva, Jeppe Herlev Nielsen, Asimina Vasalou, Arnav Jhala. 692-693 [doi]
- Using a Pleasure Framework to Critique Tangible Learning GamesImran A. Zualkernan. 694-695 [doi]
- A Survey into the Teacher's Perception of Self-Regulated LearningAlexander Mikroyannidis, Teresa Connolly, Effie Lai-Chong Law. 696-697 [doi]
- Exploring the Personal and Self-Directed Use of WeblogsTerje Väljataga, Sebastian Fiedler. 698-699 [doi]
- How to Augment Simulated Environments by Services Supporting Self-Regulated Learning? A Baseline StudyMarcel Berthold, Christina M. Steiner, Dietrich Albert. 700-701 [doi]
- Introducing Learning Performance in Personal Learning EnvironmentsLaurent Moccozet. 702-703 [doi]
- Recommending Learning Activities as Strategy for Enabling Self-Regulated LearningPablo Lachmann, Andreas Kiefel. 704-705 [doi]
- Self-Regulated Learning in a Mobile Health Initiative for Diabetic PatientsSalys Sultan, Permanand Mohan. 706-707 [doi]
- SRL Tasks and Activities as a Model of Cognitive Behaviour within ETTHOSAdam Moore, Owen Conlan, Victoria Macarthur. 708-709 [doi]
- Supporting Self-Regulation by Personal Learning EnvironmentsMilos Kravcik, Ralf Klamma. 710-711 [doi]
- Designing Virtual Experiments in the Context of Marine SciencesMartina Weicht, Dennis Maciuszek, Alke Martens. 712-713 [doi]
- State of Art, Initiatives and New Challenges for Virtual and Remote LabsElio San Cristóbal, Sergio Martín, Rosario Gil, Pablo Orduña, Mohamed Tawfik, Alberto Pesquera, Gabriel Díaz, Antonio Colmenar, Javier García Zubía, Manuel Castro. 714-715 [doi]
- Using Problem Posing, Problem Solving for Game-Based Learning in Remote LabsImran A. Zualkernan, Ghaleb G. Al Husaini, Kevin F. Loughlin, Jamshaid G. Mohebzada, Moataz El Gaml. 716-717 [doi]
- Virtual VLSI Laboratory for Computer Science Students: Erudite and IllusiveShubhajit Roy Chowdhury, Sandhya Kode. 718-719 [doi]
- Adaptive Competence-Based System in an E-learning Platform: Adapting Support Tasks to StudentsJuan Manuel Vaca, Juan Enrique Agudo, Mercedes Rico. 720-721 [doi]
- Classroom 3.0: The Real World Meets the Virtuality through Ambient Sensing in EducationRoberto Vergallo. 722-723 [doi]
- Metrics Development for Measuring Virtual University Social ResponsibilityAzam Esfijani, Elizabeth Chang. 724-725 [doi]
- Modelling Global Pattern Formations for Collaborative Learning EnvironmentsCorrado Grappiolo, Yun-Gyung Cheong, Rilla Khaled, Georgios N. Yannakakis. 726-727 [doi]
- School of the Future: Using Augmented Reality for Contextual Information and Navigation in Academic BuildingsSilviu Vert, Radu Vasiu. 728-729 [doi]
- Stimulating the Development of a Disposition through Games-Based LearningSylke Vandercruysse, Jan Elen, Geraldine Clarebout. 730-731 [doi]
- Towards a Synthesis of Learning Methodologies, Learning Technologies and Software Product LinesSridhar Chimalakonda, Kesav V. Nori. 732-733 [doi]
- Using Social Networking and Virtual Reality to Harness Creativity in Students in E-learning SituationsDiana Ragbir, Permanand Mohan. 734-735 [doi]
- Utilizing Social Media for Goal Setting Based on Observational LearningSébastien Louvigné, Neil Rubens, Fumihiko Anma, Toshio Okamoto. 736-737 [doi]
- Visualisation and Analysis of Multiuser Gaze Data: Eye Tracking Usability Studies in the Special Context of E-learningGergely Rakoczi, Margit Pohl. 738-739 [doi]
- Games and Learning Alliance (GaLA) Supporting Education and Training through Hi-Tech GamingFrancesco Bellotti, Riccardo Berta, Alessandro De Gloria. 740-741 [doi]
- Global Trends and Forecasts for TEL - Some Results from the TEL-Map ProjectTore Hoel. 742-743 [doi]
- MAGICAL: Collaborative Game Building as a Means to Foster Reasoning Abilities and CreativityRosa Maria Bottino, Jeffrey Earp, Michela Ott. 744-745 [doi]
- Social Network Analysis of European Project Consortia to Reveal Impact of Technology-Enhanced Learning ProjectsMichael Derntl, Ralf Klamma. 746-747 [doi]
- The Open Educational Resources (OER) Movement: Free Learning for All StudentsRory McGreal, Demetrios G. Sampson, Nian-Shing Chen, Kinshuk, Mangala S. Krishnan, Ronghuai Huang. 748-751 [doi]
- Accessibility and Usability of Educational Gaming Environments for Disabled StudentsMarion A. Hersh, Barbara Leporini. 752-753 [doi]
- A Software Engineering Perspective for Accelerating Educational TechnologiesSridhar Chimalakonda, Kesav V. Nori. 754-755 [doi]
- Stand Alone Application and On-Line Open-Service to Measure Emotions Conveyed by Different Media ChannelsSimone Carcone, Carlo Giovannella. 756-757 [doi]
- "Voce Viva ScriviFacile" and "ScriviFacile MathAlgebra": Technological Tools and New Opportunities for TeachingAlessandro Danieli, David Giovanni Danieli, Giovanni Raudino, Rosanna Tuzza. 758-759 [doi]