Journal: Interactive Learning Environments

Volume 31, Issue 9

5421 -- 5423Pericles 'Asher' Rospigliosi. Interactive learning environments: all is change - as usual
5424 -- 5441Yaqian Xu, Junlei Du. What participation types of learners are there in connectivist learning: an analysis of a cMOOC from the dual perspectives of social network and concept network characteristics
5442 -- 5459Stephanie G. Fussell, Dothang Truong. Accepting virtual reality for dynamic learning: an extension of the technology acceptance model
5460 -- 5476Ahmed Mohamed Fahmy Yousef, Ahmed Ramadan Khatiry. Cognitive versus behavioral learning analytics dashboards for supporting learner's awareness, reflection, and learning process
5477 -- 5494Bingxue Zhang, Yang Shi, Yuxing Li, Chengliang Chai, Longfeng Hou. An enhanced Elo-based student model for polychotomously scored items in adaptive educational system
5495 -- 5507Yun Tang 0004, Zhengfan Li, Guoyi Wang, Xiangen Hu. Modeling learning behaviors and predicting performance in an intelligent tutoring system: a two-layer hidden Markov modeling approach
5508 -- 5522Esra Çoban Budak, Nilüfer Yurtay, Yusuf Budak, Aynur Kolburan Geçer. Voice-assisted online exam management and system usability analysis with visually impaired students
5523 -- 5537Wenjing Wang, Xiaoshan Li. Reducing college students' social perception biases through social network intervention
5538 -- 5550Imam Fitri Rahmadi, Zsolt Lavicza, Selay Arkün Kocadere, Russasmita Sri Padmi, Tony Houghton. User-generated microgames for facilitating learning in various scenarios: perspectives and preferences for elementary school teachers
5551 -- 5567Su Cai, Xiaojie Niu, Yuxi Wen, Jiangxu Li. Interaction analysis of teachers and students in inquiry class learning based on augmented reality by iFIAS and LSA
5568 -- 5581Sami Mnasri, Manssour Habbash. Study of the influence of Arabic mother tongue on the English language using a hybrid artificial intelligence method
5582 -- 5600Feng Li, Xi Wang, Xiaona He, Liang Cheng, Yiyu Wang. How augmented reality affected academic achievement in K-12 education - a meta-analysis and thematic-analysis
5601 -- 5613Saniya Nariman, Aitugan Alzhanov, Svetlana Doguchaeva. Teaching the CLIL technology to rising IT teachers
5614 -- 5632Chenchen Liu, Jierui Hou, Yun-Fang Tu, Youmei Wang, Gwo-Jen Hwang. Incorporating a reflective thinking promoting mechanism into artificial intelligence-supported English writing environments
5633 -- 5649Shaofeng Wang, Huanhuan Wang, Yanshuang Jiang, Ping Li, Wancheng Yang. Understanding students' participation of intelligent teaching: an empirical study considering artificial intelligence usefulness, interactive reward, satisfaction, university support and enjoyment
5650 -- 5664Lanqin Zheng, Jiayu Niu, Lu Zhong, Juliana Fosua Gyasi. The effectiveness of artificial intelligence on learning achievement and learning perception: A meta-analysis
5665 -- 5681Seungoh Paek, Daniel L. Hoffman, John B. Black. Shaping the sensory experience in digital environments: modality, congruency, and learning
5682 -- 5697Abebayehu Yohannes, Hsiu-Ling Chen. GeoGebra in mathematics education: a systematic review of journal articles published from 2010 to 2020
5698 -- 5714Kuang-Chung Hao. Creating a DGBL integrating ARCS motivation theory with animation, narrative story, fun, and usability to enhance learning motivation and effectiveness
5715 -- 5731Suzilawati Kamarudin, Haneen Mohammad Shoaib, Yussra Jamjoom, Muhammad Saleem, Parisa Mohammadi. Students' behavioural intention towards e-learning practices through augmented reality app during COVID-19 pandemic in Saudi Arabia
5732 -- 5745Hsiao-Ling Hsu, Howard Hao-Jan Chen, Andrew G. Todd. Investigating the impact of the Amazon Alexa on the development of L2 listening and speaking skills
5746 -- 5758Sezen Korkmaz, Ismail Hakki Mirici. Converting a conventional flipped class into a synchronous online flipped class during COVID-19: university students' self-regulation skills and anxiety
5759 -- 5780Guan-Yu Lin, Yi-Shun Wang, Yong Ni Lee. Investigating factors affecting learning satisfaction and perceived learning in flipped classrooms: the mediating effect of interaction
5781 -- 5798Israa Alqudah, Muna Barakat, Suhaib M. Muflih, Abdelrahim Alqudah. Undergraduates' perceptions and attitudes towards online learning at Jordanian universities during COVID-19
5799 -- 5810John Kwame Eduafo Edumadze, Kwaku Anhwere Barfi, Valentina Arkorful, Nyinaku Odoi Baffour Jnr. Undergraduate student's perception of using video conferencing tools under lockdown amidst COVID-19 pandemic in Ghana
5811 -- 5830Chih-Chien Hu, Hui-Chin Yeh, Nian-Shing Chen. Teacher development in robot and IoT knowledge, skills, and attitudes with the use of the TPACK-based Support-Stimulate-Seek approach
5831 -- 5852Yusep Rosmansyah, Budi Laksono Putro, Atina Putri, Nur Budi Utomo, Suhardi. A simple model of smart learning environment
5853 -- 5873Akbar Bahari. Affordances and challenges of technology-assisted language learning for motivation: A systematic review
5874 -- 5898Nilüfer Atman Uslu, Gulay Öztüre Yavuz, Yasemin Koçak Usluel. A systematic review study on educational robotics and robots
5899 -- 5921Rustam Shadiev, Xueying Wang, Taoying Liu, Meng-Ke Yang. Improving students' creativity in familiar versus unfamiliar mobile-assisted language learning environments
5922 -- 5939Ali Soyoof. Iranian EFL students' perception of willingness to communicate in an extramural digital context
5940 -- 5955Ning Ma, Ya-Meng Li, Jia-Hui Guo, Diana Laurillard, Min Yang. A learning model for improving in-service teachers' course completion in MOOCs
5956 -- 5969JaeHo Jeon. The impact of a flipped EFL course on primary school learners' use of technology for language learning
5970 -- 5994Patrick Ocheja, Brendan Flanagan, Hiroaki Ogata, Solomon Sunday Oyelere. Visualization of education blockchain data: trends and challenges
5995 -- 6016Chun-Chun Chang, Gwo-Jen Hwang, Yun-Fang Tu. Roles, applications, and trends of concept map-supported learning: a systematic review and bibliometric analysis of publications from 1992 to 2020 in selected educational technology journals
6017 -- 6034Jale Kalemkus, Fatih Kalemkus. Effect of the use of augmented reality applications on academic achievement of student in science education: meta analysis review
6035 -- 6053Yuan-Hsuan Lee 0001, Huang-Yao Hong. Examining Taiwanese university students' multimodal multiple text comprehension: individual differences and epistemic prompting
6054 -- 6073Chih-Ming Chen 0001, Ming-Chaun Li, Cheng-Kai Liao. Developing a collaborative writing system with visualization interaction network analysis to facilitate online learning performance
6074 -- 6083Jeanne C. Galura, Eler G. Delos Reyes, Josephine Luz S. Pineda. C5-LMS design using Google Classroom: user acceptance based on extended Unified Theory of Acceptance and Use of Technology
6084 -- 6098Yafei Liu, Mingli Zhang, Dan Qi, Yan Zhang. Understanding the role of learner engagement in determining MOOCs satisfaction: a self-determination theory perspective
6099 -- 6111Salomé Cojean, Eric Jamet. Effects of outlines and information seeking on learning outcomes in video-based environments

Volume 31, Issue 8

4713 -- 4728Chun-Chun Chang, Gwo-Jen Hwang. An experiential learning-based virtual reality approach to fostering problem-resolving competence in professional training
4729 -- 4752Chi-Jen Lin, Kai-Yu Tang, Yun-Fang Tu. Advancements and research topics of museum-based mobile learning: a review of journal publications from 2008 to 2019
4753 -- 4771Peng Lu, Zhe Li 0012, Juan Li, Shih-Wen Hsiao. A consumer-oriented design thinking model for product design education
4772 -- 4786Kuo-Chin Lin, Cheng-Wen Ko, Hui-Chun Hung, Nian-Shing Chen. The effect of real-time pose recognition on badminton learning performance
4787 -- 4805Chung Kwan Lo, Ka Luen Cheung, Ho Russell Chan, Cheuk Lam Esti Chau. Developing flipped learning resources to support secondary school mathematics teaching during the COVID-19 pandemic
4806 -- 4817Seng Chee Tan, Chee-Kit Looi, Yin-Ling Cheung, Sheng Hung Chung, Starion Junhan Lim, Wai Hoe Wong. Designing and evaluating a mobile peer tutoring application: a cultural historical activity theory approach
4818 -- 4834Svetlana Zubanova, Elvira Didenko, Irina Karabulatova. Location-based mobile learning system facilitating English learning
4835 -- 4849Yuan-Chen Liu, Tzu-Hua Huang, Chia-Ling Sung. The determinants of impact of personal traits on computational thinking with programming instruction
4850 -- 4864A. Devisakti, T. Ramayah. Sense of belonging and grit in e-learning portal usage in higher education
4865 -- 4882Pinar Özel, Duygu Mutlu Bayraktar, Tugba Altan, Veysel Coskun, Ali Olamat. Neuroimaging tools in multimedia learning: a systematic review
4883 -- 4902Gulipari Maimaiti, Chengyuan Jia, Khe Foon Hew. Student disengagement in web-based videoconferencing supported online learning: an activity theory perspective
4903 -- 4923Xanthippi Tsortanidou, Thanasis Daradoumis, Elena Barberà. A K-6 computational thinking curricular framework: pedagogical implications for teaching practice
4924 -- 4939Chen-yu Liu. Examining the implementation of academic vocabulary, lexical density, and speech rate features on OpenCourseWare and MOOC lectures
4940 -- 4955Sara Ahmed Sayed Ali, Neila Chettaoui, Ayman Atia, Med Salim Bouhlel, Dalia Mohamed Abdel Mohaiman. A futuristic design vision of tangible user interfaces on enhancing Montessori
4956 -- 4976Zhonggen Yu. A meta-analysis of the effect of virtual reality technology use in education
4977 -- 4993Xianghu Liu, Jingwen Pei. Effects of IELTS reading education by using new media learning environments effectively
4994 -- 5006Sanja Milic, Vlado Simeunovic. Еxploring e-learning critical success factors in digitally underdeveloped countries during the first wave of the COVID-19
5007 -- 5020Bob Ssekiziyivu, James Mukoki, Edward Musoke. Adopting social media for learning among university students: a developing country perspective
5021 -- 5036Hanxiang Du, Wanli Xing, Bo Pei. Automatic text generation using deep learning: providing large-scale support for online learning communities
5037 -- 5058Jintavee Khlaisang, Noawanit Songkram, Fang Huang 0003, Timothy Teo. Teachers' perception of the use of mobile technologies with smart applications to enhance students' thinking skills: a study among primary school teachers in Thailand
5059 -- 5077Hans G. K. Hummel, Aad Slootmaker, Jeroen Storm. Mini-games for entrepreneurship in construction: instructional design and effects of the TYCON game
5078 -- 5091Kai-Yi Chin, Yen-Lin Chen. Potential effects of a role-playing digital gaming learning system on the learning performance and motivation in a humanities course
5092 -- 5113Sepehr Ghazinoory, Aida Mohajeri, Mehdi Kiamehr, Hasan Danaee Fard. Technological learning in large firms: mechanism and processes
5114 -- 5126Gülten Kosar. Online collaborative learning: does it improve college students' critical reading skills?
5127 -- 5140Minhui Zhong, Jinxia Jiang, Han Zhang, Xia Duan. Combination of flipped learning format and virtual simulation to enhance emergency response ability for newly registered nurses: a quasi-experimental design
5141 -- 5158Xiaona Xia. Sparse learning strategy and key feature selection in interactive learning environment
5159 -- 5179Anita Pásztor-Kovács, Attila Pásztor, Gyöngyvér Molnár. Measuring collaborative problem solving: research agenda and assessment instrument
5180 -- 5199Baichang Zhong, Siyu Su, Xiaofan Liu, Zehui Zhan. A literature review on the empirical studies of technology-based embodied learning
5200 -- 5218Ezequiel Scott, Marcelo Campo. An adaptive 3D virtual learning environment for training software developers in scrum
5219 -- 5235Hsin Huang, Gwo-Jen Hwang, Shao-Chen Chang. Facilitating decision making in authentic contexts: an SVVR-based experiential flipped learning approach for professional training
5236 -- 5260Gary Cheng 0001, Gloria Shu Mei Chwo, Wing Shui Ng. Automated tracking of student revisions in response to teacher feedback in EFL writing: technological feasibility and teachers' perspectives
5261 -- 5271Begunova Mariya, Xu Qingyu. Honest distant education: do expectations differ from reality? The viewpoint of freshmen
5272 -- 5291Fatma Alzahraa Abdelsalam Elkhamisy, Asmaa Fady Sharif. Medical students perceptions of virtual learning stations as an innovative teaching tool: a qualitative study
5292 -- 5306Wei-Wei Shen, Jim-Min Lin, Wai-Khuen Cheng, Zeng-Wei Hong. Developing and evaluating an online video-assisted collocation learning system for EFL students
5307 -- 5316Cong Zhou. An application of information and communication technologies upon professional training of primary school teachers
5317 -- 5330Ho-Yuan Chen, Ding-Chau Wang, Chien-Ching Wu, Yong-Ming Huang. Social interaction ties drive students participate in flipped civic education continuously
5331 -- 5346Fachrudin Pakaja, Mohammad Wafa. Social family, parental involvement and intentions: predicting the technology acceptance and interest students learning online
5347 -- 5363Li-Chen Cheng, Wei Li, Judy C. R. Tseng. Effects of an automated programming assessment system on the learning performances of experienced and novice learners
5364 -- 5382Tycho de Back, Angelica M. Tinga, Max M. Louwerse. Learning in immersed collaborative virtual environments: design and implementation
5383 -- 5394Lili Zhang, Jiaming Cheng, Jing Lei, Qiu Wang, Fuyi Yang. Using digital canvas to facilitate student questioning in large lecture classes: a mixed-methods study
5395 -- 5419Fatih Balaman, Muhammet Bas. Perception of using e-learning platforms in the scope of the technology acceptance model (TAM): a scale development study

Volume 31, Issue 7

4021 -- 4033Vo Ngoc Hoi. Augmenting student engagement through the use of social media: the role of knowledge sharing behaviour and knowledge sharing self-efficacy
4034 -- 4056Akbar Bahari, Xue Zhang, Yuliya Ardasheva. Establishing a Nonlinear Dynamic Individual-Centered Language Assessment model: a dynamic systems theory approach
4057 -- 4071Mik Fanguy, Matthew Baldwin, Evgeniia Shmeleva, Kyungmee Lee, Jamie Costley. How collaboration influences the effect of note-taking on writing performance and recall of contents
4072 -- 4082Weimin Toh, Fei Victor Lim. Let's play together: ways of parent-child digital co-play for learning
4083 -- 4098Rujing Zhang, Jingying Chen, Guangshuai Wang, Ruyi Xu, Kun Zhang 0031, Jidong Wang, Wenming Zheng. Towards a computer-assisted comprehensive evaluation of visual motor integration for children with autism spectrum disorder: a pilot study
4099 -- 4112Gwo-Jen Hwang, Ching-Yi Chang. A review of opportunities and challenges of chatbots in education
4113 -- 4146Veli Batdi, Yunus Dogan, Tarik Talan. Effectiveness of online learning: a multi-complementary approach research with responses from the COVID-19 pandemic period
4147 -- 4155Milan Maros, Marcela Korenkova, Milan Fila, Michal Levicky, Maria Schoberova. Project-based learning and its effectiveness: evidence from Slovakia
4156 -- 4170Yiming Liu 0005, Jerry Chih-Yuan Sun, Ssu-Kuang Chen. Comparing technology acceptance of AR-based and 3D map-based mobile library applications: a multigroup SEM analysis
4171 -- 4181Annika Agélii Genlott, Åke Grönlund, Olga Viberg, Annika Andersson. Leading dissemination of digital, science-based innovation in school - a case study
4182 -- 4199Xian-long Xu, Wang-qi Shen, A. Y. M. Atiquil Islam, Jia-yi Shen, Xiaoqing Gu. Modeling Chinese teachers' behavioral intention to use recording studios in primary schools
4200 -- 4218Parisa Badrkhani. How a catastrophic situation turns into an exceptional opportunity: Covid-19 pandemic in Iran and challenges of online education for new English language educators
4219 -- 4234Paraskevi Topali, Tassos Anastasios Mikropoulos. Scratch-based learning objects for novice programmers: exploring quality aspects and perceptions for primary education
4235 -- 4250V. Senthil Kumaran, B. Malar. Distributed ensemble based iterative classification for churn analysis and prediction of dropout ratio in e-learning
4251 -- 4269Lishan Zhang, Mengqi Pan, Shengquan Yu, Ling Chen, Jing Zhang. Evaluation of a student-centered online one-to-one tutoring system
4270 -- 4296Jia-Cing Liang, Gwo-Jen Hwang, Mei-Rong Alice Chen, Darmawansah Darmawansah. Roles and research foci of artificial intelligence in language education: an integrated bibliographic analysis and systematic review approach
4297 -- 4308Mei-Hua Hsu, Pei-Shih Chen, Chi-Shun Yu. Proposing a task-oriented chatbot system for EFL learners speaking practice
4309 -- 4323Shing-Lung Chen, Yeu-Ting Liu. Learning by designing or learning by playing? A comparative study of the effects of game-based learning on learning motivation and on short-term and long-term conversational gains
4324 -- 4345Noor Al-Qaysi, Norhisham Mohamad-Nordin, Mostafa Al-Emran. Developing a comprehensive theoretical model for adopting social media in higher education
4346 -- 4366Huei-Tse Hou, Ying-Sang Fang, Joni Tzuchen Tang. Designing an alternate reality board game with augmented reality and multi-dimensional scaffolding for promoting spatial and logical ability
4367 -- 4381Mehwish Waheed, Liudvika Leisyte. German and Swedish students going digital: do gender and interaction matter in quality evaluation of digital learning systems?
4382 -- 4394Etan Cohen, Yotam Hod. Enriching the informing cycle of Knowledge Building Communities by investigating students' interpretations of design principles
4395 -- 4406Nufaradilla Mohamad Nasri, Nurfarahin Nasri, Mohamad Asyraf Abd Talib. Regional contextualization of culturally responsive online distance pedagogy (CRODP) among Southeast Asia higher educators
4407 -- 4425Na Li, Xiaojun Zhang, Maria Limniou. A country's national culture affects virtual learning environment adoption in higher education: a systematic review (2001-2020)
4426 -- 4439Daniel Pimentel, Sri Kalyanaraman. Virtual climate scientist: A VR learning experience about paleoclimatology for underrepresented students
4440 -- 4453Norah Almusharraf. Incorporation of a game-based approach into the EFL online classrooms: students' perceptions
4454 -- 4463Hélio Rogério Martins, José Luís Manjate, Iolanda Cavaleiro Tinga, Ana Paula Xavier Matusse, Lénia Cecília Alberto Sitoe. Online learning and COVID-19 outbreak in Mozambique - academics' experience during suspension of face-to-face classes
4464 -- 4475Yun-Qi Bai, Jian-Jun Xiao. The impact of cMOOC learners' interaction on content production
4476 -- 4489José Paladines, Jaime Ramírez, Marta Berrocal-Lobo. Integrating a dialog system with an intelligent tutoring system for a 3D virtual laboratory
4490 -- 4506Kinnosuke Manabe, Wu-Yuin Hwang, Yan-Wen Chuang. English learning enhanced by collaborative contextual drama in an authentic context
4507 -- 4520Liang Yu, Na Zhang, Yuanyuan Zhang. Multilevel Analysis of the effects of participation, peer support, SRL and course disciplines on academic performance in SPOCs
4521 -- 4534Talip Gonulal. Investigating EFL learners' humorous interactions with an intelligent personal assistant
4535 -- 4554Chenchen Liu, Gwo-Jen Hwang, Yun-Fang Tu, Yiqing Yin, Youmei Wang. Research advancement and foci of mobile technology-supported music education: a systematic review and social network analysis on 2008-2019 academic publications
4555 -- 4571Nikolaos Papadimitropoulos, Evangelia A. Pavlatou. Exploring learning outcomes of science experiments using physical instrument and substances assisted by digital entities
4572 -- 4588Busra Yilmaz Yenioglu, Funda Ergulec, Samed Yenioglu. Augmented reality for learning in special education: a systematic literature review
4589 -- 4604Wei Xu, Taotao Dai, Zhi-yi Shen, Yu-Jia Yao. Effects of technology application on museum learning: a meta-analysis of 42 studies published between 2011 and 2021
4605 -- 4618Lekissa Alemayehu, Hsiu-Ling Chen. The influence of motivation on learning engagement: the mediating role of learning self-efficacy and self-monitoring in online learning environments
4619 -- 4635Ken-Zen Chen, Yi-Hsuan Lin. Feasibility of preschool's parent-teacher communication using a mobile app: an action research in a remote fishing village
4636 -- 4651Yen-Mei Lee. Mobile microlearning: a systematic literature review and its implications
4652 -- 4674Sun Guoyan, Asadullah Khaskheli, Syed Ali Raza 0001, Komal Akram Khan, Faiza Hakim. Teachers' self-efficacy, mental well-being and continuance commitment of using learning management system during COVID-19 pandemic: a comparative study of Pakistan and Malaysia
4675 -- 4686Hunchuen Gui, Shirly Siew-Ling Wong, Afzan Ahmad Zaini, Nurakmal Abdullah Goh. Online learning amidst covid-19 pandemic - explicating the nexus between learners' characteristics, their learning environment and the learning outcomes in built environment studies
4687 -- 4697Mauricio Federico Zalazar-Jaime, Luciana Sofía Moretti, Zoilo Emilio García-Batista, Leonardo Adrián Medrano. Evaluation of an academic satisfaction model in E-learning education contexts
4698 -- 4712Yumiko Murai, Ryohei Ikejiri, Yuhei Yamauchi, Ai Tanaka, Seiko Nakano. Design strategies to integrate creative learning in elementary school curricula through computer programming activities

Volume 31, Issue 6

3303 -- 3304Sue Greener. Editorial for interactive learning environments August 2023 vol 31
3305 -- 3325Erdem Çekmez. Investigating the effect of computer-supported instruction on students' understanding of different representations of two-variable inequalities
3326 -- 3339Thomas K. F. Chiu. Student engagement in K-12 online learning amid COVID-19: A qualitative approach from a self-determination theory perspective
3340 -- 3359Sannyuya Liu, Lingyun Kang, Zhi Liu 0011, Jing Fang, Zongkai Yang, Jianwen Sun, Meiyi Wang, Mengwei Hu. Computer-supported collaborative concept mapping: the impact of students' perceptions of collaboration on their knowledge understanding and behavioral patterns
3360 -- 3379Amal Asselman, Mohamed Khaldi, Souhaib Aammou. Enhancing the prediction of student performance based on the machine learning XGBoost algorithm
3380 -- 3395Min Jou, Pei-Chi Chen, Jingying Wang. The developmental characteristics of computational thinking and its relationship with technical skills: taking the department of engineering as an example
3396 -- 3408Scarlett Winters, Kimberly Farnsworth, Douglas Berry, Susan Ellard, Krista D. Glazewski, Thomas A. Brush. Supporting middle school students in a problem-based makerspace: investigating distributed scaffolding
3409 -- 3421Alejandro Álvarez-Marín, J. Ángel Velázquez-Iturbide, Mauricio Castillo-Vergara. The acceptance of augmented reality in engineering education: the role of technology optimism and technology innovativeness
3422 -- 3435Hsin-Yun Wang, Jerry Chih-Yuan Sun. Real-time virtual reality co-creation: collective intelligence and consciousness for student engagement and focused attention within online communities
3436 -- 3446Jamie Costley, Christopher Henry Lange. The mediating effect of sequencing and fading on the relationship between e-learning personalization and germane load
3447 -- 3463Carolien A. N. Knoop-van Campen, Alyssa Wise, Inge Molenaar. The equalizing effect of teacher dashboards on feedback in K-12 classrooms
3464 -- 3475Susanne P. Lajoie, Shan Li, Juan Zheng. The functional roles of metacognitive judgement and emotion in predicting clinical reasoning performance with a computer simulated environment
3476 -- 3490Lihui Sun, Zhen Guo, Linlin Hu. Educational games promote the development of students' computational thinking: a meta-analytic review
3491 -- 3502Carlos Henrique Berg, Vânia Ribas Ulbricht, Tarcísio Vanzin, Luciane Maria Fadel. Using an onomatopoeic tool in usability test with blind people
3503 -- 3528Rahila Umer, Teo Susnjak, Anuradha Mathrani, Lim Suriadi. Current stance on predictive analytics in higher education: opportunities, challenges and future directions
3529 -- 3542Matías Recabarren, Benjamín Corvalán, Montserrat Villegas. Exploring the differences between gamer and non-gamer students in the effects of gamification on their motivation and learning
3543 -- 3561Bo Pei, Wanli Xing, Minjuan Wang. Academic development of multimodal learning analytics: a bibliometric analysis
3562 -- 3576Chia-Ching Yuan, Cheng-Hsuan Li, Chin-Cheng Peng. Development of mobile interactive courses based on an artificial intelligence chatbot on the communication software LINE
3577 -- 3594Ching-Hsuan Yeh, Yi-Shun Wang, Yu-Min Wang, Ting-Jun Liao. Drivers of mobile learning app usage: an integrated perspective of personality, readiness, and motivation
3595 -- 3612Ouissem Benmesbah, Mahnane Lamia, Mohamed Hafidi. An improved constrained learning path adaptation problem based on genetic algorithm
3613 -- 3632Huiyong Li, Rwitajit Majumdar, Mei-Rong Alice Chen, Yuanyuan Yang, Hiroaki Ogata. Analysis of self-directed learning ability, reading outcomes, and personalized planning behavior for self-directed extensive reading
3633 -- 3646Isaac Manyonge Matere, Cathy Weng, Melese Astatke, Chih-Hsien Hsia, Chen-Guo Fan. Effect of design-based learning on elementary students computational thinking skills in visual programming maker course
3647 -- 3663Yi Huo, A'Xi Wang, Ying Zhao. PBL-based VR course for preservice teachers' designing skills in applied university under coronavirus
3664 -- 3681Zhongling Pi, Yi Zhang, Fangfang Zhu, Louqi Chen, Xin Guo, Jiumin Yang. The mutual influence of an instructor's eye gaze and facial expression in video lectures
3682 -- 3697Joanna Leek, Marcin Rojek. ICT tools in breaking down social polarization and supporting intergenerational learning: cases of youth and senior citizens
3698 -- 3727Yawar Abbas, Alberto Martinetti, Kostas Nizamis, Steven Spoolder, Leo A. M. van Dongen. Ready, trainer ... one*! discovering the entanglement of adaptive learning with virtual reality in industrial training: a case study
3728 -- 3743Virginia Clinton-Lisell, Ben Seipel, Staci Gilpin, Christine Litzinger. Interactive features of E-texts' effects on learning: a systematic review and meta-analysis
3744 -- 3756Oluwafolakemi Grace Ala, Hongtao Yang, Ayodeji A. Ala. Leveraging integrated peer-assisted learning clusters as a support for online learning
3757 -- 3779Chiu-Lin Lai, Gwo-Jen Hwang. Strategies for enhancing self-regulation in e-learning: a review of selected journal publications from 2010 to 2020
3780 -- 3791Yaoyao Shi. The use of mobile internet platforms and applications in vocal training: synergy of technological and pedagogical solutions
3792 -- 3809Jia-Hua Zhang, Bin Meng, Liu-cong Zou, Yue Zhu, Gwo-Jen Hwang. Progressive flowchart development scaffolding to improve university students' computational thinking and programming self-efficacy
3810 -- 3827Abdellah Ibrahim Mohammed Elfeky, Marwa Yasien Helmy Elbyaly. The use of data analytics technique in learning management system to develop fashion design skills and technology acceptance
3828 -- 3850Clare Baek, Tenzin Doleck. Educational Data Mining versus Learning Analytics: A Review of Publications From 2015 to 2019
3851 -- 3867Keng-Chih Hsu, Gi-Zen Liu. A systematic review of mobile-assisted oral communication development from selected papers published between 2010 and 2019
3868 -- 3881Yudhi Arifani, Ruruh Mindari, Nur-Hidayat, Awang Setiawan Wicaksono. Basic psychological needs of in-service EFL teachers in blended professional training: voices of teachers and learners
3882 -- 3897Chih-Ping Liang, Hsiao-Ching She. Investigate the effectiveness of single and multiple representational scaffolds on mathematics problem solving: evidence from eye movements
3898 -- 3913Kai-Hsiang Yang, Hsiao-Hua Chen. What increases learning retention: employing the prediction-observation-explanation learning strategy in digital game-based learning
3914 -- 3938Jinju Duan, Lin Lu, Kui Xie. Examining knowledge construction in three social interactive learning environments: a comparison of knowledge networks, social networks, and social knowledge networks
3939 -- 3950José Miguel Merino-Armero, José Antonio González-Calero, Ramón Cózar-Gutiérrez. The effect of after-school extracurricular robotic classes on elementary students' computational thinking
3951 -- 3970Ahmed Tlili, Huanhuan Wang, Bojun Gao, Yihong Shi, Nian Zhiying, Chee-Kit Looi, Ronghuai Huang. Impact of cultural diversity on students' learning behavioral patterns in open and online courses: a lag sequential analysis approach
3971 -- 3981Kaushal Kumar Bhagat, Chia-Hui Cheng, Indira Koneru, Fong Soon Fook, Chun-Yen Chang 0001. Students' Blended Learning Course Experience Scale (BLCES): development and validation
3982 -- 3999Cixiao Wang, Jingxin Wang, Zhu Shi, Feng Wu. Comparison of the effects of 1:1 and 1:m CSCL environments with virtual manipulatives for scientific inquiry-based learning: a counterbalanced quasi-experimental study
4000 -- 4020Ting-Ting Wu, Tien-Wen Sung 0001. Analysis of the effects of a game-based review system integrated with the hierarchy of learning on learning outcomes in an elementary social science course

Volume 31, Issue 5

2513 -- 2528Gwo-Jen Hwang, Pei-Ying Chen. Effects of a collective problem-solving promotion-based flipped classroom on students' learning performances and interactive patterns
2529 -- 2543Ahmed Tlili, Mouna Denden, Fathi Essalmi, Mohamed Jemni, Maiga Chang, Kinshuk, Nian-Shing Chen. Automatic modeling learner's personality using learning analytics approach in an intelligent Moodle learning platform
2544 -- 2561Yuxi Jin, Ping Li 0016, Wenxiao Wang, Suiyun Zhang, Di Lin, Chengjiu Yin. GAN-based pencil drawing learning system for art education on large-scale image datasets with learning analytics
2562 -- 2582Min Liu, Chenglu Li, Zilong Pan, Xin Pan. Mining big data to help make informed decisions for designing effective digital educational games
2583 -- 2593Eamon Costello, Keith Johnston, Vincent Wade. Crowded house: an analysis of how the Virtual Learning Environment Moodle is built via bug tracker participants
2594 -- 2611Wanli Xing, Bo Pei, Shan Li, Guanhua Chen, Charles Xie. Using learning analytics to support students' engineering design: the angle of prediction
2612 -- 2634Yu-Min Wang, Yi-Shun Wang, Yu-Yin Wang. Exploring the determinants of university students' contribution intention on crowdsourcing platforms: a value maximization perspective
2635 -- 2649Sandra Elsom, Marguerite Westacott, Colleen Stieler-Hunt, Sarah Glencross, Kerry Rutter. Finding resources, finding friends: using an alternate reality game for orientation and socialisation in a university enabling program
2650 -- 2664Yi Hsuan Wang. Exploring the effects of using various designs of game-based materials on music learning
2665 -- 2677Ahmed Tlili, Samuel Ofosu, Jingjing Zhang. Pedagogical beliefs, teaching practices and use of open educational resources in the Republic of Ghana
2678 -- 2691Zehui Zhan, Hu Mei, Ting Liang, Liming Huo, Curtis J. Bonk, Qintai Hu. A longitudinal study into the effects of material incentives on knowledge-sharing networks and information lifecycles in an online forum
2692 -- 2706Hsin-Yi Liang, Tien-Yu Hsu, Gwo-Jen Hwang, Shao-Chen Chang, Hui-Chun Chu. A mandatory contribution-based collaborative gaming approach to enhancing students' collaborative learning outcomes in Science museums
2707 -- 2721Malgorzata Gawlik-Kobylinska. The Proteus effect on security and safety exergamers
2722 -- 2736Cathy Weng, Dani Puspitasari, Khanh Nguyen Phuong Tran, Pei Jie Feng, Nicholas O. Awuor, Isaac Manyonge Matere. The effect of using theodolite 3D AR in teaching measurement error on learning outcomes and satisfaction of civil engineering students with different spatial ability
2737 -- 2750Yousra Yousaf, Muhammad Shoaib, Muhammad Awais Hassan, Ume Habiba. An intelligent content provider based on students learning style to increase their engagement level and performance
2751 -- 2766Ning Ma, Feilong Zhao, Peng-Qin Zhou, Jun-Jie He, Lei Du. Knowledge map-based online micro-learning: impacts on learning engagement, knowledge structure, and learning performance of in-service teachers
2767 -- 2779Zhang Jie 0098, Yu Sunze. Investigating pedagogical challenges of mobile technology to English teaching
2780 -- 2791Gemma Witton. Exploring dissonance in the use of (lecture) capture technologies: institutional approaches and the realities of student engagement
2792 -- 2808Yan Liu, Lisa Deng, Lin Lin 0006, Xiaoqing Gu. Patterns of triggers for on-task and off-task behaviors: university students in independent study
2809 -- 2829Letitia Englund, F. Moosvi, Ido Roll. Interface and interaction design for an online, asynchronous peer instruction tool
2830 -- 2840Xiaoxing Zhang. Multi-sensory research of singing visualization in pre-school music education
2841 -- 2854Ramón Ventura Roque Hernández, José Luis Díaz-Roldán, Adán López-Mendoza, Rolando Salazar-Hernández. Instructor presence, interactive tools, student engagement, and satisfaction in online education during the COVID-19 Mexican lockdown
2855 -- 2871Minh Pham, Kanupriya Singh, Isa Jahnke. Socio-technical-pedagogical usability of online courses for older adult learners
2872 -- 2883Larisa Kosareva, Lev Demidov, Irina Ikonnikova, Olga Shalamov. Ispring platform for learning Russian as a foreign language
2884 -- 2898Kuen-Yi Lin, Shao-Chuan Lu, Hsien-Hsien Hsiao, Chia-Pin Kao, P. John Williams. Developing student imagination and career interest through a STEM project using 3D printing with repetitive modeling
2914 -- 2929Dominik Halvoník, Jozef Kapusta, Michal Munk. Improve estimated time-on-task calculation in a Virtual Learning Environment
2930 -- 2946Zeynep Cömert, Yavuz Samur. A comprehensive player types model: player head
2947 -- 2966Ali Alshammari. Captology in game-based education: a theoretical framework for the design of persuasive games
2967 -- 2985Wing Shui Ng, Guoxing Yu. Students' attitude to peer assessment process: a critical factor for success
2986 -- 3002Yen-Fen Lee, Chi-Jen Lin, Gwo-Jen Hwang, Qing-Ke Fu, Weu-Hui Tseng. Effects of a mobile-based progressive peer-feedback scaffolding strategy on students' creative thinking performance, metacognitive awareness, and learning attitude
3003 -- 3017Junhao Shan, Wei Wang. Making and sharing in asynchronous discussion: exploring the collaboration process in online maker community
3018 -- 3030Hsiu-Ling Chen, Cheng-Ting Wu. A digital role-playing game for learning: effects on critical thinking and motivation
3031 -- 3041Shivkumar Bale, Ramesh Singh. Utilizing Simtronics SPM 700 distillation in engineering unit operation laboratory
3042 -- 3054Xiaona Xia. Decision application mechanism of regression analysis of multi-category learning behaviors in interactive learning environment
3055 -- 3070Ahmed Ali Mubarak, Salah A. M. Ahmed, Han Cao. MOOC-ASV: analytical statistical visual model of learners' interaction in videos of MOOC courses
3071 -- 3082Hagit Meishar Tal, Avital Kesler. "If I create a game I'll learn": online game creation as a tool to promote learning skills of students with learning difficulties
3083 -- 3097Muhammad Saleem, Suzilawati Kamarudin, Haneen Mohammad Shoaib, Asim Nasar. Influence of augmented reality app on intention towards e-learning amidst COVID-19 pandemic
3098 -- 3111Liqaa Habeb Al-Obaydi. Humanistic learning elements in a blended learning environment: a study in an EFL teaching context
3112 -- 3127Noopur Joshi, Siu-Kit Lau. Effects of process-oriented guided inquiry learning on approaches to learning, long-term performance, and online learning outcomes
3128 -- 3147Janan Saba, Hagit Hel-Or, Sharona T. Levy. Much.Matter.in.Motion: learning by modeling systems in chemistry and physics with a universal programing platform
3148 -- 3171Zohreh Saadati, Canan Perkan Zeki, Reza Vatankhah Barenji. On the development of blockchain-based learning management system as a metacognitive tool to support self-regulation learning in online higher education
3172 -- 3194Lekissa Alemayehu, Hsiu-Ling Chen. Learner and instructor-related challenges for learners' engagement in MOOCs: a review of 2014-2020 publications in selected SSCI indexed journals
3195 -- 3210Hosnia M. Mohammdi, Doaa Mohamed Elbourhamy. An intelligent system to help deaf students learn Arabic Sign Language
3211 -- 3229Feyzi Kaysi. Mobile instant messaging application habits among university students
3230 -- 3243Zhenhua Wu, Feng Kuang Chiang. Effectiveness of keyboard-based English vocabulary practice application on vocational school students
3244 -- 3256Eva Milková, Simona Pekarkova. Spatial skills malleability of pre-school children
3257 -- 3272Chao-yang Cheng, Jim-Ming Chen, Sherry Y. Chen. The influences of academic emotion and prior knowledge in the context of online tests
3273 -- 3284Pengfei Wu, Fengjuan Ma, Shengquan Yu. Using a linked data-based knowledge navigation system to improve teaching effectiveness
3285 -- 3302Yi-Shiuan Chou, Huei-Tse Hou, Kuo-En Chang, Chien-Lun Su. Designing cognitive-based game mechanisms for mobile educational games to promote cognitive thinking: an analysis of flow state and game-based learning behavioral patterns

Volume 31, Issue 4

1841 -- 1859Samah Obeid, Halime Demirkan. The influence of virtual reality on design process creativity in basic design studios
1860 -- 1874Jesús López Belmonte, Antonio José Moreno Guerrero, Juan Antonio López Núñez, Francisco Javier Hinojo-Lucena. Augmented reality in education. A scientific mapping in Web of Science
1875 -- 1888Sang-Soo Kim. Motivators and concerns for real-time online classes: focused on the security and privacy issues
1889 -- 1905Howard Hao-Jan Chen, Hsiao-Ling Hsu, Zhi-Hong Chen. A study on the effect of adding L1 glosses in the subtitle of an adventure game for vocabulary learning
1906 -- 1921Claudia Repetto, Anna Flavia Di Natale, Daniela Villani, Stefano Triberti, Serena Germagnoli, Giuseppe Riva 0001. The use of immersive 360° videos for foreign language learning: a study on usage and efficacy among high-school students
1922 -- 1932Hee Jung Gong, Hyeri Park, Thomas Chase Hagood. Peer learning in STEM: a qualitative study of a student-oriented active learning intervention program
1933 -- 1957Xiaona Xia. Random field design and collaborative inference strategies for learning interaction activities
1958 -- 1973Joni Tzuchen Tang. Comparative study of game-based learning on preschoolers' English vocabulary acquisition in Taiwan
1974 -- 1987Thomas Howard Morris, Matthias Rohs. The potential for digital technology to support self-directed learning in formal education of children: a scoping review
1988 -- 2000Mi Song Kim, Xing Meng, Mihyun Kim. Technology-enhanced multiliteracies teaching towards a culturally responsive curriculum: a multiliteracies approach to ECE
2001 -- 2015Iolie Nicolaidou, Petros Pissas, Dimitrios Boglou. Comparing immersive Virtual Reality to mobile applications in foreign language learning in higher education: a quasi-experiment
2016 -- 2032Jueqi Guan, Liang-Hui Wang, Qu Chen, Kai Jin, Gwo-Jen Hwang. Effects of a virtual reality-based pottery making approach on junior high school students' creativity and learning engagement
2033 -- 2050Xiaona Xia. Interaction recognition and intervention based on context feature fusion of learning behaviors in interactive learning environments
2051 -- 2062David John Lemay, Tenzin Doleck, Paul Bazelais. Transition to online teaching during the COVID-19 pandemic
2063 -- 2079Xiaoqing Ma, Zhi Bie, Chun Li, Chuanhua Gu, Qianqian Li, Yuanyuan Tan, Mengyuan Tian, Cui-Ying Fan. The effect of intrinsic motivation and environmental cues on social creativity
2080 -- 2089Wen-Shan Lin, Hong-Ren Chen, Yueh-Min Huang. Antecedences of the success of crowdsourcing projects in developing crowd-capital: role of project learning and social support
2090 -- 2113Xing-yue Qiu, Chuang-Kai Chiu, Lulu Zhao, Cai-Feng Sun, Shu-Jie Chen. Trends in VR/AR technology-supporting language learning from 2008 to 2019: a research perspective
2114 -- 2133Sridhar Chimalakonda, Kesav V. Nori. A patterns based approach for the design of educational technologies
2134 -- 2152Kai-Yu Tang, Ching-Yi Chang, Gwo-Jen Hwang. Trends in artificial intelligence-supported e-learning: a systematic review and co-citation network analysis (1998-2019)
2153 -- 2169Melese Astatke, Cathy Weng, Sufen Chen. A literature review of the effects of social networking sites on secondary school students' academic achievement
2170 -- 2184Yaser Sobhanifard, Behnam Soltanmohammadi. Effective care training for patients with COVID-19 through social network
2185 -- 2193Ahmad Ayed, Malakeh Z. Malak, Rsmieh M. Alamer, Ahmad Batran, Basma Salameh, Imad Fashafsheh. Effect of high fidelity simulation on clinical decision-making among nursing students
2194 -- 2205Anaïs Leroy, Margarida Romero, Laura Cassone. Interactivity and materiality matter in creativity: educational robotics for the assessment of divergent thinking
2206 -- 2218Wu-Yuin Hwang, Uun Hariyanti, Nian-Shing Chen, Siska Wati Dewi Purba. Developing and validating an authentic contextual learning framework: promoting healthy learning through learning by applying
2219 -- 2243Yu-Ting Kao, Hung-Chih Kuo. Diagnosing l2 English learners' listening difficulties and learning needs through computerized dynamic assessment
2244 -- 2267Weilong Wu, Yen Hsu, Qi Fan Yang, Jiang-Jie Chen, Morris Siu Yung Jong. Effects of the self-regulated strategy within the context of spherical video-based virtual reality on students' learning performances in an art history class
2268 -- 2287Chin-Yu Chen, Shao-Chen Chang, Gwo-Jen Hwang, Di Zou. Facilitating EFL learners' active behaviors in speaking: a progressive question prompt-based peer-tutoring approach with VR contexts
2288 -- 2304Xueyu Wang, Jian Wang. Implementing an interactive approach in translator education
2305 -- 2323Bruno Rodrigo Martins, Joaquim Armando Pires Jorge, Ezequiel Roberto Zorzal. Towards augmented reality for corporate training
2324 -- 2337Wen-Song Su, Ching-Yi Chang. Virtual patient in interactive learning environments: a review of 1989-2020 publications in selected SSCI journals
2338 -- 2350Saman Ebadi, Rezvan Rasouli, Mona Mohamadi. Exploring EFL learners' perspectives on using Kahoot as a game-based student response system
2351 -- 2370Shu-Jing Wu, Jiao Han, Fu-Rong Sun, Rong-Gen Wan, Yu-Quan Zhao. An integrated model for exploring college students' engagement and competence development in flipped learning using partial least squares path modeling
2371 -- 2391Muhammad Asif Qureshi, Asadullah Khaskheli, Jawaid Ahmed Qureshi, Syed Ali Raza 0001, Sara Qamar Yousufi. Factors affecting students' learning performance through collaborative learning and engagement
2392 -- 2410Hussein Haruna, Zamzami Zainuddin, Kingsley Okoye, Robin R. Mellecker, Xiao Hu 0001, Samuel Kai-Wah Chu, Samira Hosseini. Improving instruction and sexual health literacy with serious games and gamification interventions: an outlook to students' learning outcomes and gender differences
2411 -- 2427Mei-Rong Alice Chen, Gwo-Jen Hwang, Rwitajit Majumdar, Yuko Toyokawa, Hiroaki Ogata. Research trends in the use of E-books in English as a foreign language (EFL) education from 2011 to 2020: a bibliometric and content analysis
2428 -- 2443Michael Birtill, James King, Donovan Jones, Liz Thyer, Robin Pap, Paul Simpson. The use of immersive simulation in paramedicine education: a scoping review
2444 -- 2451Frank E. Ritter, Michael Qin, Korey MacDougall, Chungil Chae. Lessons from a broad survey of tutoring tools: It's a big world out there
2452 -- 2470Muhammad Shaheen. Decision tree for PLOs of undergraduate computing program based on CLO of computer programming
2471 -- 2489Kamila Pacholek, Madalina Prostean, Sarah Burris, Lynn Cockburn, Julius Tanyu Nganji, Anya Ngo Nadège, Louis Mbibeh. A WhatsApp community forum for improving critical thinking and practice skills of mental health providers in a conflict zone
2490 -- 2511Eric G. Poitras, Tenzin Doleck, Lingyun Huang, Laurel Dias, Susanne P. Lajoie. Time-driven modeling of student self-regulated learning in network-based tutors

Volume 31, Issue 3

1213 -- 0Pericles 'Asher' Rospigliosi. Widening participation and the importance of diversity for interactive learning environments
1214 -- 1228Muhammad Alshurideh, Barween Al Kurdi, Said A. Salloum, Ibrahim Arpaci, Mostafa Al-Emran. Predicting the actual use of m-learning systems: a comparative approach using PLS-SEM and machine learning algorithms
1229 -- 1241Irina Rets, Bart Rienties, Tim Lewis. Transforming pre-service teacher education through virtual exchange: a mixed-methods analysis of perceived TPACK development
1242 -- 1251Hilary K. Y. Ng, Paul Lam. How the number of lessons flipped influence the overall learning effectiveness and the perceptions of flipped learning experiences?
1252 -- 1264Jin Zhou, Junmin Ye. Sentiment analysis in education research: a review of journal publications
1265 -- 1278Faizan Ahmad, Zongwei Luo, Zeeshan Ahmed, Sara Muneeb. Behavioral profiling: a generationwide study of players' experiences during brain games play
1279 -- 1292Melchor Gómez-García, Roberto Soto-Varela, Moussa Boumadan, Luis Matosas-López. Can the use patterns of social networks in university students predict the utility perceived in digital educational resources?
1293 -- 1308Rana Saeed Al-Maroof, Said A. Salloum, Aboul Ella Hassanien, Khaled Shaalan. Fear from COVID-19 and technology adoption: the impact of Google Meet during Coronavirus pandemic
1309 -- 1321Jingying Wang, Min Jou. The influence of mobile-learning flipped classrooms on the emotional learning and cognitive flexibility of students of different levels of learning achievement
1322 -- 1334Duygu Mutlu Bayraktar, Pinar Özel, Fatih Altindis, Bülent Yilmaz. Relationship between objective and subjective cognitive load measurements in multimedia learning
1335 -- 1350Howard Hao-Jan Chen, Christine Ting-Yu Yang, Kyle Kuo-Wei Lai. Investigating college EFL learners' perceptions toward the use of Google Assistant for foreign language learning
1351 -- 1363Ting-Chia Hsu, Wen-Li Chen, Gwo-Jen Hwang. Impacts of interactions between peer assessment and learning styles on students' mobile learning achievements and motivations in vocational design certification courses
1364 -- 1376Marni Manegre, Mar Gutiérrez-Colón. Foreign language learning through collaborative writing in knowledge building forums
1377 -- 1401Min-Kyu Kim, Cassandra J. Gaul, Crystal N. Bundrage, Reeny J. Madathany. Technology supported reading comprehension: a design research of the student mental model analyzer for research and teaching (SMART) technology
1402 -- 1420Chih-Ming Chen 0001, Ming-Chaun Li, Ya-Ling Huang. Developing an instant semantic analysis and feedback system to facilitate learning performance of online discussion
1421 -- 1436Ahmed Tlili, Fabio Nascimbeni, Daniel Burgos, Xiangling Zhang, Ronghuai Huang, Ting-Wen Chang. The evolution of sustainability models for Open Educational Resources: insights from the literature and experts
1437 -- 1447Xiaodong Zhang. Exploring university teachers' self-directed use of web-based learning in complementing students' needs: a case study
1448 -- 1466I-Jui Lee. Applying virtual reality for learning woodworking in the vocational training of batch wood furniture production
1467 -- 1484Emrah Akman, Recep Çakir. The effect of educational virtual reality game on primary school students' achievement and engagement in mathematics
1485 -- 1502Tzu-Yu Tai, Howard Hao-Jan Chen. The impact of Google Assistant on adolescent EFL learners' willingness to communicate
1503 -- 1513Chia-Pin Kao, Tsai-Yun Mou. The practice of moving image education in preschool: children's attitudes toward and impressions of slowmation
1514 -- 1531Sungwoong Lee, Fengfeng Ke, Jeeheon Ryu. Engagement and effectiveness of symbolic and iconic learning support for math problem representation: an eye tracking study
1532 -- 1545Shan Li, Juan Zheng, Susanne P. Lajoie. The relationship between cognitive engagement and students' performance in a simulation-based training environment: an information-processing perspective
1546 -- 1563Marco Romano 0001, Paloma Díaz 0001, Ignacio Aedo. Empowering teachers to create augmented reality experiences: the effects on the educational experience
1564 -- 1578Luis Ramirez-Donoso, Mar Pérez-Sanagustín, Andrés Neyem, Carlos Alario-Hoyos, Isabel Hilliger, Felipe Rojos. Fostering the use of online learning resources: results of using a mobile collaboration tool based on gamification in a blended course
1579 -- 1591Yuyu Zhang, Kan Kan Chan. Incorporating visual analytics with knowledge construction in problem-based learning: a qualitative study
1592 -- 1606Ning Ma, Lei Du, Yan-ling Zhang, Zhi-Jun Cui, Rui Ma. The effect of interaction between knowledge map and collaborative learning strategies on teachers' learning performance and self-efficacy of group learning
1607 -- 1622Sufen Wang, Ming Du, Rong Yu, Zhijun Wang, Jingjing Sun, Ling Wang. Exploration of the multiple impact of learning styles on learners' cognitive information processing
1623 -- 1635Feng Kuang Chiang, D. Christopher Brooks, Hui Chen. Cross-cultural social contexts: a comparison of Chinese and US students' experiences in active learning classrooms
1636 -- 1650Hongye Tan, Chong Wang, Qinglong Duan, Yu Lu 0003, Hu Zhang, Ru Li. Automatic short answer grading by encoding student responses via a graph convolutional network
1651 -- 1664Bowen Liu, Yonghe Wu, Wanli Xing, Shou-Chao Guo, Lijuan Zhu. The role of self-directed learning in studying 3D design and modeling
1665 -- 1682Alex James Barrett, Austin Pack, Yajing Guo, Ningjuan (joanne) Wang. Technology acceptance model and multi-user virtual reality learning environments for Chinese language education
1683 -- 1702Chenchen Liu, Gwo-Jen Hwang. Roles and research trends of touchscreen mobile devices in early childhood education: review of journal publications from 2010 to 2019 based on the technology-enhanced learning model
1703 -- 1714Lin Luan, Jon-Chao Hong, Miao Cao, Yan Dong, Xiaoju Hou. Exploring the role of online EFL learners' perceived social support in their learning engagement: a structural equation model
1715 -- 1726Jiansheng Li, Yuyu Lin, Mingzhu Sun, Rustam Shadiev. Socially shared regulation of learning in game-based collaborative learning environments promotes algorithmic thinking, learning participation and positive learning attitudes
1727 -- 1741Rabia Meryem Yilmaz. Effects of using cueing in instructional animations on learning and cognitive load level of elementary students in science education
1742 -- 1763Na Liu 0006, Quanlin Pu. Factors influencing learners' continuance intention toward one-to-one online learning
1764 -- 1780Gabriel García-Murillo, Pavel Novoa-Hernández, Rocío Serrano Rodríguez. Technological acceptance of Moodle through latent variable modeling - a systematic mapping study
1781 -- 1795Maria Cutumisu, Nigel Mantou Lou. The roles of generic and domain-specific mindsets in learning graphic design principles
1796 -- 1820Yizhuo Zhou, Jin Zhao, Jianjun Zhang. Prediction of learners' dropout in E-learning based on the unusual behaviors
1821 -- 1839Haipeng Wan, Shengquan Yu. A recommendation system based on an adaptive learning cognitive map model and its effects

Volume 31, Issue 2

591 -- 592Pericles 'Asher' Rospigliosi. Classifications in our interactive learning environments need careful critical scrutiny
593 -- 608Xiaona Xia. Learning behavior mining and decision recommendation based on association rules in interactive learning environment
609 -- 623Chan Chang-Tik, Joseph N. Goh. Social and cognitive dimensions of collaboration in informal learning spaces: Malaysian social science students' perspectives
624 -- 643Mark William Johnson, Svetlana Rodriguez-Arciniegas, Anna Nikolaevna Kataeva. Comparative judgement and the visualisation of construct formation in a personal learning environment
644 -- 654Cristina Alonso-Fernández, Antonio Calvo-Morata, Manuel Freire 0001, Iván Martínez-Ortiz, Baltasar Fernández-Manjón. Evidence-based evaluation of a serious game to increase bullying awareness
655 -- 669Saeed Latifi, Omid Noroozi, Ebrahim Talaee. Worked example or scripting? Fostering students' online argumentative peer feedback, essay writing and learning
670 -- 682Yinjuan Shao, Jingjing Zhang, Eamon Costello, Mark Brown. Public perceptions towards MOOCs on social media: an alternative perspective to understand personal learning experiences of MOOCs
683 -- 700Xiaoshu Xu, Xiaoshen Zhu, Fai Man Chan. System design of Pintrich's SRL in a supervised-PLE platform: a pilot test in higher education
701 -- 713Dan Qi, Mingli Zhang, Yan Zhang. Resource integration, value co-creation and continuance intention in MOOCs learning process
714 -- 732Cong Jin. MOOC student dropout prediction model based on learning behavior features and parameter optimization
733 -- 751Zunera Malik, Sham Haidar. Online community development through social interaction - K-Pop stan twitter as a community of practice
752 -- 778Akbar Bahari. CANDA: computer-assisted nonlinear dynamic approach for the L2 teaching in blended and distance learning
779 -- 792Danijela Stojanovic, Zorica Bogdanovic, Luka Petrovic, Svetlana Mitrovic, Aleksandra Labus. Empowering learning process in secondary education using pervasive technologies
793 -- 803Shuai Wang 0022, Claire Christensen, Wei Cui, Richard Tong, Louise Yarnall, Linda Shear, Mingyu Feng. When adaptive learning is effective learning: comparison of an adaptive learning system to teacher-led instruction
804 -- 817Grace Mak, Lea Zhao. A systematic review: the application of virtual reality on the skill-specific performance in people with ASD
818 -- 835Ünal Çakiroglu, Servet Kiliç. Assessing teachers' PCK to teach computational thinking via robotic programming
836 -- 853Jingyun Wang, Atsushi Shimada, Misato Oi, Hiroaki Ogata, Yoshiyuki Tabata. Development and evaluation of a visualization system to support meaningful e-book learning
854 -- 862Mar Gutiérrez-Colón, Anca Daniela Frumuselu, Hortensia Curell. Mobile-assisted Language learning to enhance L2 reading comprehension: a selection of implementation studies between 2012-2017
863 -- 875Olasile Babatunde Adedoyin, Emrah Soykan. Covid-19 pandemic and online learning: the challenges and opportunities
876 -- 889Mauricio Esteban Buitrago-Ropero, María Soledad Ramírez Montoya, Andrés Chiappe Laverde. Digital footprints (2005-2019): a systematic mapping of studies in education
890 -- 907Lin-Jung Wu, Kuo-En Chang. Effect of embedding a cognitive diagnosis into the adaptive dynamic assessment of spatial geometry learning
908 -- 923Jui-Hung Chang, Po-Sheng Chiu, Chin-Feng Lai. Implementation and evaluation of cloud-based e-learning in agricultural course
924 -- 937Ngoc Thuy Thi Thai, Bram de Wever, Martin Valcke. Feedback: an important key in the online environment of a flipped classroom setting
938 -- 954Jian-Wei Lin, Chia-Wen Tsai, Chu-Ching Hsu. A comparison of computer-based and game-based formative assessments: a long-term experiment
955 -- 971Ronen Kasperski, Ina Blau. Social capital in high-schools: teacher-student relationships within an online social network and their association with in-class interactions and learning
972 -- 979Stefan Hrastinski. Informed design for learning with digital technologies
980 -- 993Guangtian Zhu, Xiaoling Su, Juan Du, Qingwei Chen, Bolong Xiong, Feng Kuang Chiang. A quasi-experimental study on the influence of different media scaffolds toward physics problem-solving processes
994 -- 1006Mei-jung (sebrina) Wang, Li-Zu Yang, Tzu-ling (charline) Chen. The effectiveness of ICT-enhanced learning on raising intercultural competencies and class interaction in a hospitality course
1007 -- 1028Fatih Gurcan, Nergiz Ercil Cagiltay. Research trends on distance learning: a text mining-based literature review from 2008 to 2018
1029 -- 1040Xiaowei Kang, Wen Zhang. An experimental case study on forum-based online teaching to improve student's engagement and motivation in higher education
1041 -- 1059Tzu-Chi Yang, Sherry Y. Chen. Investigating students' online learning behavior with a learning analytic approach: field dependence/independence vs. holism/serialism
1060 -- 1076Shreya Rustum Virani, Jatinderkumar R. Saini, Sarika Sharma. Adoption of massive open online courses (MOOCs) for blended learning: the Indian educators' perspective
1077 -- 1088Tao Tang, Atef M. Abuhmaid, Melad Olaimat, Dana M. Oudat, Maged Aldhaeebi, Ebrahim Bamanger. Efficiency of flipped classroom with online-based teaching under COVID-19
1089 -- 1105Haifa Albahuoth. Effectiveness of flipped classroom in developing 11th graders' grammatical competences in Arabic
1106 -- 1125Chun Li, Xiaolin Mu, Yuanyuan Tan, Chuanhua Gu, Bi Ying Hu, Cui-Ying Fan. Do field-dependent individuals tend to have lower creativity than field-independent ones? The role of informational cues in electronic brainstorming
1126 -- 1141Santiago Hurtado-Bermúdez, Ana Romero-Abrio. The effects of combining virtual laboratory and advanced technology research laboratory on university students' conceptual understanding of electron microscopy
1142 -- 1157Yu-Shan Chang, Chia-Hui Chou, Meng-Jung Chuang, Wen-Hung Li, I-Fan Tsai. Effects of virtual reality on creative design performance and creative experiential learning
1158 -- 1172Chenchen Liu, Ping Wan, Gwo-Jen Hwang, Yun-Fang Tu, Youmei Wang. From competition to social interaction: a mobile team-based competition approach to promoting students' professional identity and perceptions
1173 -- 1185Hannu S. Salmi, Helena Thuneberg, Franz Xaver Bogner. Is there deep learning on Mars? STEAM education in an inquiry-based out-of-school setting
1186 -- 1198Olivera Iskrenovic-Momcilovic. Contribution of using mobile application on botanical fieldwork in primary school
1199 -- 1212Rüdiger Tiemann, Amany Annaggar. A framework for the theory-driven design of digital learning environments (FDDLEs) using the example of problem-solving in chemistry education

Volume 31, Issue 10

6113 -- 6132Ya-Ting Yu, Mengping Tsuei. The effects of digital game-based learning on children's Chinese language learning, attention and self-efficacy
6133 -- 6146Pavel Smutny. Learning with virtual reality: a market analysis of educational and training applications
6147 -- 6164Yuhui Yang, Hao Zhang, Huifang Chai, Wei Xu. Design and application of intelligent teaching space for blended teaching
6165 -- 6194Rustam Shadiev, Suping Yi. A systematic review of UAV applications to education
6195 -- 6222Ibrahim Adeshola, Mary Agoyi. Examining factors influencing e-learning engagement among university students during covid-19 pandemic: a mediating role of "learning persistence"
6223 -- 6241Mohamed Nadjib Kouahla, Adil Boughida, Imed Chebata, Zohra Mehenaoui, Yacine Lafifi. Emorec: a new approach for detecting and improving the emotional state of learners in an e-learning environment
6242 -- 6259Shorsh Mohammed Ismael Ismael, Behbood Mohammadzadeh. Gender representation in EFL textbooks used in state schools in Northern Iraq and teachers' perceptions of gender role stereotypes
6260 -- 6278Sherry Y. Chen, Chia-Yi Tseng, Chao-yang Cheng. An investigation of personalized entertaining three-tier tests: a prior knowledge perspective
6279 -- 6294Yujie Zhou, Liping Deng. A systematic review of media multitasking in educational contexts: trends, gaps, and antecedents
6295 -- 6301Shuk Kwan Tang, Mimi Mun Yee Tse, Sau Fong Leung, Theofanis Fotis. Integrating The essence of online learning to facilitate research during COVID-19
6302 -- 6316Omid Noroozi, Seyyed Kazem Banihashem, Nafiseh Taghizadeh Kerman, Marzieh Parvaneh Akhteh Khaneh, Maryam Babayi, Hadis Ashrafi, Harm J. A. Biemans. Gender differences in students' argumentative essay writing, peer review performance and uptake in online learning environments
6317 -- 6334Davy Tsz Kit Ng. Online lab design for aviation engineering students in higher education: a pilot study
6335 -- 6355Emine Kandin, Emine Sendurur. The effects of goal-based scenarios used for programming education of 5th graders
6356 -- 6365Romi Aswandi Sinaga, Kiar Vansa Febrianti, Dedi Candra. The benefits and drawbacks of adopting mobile learning as perceived by junior high school teachers in Taiwan
6366 -- 6378Kanika Kanika, Shampa Chakraverty, Pinaki Chakraborty, Manan Madan. Effect of different grouping arrangements on students' achievement and experience in collaborative learning environment
6379 -- 6394Antje Boomgaarden, Katharina Loibl, Timo Leuders. The trade-off between complexity and accuracy. Preparing for computer-based adaptive instruction on fractions
6395 -- 6413Kam Hong Shum, Samuel Kai-Wah Chu, Cheuk Yu Yeung. Continuously analysing fine-grained student behaviours in an online collaborative learning environment
6414 -- 6427Jie Zhang 0098, Sunze Yu. A mobile pedagogical framework for enhancing online teaching and learning in higher education
6428 -- 6444Xolani Nelson Skosana, Khumbulani Mpofu, John Alfred Trimble, Etienne A. van Wyk. An empirical framework for developing and evaluating a Virtual Assembly Training System in learning factories
6445 -- 6461Baginda Anggun Nan Cenka, Harry B. Santoso, Kasiyah M. Junus. Personal learning environment toward lifelong learning: an ontology-driven conceptual model
6462 -- 6479Ahmed Tlili, Natalia Padilla Zea, Juan Garzón, Yiping Wang, Kinshuk, Daniel Burgos. The changing landscape of mobile learning pedagogy: A systematic literature review
6480 -- 6496Ji-Ping Jiang, Jin-Yan Hu, Yi-Bing Zhang, Xiao-Cui Yin. Fostering college students' critical thinking skills through peer assessment in the knowledge building community
6497 -- 6508Yu Cheng. Multimedia programmes: creating computer music to enhance creative thinking
6509 -- 6525Sonsoles López-Pernas, Mohammed Saqr, Aldo Gordillo, Enrique Barra. A learning analytics perspective on educational escape rooms
6526 -- 6541Fan-Jun Yang, Chien-Yuan Su, Wen-Wen Xu, Yue Hu. Effects of developing prompt scaffolding to support collaborative scientific argumentation in simulation-based physics learning
6542 -- 6554Zoran Sevarac, Jelena Jovanovic 0001, Vladan Devedzic, Bojan Tomic. EXPLODE - a new model of exploratory learning environment for neural networks to improve learning outcomes
6555 -- 6572Taihe Cao, Zhaoli Zhang, Wenli Chen, Jiangbo Shu. Utilizing clickstream data to reveal the time management of self-regulated learning in a higher education online learning environment
6573 -- 6587Li Ye, Xueyan Zhou, Simin Yang, Yongxin Hang. Serious game design and learning effect verification supporting traditional pattern learning
6588 -- 6610Lihui Sun, Linlin Hu, Danhua Zhou, Weipeng Yang. Evaluation and developmental suggestions on undergraduates' computational thinking: a theoretical framework guided by Marzano's new taxonomy
6611 -- 6626Ozan Rasit Yürüm, Soner Yildirim, Tugba Taskaya-Temizel. An intervention framework for developing interactive video lectures based on video clickstream behavior: a quasi-experimental evaluation
6627 -- 6639Ilana Dubovi. Learning with virtual reality simulations: direct versus vicarious instructional experience
6640 -- 6651Christopher Henry Lange, Anna Gorbunova, Evgeniia Shmeleva, Jamie Costley. The relationship between instructional scaffolding strategies and maintained situational interest
6652 -- 6666Alexandra Zakharova, Katerina Evers, Sufen Chen. Optimal scaffolding method for resume writing in the supplementary online writing course
6667 -- 6677Hui-Chin Yeh, Leechin Heng. Creating a virtual "third space" in a telecollaborative project to promote English as a Foreign Language (EFL) learners' language proficiency and intercultural awareness
6678 -- 6695Ching-Yi Chang, Jie Chi Yang. Concept mapping in computer-supported learning environments: a bibliometric analysis
6696 -- 6711Ohood Swar, Mohammed Mohsen. Students' cognitive processes in L1 and L2 translation: Evidence from a keystroke logging program
6712 -- 6723Aynur Çetinkaya, Hülya Kizil Togaç, Emel Yilmaz. The operating room as a clinical learning environment in the views of nursing students: A qualitative research
6724 -- 6734Mohammad Reza Keramati, Robyn M. Gillies. Perceptions of nursing students on the effect of cooperative learning on academic achievement and learning environment
6735 -- 6746Päivi Kousa, Hannele Niemi. AI ethics and learning: EdTech companies' challenges and solutions
6747 -- 6767Jazihan Mahat, Norlidah Alias, Farrah Dina Yusop. Systematic literature review on gamified professional training among employees
6768 -- 6782Joseph Hin Yan Lam, Shelley Xiuli Tong. Development and validation of the online learning attitude questionnaire (OLAQ) among primary school children and caregivers
6783 -- 6798Wanxue Zhang, Lingling Meng, Bilan Liang. EW-KNN: evaluating information technology courses in high school with a non-parametric cognitive diagnosis method
6799 -- 6817Pei-Shan Tsai. Research on information searching strategies in high school students' quality of argumentative essay writing
6818 -- 6840Mario Alberto de la Puente Pacheco, Carlos Mario de Oro Aguado, Elkyn Lugo Arias, Heidy Rico, Diana Cifuentes, Merlys Tafur. Effectiveness of model ASEAN meeting in enhancing critical thinking: a Colombia case study
6841 -- 6855Alexandros Liapis, Vicky Maratou, Theodor Panagiotakopoulos, Christos Katsanos, Achilles Kameas. UX evaluation of open MOOC platforms: a comparative study between Moodle and Open edX combining user interaction metrics and wearable biosensors
6856 -- 6868Shang Zhang. Interactive environment for music education: developing certain thinking skills in a mobile or static interactive environment
6869 -- 6889Xianglin Pan, Bihao Hu, Zihao Zhou, Xiang Feng. Are students happier the more they learn? - Research on the influence of course progress on academic emotion in online learning
6890 -- 6904Diem Thi Ngoc Hoang, Huy Phung, Nhi Tran. Profiling digital nativeness of pre-service teachers: validity evidence for the Vietnamese Digital Natives Assessment Scale (V-DNAS)
6905 -- 6930Maryam Nasser Al-Nuaimi, Omar Said Al Sawafi, Sohail Iqbal Malik, Mostafa Al-Emran, Yasser Fouad Selim. Evaluating the actual use of learning management systems during the covid-19 pandemic: an integrated theoretical model
6931 -- 6951Xiao-Fan Lin 0001, Gwo-Jen Hwang, Jing Wang, Yue Zhou, Wenyi Li, Jiachun Liu, Zhong-Mei Liang. Effects of a contextualised reflective mechanism-based augmented reality learning model on students' scientific inquiry learning performances, behavioural patterns, and higher order thinking
6952 -- 6967Shufan Yu, Qingtang Liu, Jingjing Ma, Huixiao Le, Shen Ba. Applying Augmented reality to enhance physics laboratory experience: does learning anxiety matter?
6968 -- 6987Mohamed M. Mostafa. Three decades of interactive learning environments: a retrospective bibliometric network analysis
6988 -- 7004Xiao-Ming Wang, Qing-Nan Hu, Gwo-Jen Hwang, Xiao-han Yu. Learning with digital technology-facilitated empathy: an augmented reality approach to enhancing students' flow experience, motivation, and achievement in a biology program
7005 -- 7016Dolly Eliyahu-Levi, Sigal Chen. Hebrew in Tel Aviv, Beijing, Denver, and Melbourne: assessing peer learning in a multicultural environment
7017 -- 7028Kangxu Cui. Artificial intelligence and creativity: piano teaching with augmented reality applications
7029 -- 7039Tingting Gao. Employability of college students in the new digital era: which thinking skills are optimal?
7040 -- 7052Bünyamin Bavli. Learning from online learning journals (OLJs): experiences of postgraduate students
7053 -- 7073Lin Zhong. A systematic review of personalized learning in higher education: learning content structure, learning materials sequence, and learning readiness support
7074 -- 7085Beatriz Ortega-Ruipérez, Miguel Lázaro Alcalde. Teachers' perception about the difficulty and use of programming and robotics in the classroom
7086 -- 7103Xinru Zhang, Zhongling Pi, Ruili Zhao, Huizhi Bai, Weiping Hu, Xue Wei, Nina Cai, Lingling Zhang. Task motivation enhances creative performance in online groups, but not interpersonal interaction
7104 -- 7121Hummaira Qudsia Yousaf, Sumaira Rehman, Muneeb Ahmed, Sidra Munawar. Investigating students' satisfaction in online learning: the role of students' interaction and engagement in universities
7122 -- 7139Vui-Yee Koon. Mobile learning and humanistic education: a science mapping approach
7140 -- 7148Nazish Shahid. Virtual-assessment performance hampered by slow adaptation to tech environment
7149 -- 7158Chunbao Huang. Assessing reading comprehension in CET-4: a cross-sectional case study
7159 -- 7181Jian-Wen Fang, Li-Yuan He, Gwo-Jen Hwang, Xiu-Wei Zhu, Chu-Nu Bian, Qing-Ke Fu. A concept mapping-based self-regulated learning approach to promoting students' learning achievement and self-regulation in STEM activities
7182 -- 7195Qiaoyi Huang. Teachers' intention to use an electronic learning management system in the long term
7196 -- 7213Zhi Liu 0011, Rui Mu, Zongkai Yang, Xian Peng, Sannyuya Liu, Jia Chen. Modeling temporal cognitive topic to uncover learners' concerns under different cognitive engagement patterns
7214 -- 7225Zhenhua Chang. The use of online vocal training programs as a means to develop creative thinking and vocal prowess
7226 -- 7250Akbar Bahari, Leila Gholami. Challenges and affordances of reading and writing development in technology-assisted language learning
7251 -- 7260Shaoyu Hu. Effect of multimedia on student performance: the case of Chinese musical classes
7261 -- 7275Hangyan Yu, Jie Hu 0020. A multilevel regression analysis of computer-mediated communication in synchronous and asynchronous contexts and digital reading achievement in Japanese students
7276 -- 7286Shuxin Tan, Young-Woo Cho, Wensi Xu. Exploring the effects of automated written corrective feedback, computer-mediated peer feedback and their combination mode on EFL learner's writing performance
7287 -- 7319Firas Almasri, Gertrude I. Hewapathirana, Fatimah Alhashem, Cathy E. Daniel, Nick Lee. The effect of gender composition and pedagogical approach on major and non-major undergraduates biology students' achievement
7320 -- 7334Juan Yang, Bo Sun, Xiaofang Kuang, Michael S. C. Thomas. Enhancing the auditory usage of L2 e-storybooks by precedingly providing learners with perceptual intervention
7335 -- 7353Sinan Hopcan, Elif Polat, Mehmet Emin Ozturk, Lutfi Ozturk. Artificial intelligence in special education: a systematic review
7354 -- 7376Hatice Yildiz Durak, Nilüfer Atman Uslu. Investigating the effects of SOLO taxonomy with reflective practice on university students' meta-cognitive strategies, problem-solving, cognitive flexibility, spatial anxiety: an embedded mixed-method study on 3D game development
7377 -- 7391Chin-Hsi Lin, Keyi Zhou, Shiyun Yang, Zhong Sun. Developing an evaluation framework for vocabulary-learning apps
7392 -- 7407Diana P. Zwart, Sui Lin Goei, Johannes E. H. Van Luit, Omid Noroozi. Nursing students' satisfaction with the instructional design of a computer-based virtual learning environment for mathematical medication learning
7408 -- 7419Justin Robertson. Real time learning during and after the pandemic: how to productively use chat and polling
7420 -- 7432Kai Wang, Chang Zhu, Shihua Li, Guoyuan Sang. Using revised community of inquiry framework to scaffold MOOC-based flipped learning
7433 -- 7454Xin Cao, Yen Hsu. Systematic review and meta-analysis of the impact of virtual experiments on students' learning effectiveness
7455 -- 7466Kun Lei. The effectiveness of special apps for online piano lessons
7467 -- 7485Funda Erdogdu, Erkan Erdogdu. Understanding students' attitudes towards ICT
7486 -- 7490Haoda Feng, Gang Zeng. Teaching and mobile learning: interactive educational design
7491 -- 7510Mohammed A. Al-Sharafi, Mostafa Al-Emran, Mohammad Iranmanesh, Noor Al-Qaysi, Noorminshah A. Iahad, Ibrahim Arpaci. Understanding the impact of knowledge management factors on the sustainable use of AI-based chatbots for educational purposes using a hybrid SEM-ANN approach

Volume 31, Issue 1

1 -- 3Pericles 'Asher' Rospigliosi. Artificial intelligence in teaching and learning: what questions should we ask of ChatGPT?
4 -- 21Jia Zhang, Yu-Ting Huang, Tzu-Chien Liu, Yao-Ting Sung, Kuo-En Chang. Augmented reality worksheets in field trip learning
22 -- 37Hilal Gulkilik. Analyzing preservice secondary mathematics teachers' prompts in dynamic geometry environment tasks
38 -- 53Xiulin Ma, Jingjing Liu, Jing Liang, Chenyu Fan. An empirical study on the effect of group awareness in CSCL environments
54 -- 67Christos Troussas, Filippos Giannakas, Cleo Sgouropoulou, Ioannis Voyiatzis. Collaborative activities recommendation based on students' collaborative learning styles using ANN and WSM
68 -- 86Damian Grajewski, Adam Hamrol. Low-cost VR system for interactive education of manual assembly procedure
87 -- 99Juan Zheng, Wanli Xing, Xudong Huang, Shan Li, Guanhua Chen, Charles Xie. The role of self-regulated learning on science and design knowledge gains in engineering projects
100 -- 116Chia-Chen Chen, Po-Hao Huang. The effects of STEAM-based mobile learning on learning achievement and cognitive load
117 -- 128Consuelo García, Jesús Privado. Predicting cooperative work satisfaction of autonomous groups using a wiki tool in higher education
129 -- 141Si-Jung Kim, Catherine A. Bacos. Wearable stories for children: embodied learning through pretend and physical play
142 -- 155Abdulrahman Essa Al Lily. On-the-Go sourcing: rethinking education and technology
156 -- 171Gwo-Jen Hwang, Ching-Yi Chang. Facilitating decision-making performances in nursing treatments: a contextual digital game-based flipped learning approach
172 -- 184Antigoni Parmaxi. Virtual reality in language learning: a systematic review and implications for research and practice
185 -- 200Marzieh Dehghani, Nasrin Mohammadhasani, Mohammad Hoseinzade Ghalevandi, Esmaeil Azimi. Applying AR-based infographics to enhance learning of the heart and cardiac cycle in biology class
201 -- 213Sinan Keskin, Muhittin Sahin, Sait Uluç, Halil Yurdugül. Online learners' interactions and social anxiety: the social anxiety scale for e-learning environments (SASE)
214 -- 231Elham Heidari, Ghasem Salimi, Mahboobe Mehrvarz. The influence of online social networks and online social capital on constructing a new graduate students' professional identity
232 -- 243Olga Viberg, Åke Grönlund, Annika Andersson. Integrating digital technology in mathematics education: a Swedish case study
244 -- 257Lin Luan, Jyh-Chong Liang, Ching Sing Chai, Tzu-Bin Lin, Yan Dong. Development of the new media literacy scale for EFL learners in China: a validation study
258 -- 269Feng Kuang Chiang, Yan-qiu Liu, Xiran Feng, Yaoxian Zhuang, Yulong Sun. Effects of the world robot Olympiad on the students who participate: a qualitative study
270 -- 281Jijian Lu, Yan Tao, Jinghao Xu, Max Stephens. Commognitive responsibility shift and its visualizing in computer-supported one-to-one tutoring
282 -- 298Yuling Hsu. Teaching geometrics to young learners using computer-based simulation: the interaction effect of guidance, in relation to representation and manipulation, with socio-cultural background
299 -- 312Masami Yoshida, Chun Xiong, Yunyun Liu, Hongyan Liu. An investigation into the formation of learning groups on social media and their growth
313 -- 324Anne L. L. Tang, Vincent Wing Sun Tung, Tiffany O. Cheng. Teachers' perceptions of the potential use of educational robotics in management education
325 -- 339Michelle L. Nugteren, Halszka Jarodzka, Liesbeth Kester, Jeroen J. G. van Merriënboer. Guiding secondary school students during task selection
340 -- 354Yanxia Yang, Xiangling Wang. Predicting student translators' performance in machine translation post-editing: interplay of self-regulation, critical thinking, and motivation
355 -- 369Pi-Sui Hsu, Eric Monsu Lee, Thomas J. Smith, Carol Kraft. Exploring youths' attitudes toward science in a Makerspace-infused after-school program
370 -- 382Baichang Zhong, Jijun Zheng, Zehui Zhan. An exploration of combining virtual and physical robots in robotics education
383 -- 396Prema Nedungadi, Kathryn Devenport, Rita Sutcliffe, Raghu Raman. Towards a digital learning ecology to address the grand challenge in adult literacy
397 -- 406Jonna Loeffler, Markus Raab, Rouwen Cañal-Bruland. Let's do the time warp again - embodied learning of the concept of time in an applied school setting
407 -- 421Muhammad Azeem Abbas, Shiza Hammad, Gwo-Jen Hwang, Sharifullah Khan, Syed Mushhad Mustuzhar Gilani. An assistive environment for EAL academic writing using formulaic sequences classification
422 -- 433Eva Milková, Simona Pekarkova, Muhammad Azim, Bushra Jabin. Assessment and development of school readiness level of preschool children through using computerized platform
434 -- 450Ruth Wong. When no one can go to school: does online learning meet students' basic learning needs?
451 -- 467Mahmood Yenkimaleki, Vincent J. van Heuven. Relative contribution of explicit teaching of segmentals vs. prosody to the quality of consecutive interpreting by Farsi-to-English interpreting trainees
468 -- 479Pei-Shan Lan, Ming-Chou Liu, Divya Baranwal. Applying contracts and online communities to promote student self-regulation in English learning at the primary-school level
480 -- 496Esteban Romero-Frías, José L. Arquero, Salvador del Barrio-García. Exploring how student motivation relates to acceptance and participation in MOOCs
497 -- 513David Chávez Herting, Ramon Cladellas Pros, Antoni Castelló Tarrida. Habit and social influence as determinants of PowerPoint use in higher education: A study from a technology acceptance approach
514 -- 526Linda Bradley, Lorna Bartram, Khaled Walid Al-Sabbagh, Anne Algers. Designing mobile language learning with Arabic speaking migrants
527 -- 543Faiza Bashir, Nosheen Fatima Warraich. Systematic literature review of Semantic Web for distance learning
544 -- 561Maiga Chang, Marta De Angelis, Angelo Gaeta, Francesco Orciuoli, Mimmo Parente. Designing situated learning experiences for smart cities: the Inf@nziaDigiTales3.6 experience
562 -- 575Hatice Sancar Tokmak, Berrin Dogusoy. Novices' instructional design problem-solving processes: Second Life as a problem-based learning environment
576 -- 590Sheng-Yi Wu, Shu-ming Wang. Exploring the effects of gender grouping and the cognitive processing patterns of a Facebook-based online collaborative learning activity